Home » Escape Games »

Zoo: Extra-Terrestre 2 Walkthrough

Zoo: Extra-Terrestre 2

Advertisement
Zoo: Extra-Terrestre 2 is the second episode of Zoo: Extra-Terrestre French point and click adventure html-based game. This game is in French, but still may be playable, if you copy texts into Google Translator.

Play Zoo: Extra-Terrestre 2

If you find any broken link about this game, please report and let us know by contacting us. We will add working link if there is any alternative. You may also report any game bugs or problems about games directly to developers from their websites.
Advertisement
Upside-Down Text Spoiler Maker
To decode, copy the upside-down text and paste into the left box
Spoiler:   Use This:

35 comments:

Hi, this game's been posted here since April '07. I think I like it. I'm going to try to write a walkthrough while playing, but it may take many posts, as it'll take some time and I'm translating as I go along. I had some French in college but never used it. So I can stumble through some of these sentences on my own. I think I can get the rest by looking up key words. So here goes, the backstory is that you are a hunter who helps to stock the Intergalactic Zoo, and you've come to Earth for a specimen of human. Apparently in Part 1 you successfully captured an Earthling, but then your spaceship crashed and you lost consciousness. Now you're in a jail cell somewhere, unable to access the tools of your superior technology, all back on your spaceship. You have to try to understand these primitives so you can get your groove back!

To be continued...

You wake from a profound sleep to a headache. Slowly you open your eye...IMPOSSIBLE! You're not in your spaceship, but in prison! You've been captured! What do you do?

[Whenever you see 'Que faites-vous?' you can click on one of the blue sentences to take further action, or you can examine objects by clicking.]

Here your options are:
Calmly analyse the situation, or
Panic.

But whatever you do, you're about to get a visitor.
Click on anything, then...

As soon as you get up, a door briskly opens! Your sudden activity was noticed! But what is coming through the door?

Observe the visitor.

Horror! It seems your captor is a hideous terrestrial creature!

Ignore, or
Communicate with

(ignoring him gets you nowhere, so)

You gesture and transmit pheromones in all the languages you know, but he seems not to understand. Is he a stuffnose or what? [Not sure what this Fr. expression means.]

Click on his badge.

There is an incomprehensible symbol inscribed on his clothing. He must be important, since he was the first chosen to meet you.

Click on sunglasses.

Incredible! The eye of the creature is doubled and vitreous! This must be why they wanted one of these specimens for the zoo.

Click anywhere on him...

Human without a doubt. You recall from your briefing that these creatures possess a certain form of intelligence...

Click his hand.

The creature offers you one of his extensions, with a type of hand that has 5 digits at its end. [Don't understand 'gigote'.]

Now you can Take, or
Bite his hand.

There may be different scenarios depending on certain decisions. For the time being, I'm going to play as Nice Alien and see what happens.

Oh no! The creature has also Taken your hand, and commences to shake it every which way!

Let go.

With a satisfied air, the creature puts a type of sign on the easel. He is attempting to communicate with you in spite of his inferior intelligence.

More to come...

(I didn't open the game yet just1, but keep on writing, very entertaining).

Lots o' stuff on these posters. Click on the poster to start, then follow the arrows.

It is a primitive graphic representation of a succession of events. Perhaps you can learn how you got here.

What! It looks like you in your spaceship! Frankly, they might have drawn you a little better...

But that's not important! Fire in space! What's next, ice on the sun?

The planet 261134. You remember since it was the last planet you visited. Also, it's blue.

It seems they're trying to make you believe you crashed on their planet. But that's absurd! You've been removed for sure. [kidnapped?] Bdesides, you never had an accident in the 20 [years?] of your piloting career! As you never fail to remind your insurance companies.

Animals are gathering about your spaceship. Hopefully they won't touch anything since you still have to do the cleaning.

Hey! What are they doing?

It seems the animals have brought food for you. It is typical of primitive peoples. But really they must have drugged you to bring you here, then had to have the antidote. Infamous creatures!

The pictures say you've been saved by the animals of this planet after your spaceship crashed. But there's an eel under the glass. [A snake in the woodpile?] They're hiding something.

[on the right hand side] these doodles remind you of a primitive transmission that's been received at times in this sector. It's not pretty.

More tomorrow!

Hi Arrie! Wondered if anyone would notice this. I'm having fun but it's very late here. I'll continue tomorrow, when the alien will acquire a primitive technological object!

Goodnight just1. I found you by clicking on 'comments' in the blue section top of this page.

al seguir...

click the second option twice to back out of the poster. Immediately the man puts another poster there.

The primitive graphics continue the human's story of your arrival here. But can you believe it?

[Again follow the arrows.]

According to this image, either the animals worship you, or they are preparing you for dinner. In any case, they gave you some small onions.

Heavens! Around this little guy are arranged your people's pictograms for DANGER! How did they know how to write this?

[click on commando] This alien doesn't inspire confidence. He seems both smarter and more menacing than the others. Maybe because he has only a single eye.

And indeed, this is not reassuring! He intends to assassinate you with a high-velocity catapult!

There it is, you've been caged, such a vulgar end on a distant world. 30 [years?] of apprentice piloting, to end like this!

Hmm, it seems the cage protects you from attacks by fanatical and hostile aliens. All the more remarkable considering that the walls are about 80 percent empty! All the more reason to escape!

This says that the aliens here put you in this cage for your security, to protect you from xenophobic aliens who want to flay you. Even better reason to escape!

[Back out.]

As soon as you're done studying the poster, the creature turns away without a pheromonal word. He seems to be finished with you. This surprise visit was nonetheless instructive!

Return to the cell.

No sooner has the exit door closed behind your visitor when the other door opens again! What do they have in store for you now?

Observe the new visitor.

A second visitor arrives with a jumpy nervous air. Wait a minute! You recognize him. It is the very human that you abducted for the zoo! There is no explanation for this...unless HE kidnapped YOU! Has he come to taunt you?

Observe your kidnapper.

Quickly he removes a plastic object from his pocket and hands it to you, taking care to block the camera's line of sight.

Take the object.

As soon as you take the thing, he leaves too! It seems he can't take your company for very long [?]. Strange.

[btw [?] means I'm not at all sure of my translation.]

Return to cell.

More coming soon...

Click on light.

An archaic photon projector provides most of the light in this place. Such primitive technology!

Click purple door.

The substance of this wall seems different from the others, but you can't tell why.

Click purple/green thing above bed.

Golly, it's your own good old alpha-wave lamp. You need it to ease your brain after a rough journey, or a good ape chase on an exotic planet. [Notice you can use the lamp. Might be a good thing to do after panicking.]

Click green jar.

Your creamy liquid food reserves are still next to your relaxing-block. You remember sheepishly that you'd just had a meal in your spaceship, when you were savagely kidnapped.

The options here, under Panic:
Drink liquid
Destroy device

Click corner of table.

Wtf! A long piece of iron has infected the mysterious material of this brown platform. [lol, it's a screw, we'll probably need it later]

Now this is funny. Take the screw.

The iron thing is pounded so deeply into the platform, it is impossible to displace!

Options:
pull harder
pull and turn clockwise
pull and turn counterclockwise

If you turn clockwise;
the more you turn, the more the piece sinks into the platform. This wouldn't hapen if you only had an even-footed [?] attractor!

So turn counterclockwise, and...

By golly, it works a lot better that way.

[Yes! Yes! YES! In this game, you have Screwdriver Hands! Awesome!]

lol, gotta make dinner, be back with more later (I'm now up to where I played to before I started this walkthrough, um, talkthrough, that is)

click box on table.

Here, the terrestrials have placed one of your boxes of granules [pellets?] upon the bizarre brownish platform.
Open the box
Take the box
Put the screw in the box
[just translating, I'm not doing any of these things yet.]

Click clock.

Oh! Someone has modified one of the sundials from your dashboard so that it turns continually and at a constant rate! This may indicate the actual time of the planet.
Break clock
Disturb the clock by emitting waves [with your cellphone - yes, that's what you got from the kidnapper-visitor]
Wait for time to pass

Click panel below clock.

What a shame! One of the precious paintings from the edge of your beautiful spaceship has been cruelly torn from its accustomed place, to be exposed to oxidation and other degrading ill-treatment.
Look at the sundials
Add the components of the emission tables [?]

Look at sundials:
Wait a minute! These aren't real sundials! It is but a pale imitation of your dashboard! How tacky can this zoo get? [?]
[You get the same message if you try to 'add the tables']

Time to calmly analyse the situation.

Hmm, let's see. Let's recall the events. You are the pilot of a spaceship in the employ [?] of a reputable zoo for exotic varmints. You were just returning from a mission to planet 261134, where you captured a lovely human specimen in perfect health. After returning to the zoo, you slept, and when you awoke you were here. How is it possible?

Continue to reflect.
Well, it's not important, you're stuck in a cage on an underdeveloped and hostile planet. But you are undaunted! Thanks to your superior intellect, you will escape easily!

Continue again...
No problem, you've seen all the films of the magicians' escapes, and you're an expert on alien planetary environments. Well, here goes...the walls seem solid, the bars are metal, the technology nonexistent, therefore there is but one way to escape...

Reflect some more...
Build a metal phase-shifter!

In the next installment, we'll be figuring out how to do that. Cheers!

Okay, we have 2 items now, an emitter of sonic waves (cellphone), and a pointed piece of iron (screw). Click on the cellphone.

The kidnapper's gift curiously resembles a prehistoric soundwave emitter. Its components are surely not interesting, but the analysis of the designs on its face might help you to understand your enemies.

Click the screen.
There is a sort of touch-screen on it, but try as you might you can't type on it, it only shows a useless design which looks like a sewer pipe.

Click buttons beneath screen.
You press repeatedly on the tiny buttons which only sink in stupidly and produce nothing. Strange science...

Click on emetteur (right of screen) again.
You try hard, but you don't know how! Since you have no ears, [not getting the rest of this sentence].

Back out and analyse again.
You'll need a metal case to house the optical components and begin construction of your phase-shifter.

Look at the screw.
You have removed an iron contaminant from the brown platform. 5 miniunits long, it has a platform at one end and a point at the other. There are funny motifs on its surface. In truth, it's unfortunately too short to serve as a weapon against the barbaric and formidable animals who keep you prisoner.

Back out and go to light.
Options:
Fill with light
Pull the cord
Break the projector

Fill:
Ah, what wonderful electromagnetic waves are recharging your photoreceptive antennae! You are reinvigorated!

Pull cord.
It seems this filament-lke outgrowth provides power to the machine. Perhaps there are electrobubbles inside...

Pull cord again.
It's quite long. It seems to emit radiation and some heat, which eliminates the possibility of electrobubbles. But then, how does it work? Surely it's hydraulic.

[If you pull again, you turn off the light and lapse into unconsciousness. Btw if you do anything you wish you hadn't, the browser's back button serves as Undo! I wish more games had this feature. This way you can explore all possibilities w'/o ill consequences.]

So Wrap the screw around the cord (5th option).
You've built a lovely solenoid! And if you recall from your embryonic training, it makes a primitive kind of magnet.

[LOL, an alien MacGyver.]

The door has a #-lock but you can't disarm it with your magnet and the material of the door repels your soundwaves. It seems to be made of compacted vegetable fibers and you can't kick it open.

Click on the bars. You can't get through them, so look at the other room. Click on the poster.
The aliens have reproduced this image of you on the wall, apparently for purposes of idolatry. Their characters are inscrutable.

Click fist-aid kit.
It seems to be a box of mischiefs, possibly filled with instruments of torture for extraterrestrials!

At this point I'm a bit stuck, so I'm taking a break. Perhaps it's time to Panic! I'm pretty sure that'll bring the vitreous-eyed alien back.

This comment has been removed by the author.

Errata:

9/15, 6:12, below clock should read

One of the precious panels from the dashboard of your beautiful spaceship...

Okay, Panic:

Waa [etc.]! Help! Murder! It's all around me! They've taken away our rights! We're lost! It's the end! Waaa!

Panic some more.
Whew, that was good! But we shouldn't keep it up, or your caudal glands will begin to secrete the sap, staining both the floor and your self-esteem!

[Hmm.] Produce the sap.
You don't have sufficient stored energy to produce the sap. Your glands are on strike.

Drink liquid.
Good to the last drop!

Bathe in the light again. You have to do both these things in a row right before panicking.
Nice going, you stained the floor. Wait a minute, this sap isn't the usual good qualty, it doesn't stick! It must be too long since you took an iodine pill. Without iodine, your sap is useless! But where to find this delicate element on this prehistoric planet? [I bet there's some in that torture, I mean first-aid kit.]

So we still need to make a metal case, and we can't dismantle our food machine or turn off the light. I think I'll try to bring the G-man back.

Aha! Look at the clock and
Wait for time to pass.
After a brief time of waiting in intolerable suspense, one of the doors briskly opens!

Observe the visitor.
Oh no! The glass-eyed creature again? But what does he want from you?

Ignore him
Greet him
Wait to see what he does

Greet him:
Nothing doing, in spite of your olfactory politeness his only response is a rictus of the jaw, as if relieving a nervous tic.

Wait to see...
Well, as is his habit, he attempts to communicate with your superior mind using a poster full of bad drawings. They don't let up, do they? [?]

The poster:
Curses! Without a doubt it is the plans of your spaceship! But what are they doing in the hands of these devolved humans? If your sponsor hears of this, he will be angrier than the time you mistook his trophy head for a urinal!

Click 1st pic.
If they have the plans of your spaceship, they have your spaceship. So you have hope of escape if you can find it.

Click inset on right.
Horrors! These are essential machine parts! You hope these cursed mammals haven't dismantled those, since it would invalidate your insurance!

Back out.
The glass-eyed creature registers your heightened interest, for he fills the view with another colored panel.

[Here you have the option to Pretend to look at the poster, but you'll just mss the info if you do.] So if you look:
Bloody heck! It's the interdimensional vortex generator that permits space travel! It appears the humans don't yet understand its function. Just as well, since they might crack time by exceeding the speed limit!

Click upper left.
Ah, witness their error, they've forgotten to put the hyperlife battery in the generator. This problem, any old apprentice mechanic fresh out of the cocoon could solve in 5 time-units. Therefore humans might get it in a few decades...

Click spaceship up right.
If the humans try to calculate how to reproduce a vortex, you wish them good fun! They probably haven't yet discovered the superstrings or the superscissors.

Click blue thing.
It's surely an image of a vortex, but how did they know what color it is? Have they managed to recreate one, or did they see the one in which your kidnapper must have brought you here? [?]

Back out.
All becomes clear! The glass-eyed creature wants you to reveal the secrets of interdimensional travel by vortex!
Ignore him
Reveal all
Reveal nothing

Reveal nothing:
The creature sees that you refuse to cooperate. Who knows what he would be capable of if you made him angry.
Options from here:
Ignore him and he'll go away
On second thought, reveal all
Pretend not to understand
Taunt him

Taunt him:
He pulls a gun on you.

Taunt him some more [2nd option is Confess all and beg for mercy]:
Bravely facing the danger, you continue to harass the ape till he's ready to explode!

Taunt him once more and he goes away.
Ignore him contemptuously and he goes away.
Aha! Found it I think. Go back to Pretend you don't understand. He offers you a soda in a can!

Take the can [as opposed to Resist temptation like a rock]
then Reveal all:
Unable to control yourself, you begin to explain the vortex theory of Taltipene, but he doesn't understand your treasonous pheromones. Maybe your odors are too complex?

Whether you explain more slowly or more rapidly, he gives up and leaves, but tosses the can behind him.

More later!

Return to cell, click the bars, look at the room, then look at the floor.
The visitor left an unusual object on the floor. Could it be a particle weapon? An interstellar transmitter? A skeleton key?

Click the can.
It looks like an opaque metalic cylinder. Perhaps it is his stool? If so, it'd be quite rich in metal...

Take the cylinder.
You can't.

Try with your tail.
You can't.

Look at the clock and Wait for time again...
A bizarre Earthling bursts into the room unannounced, installs a sort of cannon on a tripod, and points it directly at you.
Ignore him
Remain motionless
Move constantly
Retreat to the cell

Remain motionless:
Seeing you're not fleeing, the Earthling hides behind his cannon and looks through it at you!

I think there's only 2 possibilities here: either the guy finally goes away without a picture, or he takes a flash picture which overloads you with light so you have to rest. On waking, Calmly analyse:
The dirty Terran who came had some nice optical components which would be useful for your phase-shifter. You should try to steal it if he comes back.

I'm done for the day. More to come!

Another nice thing:
since every event in this game has its own page address, you can close your browser, reopen it tomorrow, and your game is saved right where you were. Neat!

Wait for time to pass again, and someone else is at the door:
Incredible! Some kind of humanoid astronaut comes in, festooned with a battery of bizarre instruments. You've never seen a human with such a large head!

Look at hm, he puts a poster on the easel.
This panel is different from the others. Is it some sort of test? But how to respond correctly? You risk humiliating your entire race! And worse, the techs at the zoo will tease you for days!

Click on characters at top.
Gosh, it's your own beautiful alien writing! It reads:
Test this is in. Select one answer for.
It lacks grammar, but it does look like a test.

Click on the alien character in the box.
Strange, this looks like the symbol for question. But how did humans learn its meaning? Perhaps they searched your spaceship's Help menu...

It looks like the correct response is #3, but whatever you choose, he puts up another question right away. #2.

Another question. #3 completes the sequence.
Then a maze. #4.
Another sequence. #1.
Cards. #3, the 4 of diamonds.
The next sequence is harder. I think #2 is right.
Find the difference. The odd one is #4.
next sequence, the S has 5 segments.
Question #10 is hard. Now you have a new option at the bottom:
Abandon the test, it's too easy! Well, let's see...
I don't know the answer here; I picked #3. Then...
the test is done, and you wind up back in the cell.

Time passes again...
Next visitor.
How awful! The small size and aberrant proportions of the animal that is staring at you can mean only one thing; it's a human larva! Bleah!
Ignore him
Impress him

Impress him:
You don't have to deal [?] with a miserable microscopic larva, human and insolent!
Assume a contemptuous air
Assume a noble air
Assume a jovial air
Assume a terrifying air

Try noble, then continue.
In spite of your majestic and dignified behavior, the larva cares nothing for your august presence and pops an organic particle into his mouth. How boorish!

Pretend interest [option 3]:
He seems interested by your sudden interest. Maybe he'll stay interested just long enough.

Continue:
Suddenly on an impulse, he takes a particle from his sack and offers it willingly. But might it be poisoned?

Take it [prendre]:
What?! The larva has moved the particle an instant before you could grab it. Is this a game?

Change strategy:
Pretend to be jovial:
He seems amused.

Make a spectacle:
He's amused, but remember, noone from your asteroid must ever see this.

Continue to be ridiculous:
He takes a particle out and begins to rotate it before your eye. Is he trying to hypnotize you?

Turn the same direction:
He's satisfied with your performance and begins to wave the particle up and down.

Get down and get up:
You amuse the creature but whatever you do, he winds up tossing the particle past you and it breaks into crumbs on the wall of the cell. Apparently that's what's supposed to happen.

More this evening...

Evil human larva, nothing remains of the organic particle! Let's hope he doesn't come back until after he metamorphoses into a pleasant creature.

Wait for time to pass again:
Horrors! The door opens inside the cell and two burly and vigorous guards come out suddenly.
Submit
Rebel
Hide

A lot of things might happen, but I don't find any option that doesn't lead to you being put in a cage and displayed in a stadium, then returned to your cell. The soda can will be gone and Glasseye will be the next visitor; the scene will repeat.

So there must be a way to get that can. I'm working on it.

I found my mistake - when you have made the solenoid, you have to look at the next room while you have it in your hand. Then when you look at the can you'll have it in your inventory, and you can make the can roll towards you. Description of the can:
The cylinder is a metallic piece of garbage excreted by the glass-eyed Terran. Its structure is rigid and thick, with mysterious pictograms decorating its surface. By its weight, its sound, and its shifting of mass, you deduce that it has liquid inside.
Open it
Shake it

Open it:
The cylinder is hermetically sealed. It has no hole in its surface, nor numeric keypad to command it to open. It is like a little cage, with no bars nor animal inside.

Click the can's tab.
There is a metal pin at the cylinder's top, like some sort of grenade...

Pull the tab [tirer goupille].
He pours the liquid on the floor.
You could find a use for this - maybe to throw at a vexing visitor!

You know have 'empty can' in your inventory. Click on that, then click on 'observer le trou' (look at the hole).
Its structure is hollow and perfectly smooth. Excellent! It will make an ideal capacitor [?] for your phase-shifter! Now uou need only a few reflective components for the matrix and a light amplifier, then you'll have everything you need for your phase-shifter, and escape!

Reflect:
If you favorably impress the malignant human, maybe he'll give you his camera. But how?

With that I'm taking a break from it again. Tomorrow we'll resume the quest for components!

I found the way to get the organic particle! It's a peanut.
Take this path when the 'larva' appears:
Noble air.
Continue noble.
Ignore his comportment.
Show attention to his comportment.
Continue to appear interested.
Refuse the particle (this is what I missed before).
Then, when the particle is in the air between his hand and his mouth, click on it. You'll snatch it. The larva leaves, a little disappointed but comforting himself by munching more peanuts.

Back in your cell, examine the peanut:
Taste it
Eat it
Crush it

If you taste, it, bleah, you find it's salty, and the salt has been enriched by another element of high atomic mass...

You can't eat it because it's not liquid!

So put it into your green bottle, it dissolves and you drink some. Yes that was iodine in the salt. Bathe in the light, then panic. Your sap is now of excellent quality!

It's now in your inventory:
Your amber sap is pretty and sparkling. Who could have known these apes would consume iodine in such quantity?

Now you can seal the door with your sap, but the guards get in anyway, and it just makes them angrier.

In the next chapter, we'll figure out what to do with it!

(lol, Arrie, are you still reading this?)

Hello, I backtracked to where I didn't open the can yet. I think that'll be important later. Found what to do with the guards. When they come in, you now have both cylinder and sap. Choose 'combat the guards', and for a laugh, see what happens if you throw the can at them. But then go back, and use your sap. It won't stop them taking you away, but one of them loses his badge! Take it right away; don't leave it in the cell. Upon returning, look at it:
You've managed to snatch an incomprehensible ID card from one of your captors. Maybe it serves to distinguish the guards from other people, or maybe it identifies the youths who will be sacrificed at the full moon.

Click writing:
It is covered with all sorts of informative scrawls. It may be useful if you can decode them.

So there's a little progress for now. It's late; see you tomorrow.

This game is tricky! I'm getting the camera now:

When the photographer comes in, at first choose 'stay immobile' (option 2), then 'step backwards in the cell' (4). Step back twice more and he's as close as you're going to get him. It reads:
Seen up close, these components would be ideal for your phase-shifter. If only you could get close enough to grab it...

Choose 'approach rapidly' (#4 again):
It won't work, his guard is up. If only you could create a diversion, or a way to blind him temporarily...

Now, look at your soda can. Shake it. Click the tab. Pull the tab.
Splash! Now your two options are:
Steal the camera, or
Waste this unique chance.

Well, that much is obvious.
The guards are not pleased with this incident and they forcibly remove the photographer. You have his lens!

This optical segment has the property of converging visible light. Moreover, its contour is soft and flexible to facilitate insertion into a reflective contraption. It could be useful for your phase-shifter, or it could serve as a contact lens. Attach it to the can, and you now have an incomplete phase-shifter in your inventory.

Try your gadget on the light:
It is not sufficiently amplified to disintegrate the bars of the cage, then again, its refraction curve is perfect for a phase-shifter!

The next visitor is the astronaut again. Obviously I missed something with the test. This time I fiddled around with #10 till I found the right answer. It's #1. He gives you a thumbs up, then produces a Rubik's cube.

The next bit is extra tricky. I'll be back.

Click on the cube; you recognize it as an antimatter-crystalization device, and you think they're asking you to reveal the secret of stable antimatter. The 'secret' position of the cube will never be revealed in this game, and the 'hazard' position doesn't satisfy the astronaut. So position it a little off (eloignee) of the secret position:
There it is! May they have a jolly time trying to discover the secrets of antimatter from this. And you can sleep soundly on your antennae.

Look at the human:
Strange, he seems more surprised than disappointed.

He produces a new poster.
Great galactic galoshes! [This is a creative interpretation of an expression I can't understand at all.] You recognize here your own symbols for numbers! But what's written beneath them, the human names? Analysing these to the third degree on your mother's side, the humans are using base 10. You at least can count to 16 on your fingers and toes!

Then he gives you a number for you to interpret. This is not very easy. You have to think in base 16 to get it. Best to write it down, then click back and study the chart. I'll put it in a spoiler:

You should get (7 x 256) + (14 x 16) + 5, or
SP2O0I2L1ER

Next comes another math question, a bit fiendishly complicated. I'll be back.

Well, I don't know how to get past this. The answer should be 3/2 or 1.5 or 1 1/2 but none of those work. Other than speed-clicking, math is one thing that can definitely put me off of a game. Maybe someone will come along to solve this. I've had fun here but I'm off to find another game!

Wow Just1.Yes, I was still reading and following. Great stuff !!

I didn't open the game cause I went away for a couple of days.
Perhaps this weekend. It shouldn't be a problem at all to get to the point where you are.

It shows you had fun, I really enjoyed reading it. Thanks for the time you put into this !

Hi Arrie!

Probably your brain has been destroyed by E-Addict's new game, but I'll check back here every once in a while to see if you got any farther! :)

Starting this weekend just1.
I survived E-Addicts Twist 5, even made a Walkthrough.

Would wish this would autosave.
"I" Have a headache.

This is an exhausting experience just1. But I salute you !!
You did a great job here. I'm almost where you are. But couldn't get quite everything. The spoiler 2012 for example didn't work for me. Perhaps I'll try again.
Thanks for the entertaining translation.

Hi Arrie, if you come back - it's 2021 in the spoiler. But the really hard one s right after that - I found an elegant solution, and it just doesn't work. Being no mathematician, I despaired.
Btw this game does autosave, in a sense - you don't have to save anything, but your browser remembers the page address. Look in your history for the last page you were on in this game and it'll take you right to where you were, since every event has its own page address!

Ah, okay, I understand.
I won't continue, but it was great fun !

       Subscribe  2/4/24 12:24 PM

Subscribe and get daily new escape games by email.


Post a Comment

Please read our Commenting Rules before posting your comment!
Posting walkthrough links to YouTube and other sites is forbidden!
Please report any spam or unwanted comment by contacting us.

Escape Games 24 is most popular and best escape games site on the web, posting and sharing new escape games for our thousands of visitors every day since 2006 year. We publish daily escape the room games from different developers and sponsors. There are thousands of addicting free escape games in our archive. You can select and play escape games from developers you like and you can skip playing any room escape games from developers you don't like. You can also select and play weekly and monthly most popular escape games from our right sidebar. You can post your comments, hints, spoilers and walkthroughs to help other players and you also can ask for help to get hints or spoilers from other players. If you don't want to get any help and solve the games yourself, you shouldn't scroll down the comments page for not spoiling your escaping games. Show your escaping skills by playing online escape games everyday. We also publish adventure games, point and click games, hidden object games, puzzle games, and riddle games. Good luck and have fun!