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Another Side
Another Side is another new Japanese point and click type room escape game from AquaFlash, who is also creator of White Zone escape game. In Another Side you are locked in a room and you need to escape the room by finding and using items with solving puzzles. Good luck and have fun!
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Posted by MegiPoland
206 comments:
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@ nana
ok if you look at the flowers and butterflies.. clockwise round it reads 0 , 2, ,4, 9. The red book tells us that the order is eye, person, cow, bird. It would appear everyones person and cow correspond to the 2 and 4 that is in the pictures. Then you just have to work out what the symbols representing the eye and bird are. Look at the number of butterflies a petal on each flower represents.
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@ Laurad
My butterflies are clockwise 0 4 2 9. The eye is the flowers with 2 white petals and 4 red, the person is the one with 4 white and 2 red, bird is 3 white and 3 red, cow is 5 white and 1 red. So from that, how do I get my code?(I feel like a complete idiot) I have never felt so lost in a game.
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Code:
Each sign is represented with two flowers. For every red petal on the left one, you ad 4 and for every red petal on the right you add 1. So, for the eye you have 1 red petal on the left (so it's 4) and on the right you have 3 red petals (so it's 3). You add them. So the number for the eye is 7. And so on...
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natasha
dont know if youve ever done simultaneous equations at school?
look at the number of red petals on hte left flower as x, the number of red petals on the right flower as y, and the result as the number of butterflies... bear in mind that the 4 butterflies equals x, and the 2 butterflies equals 2y
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@smout :
that is how we figured it out how much the petals worth.
now that we know how much a petal worth, you donnot need the butterflies any more.
just look at the signs.
say if the first is an eye. You check out the book in which you see the eye sign and the flowers next to it. you count according the petal rule: you get a number. That will be the number for the 1st number in code.
and so on, with the other signs
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Ok the butterfies picture.
0 red petals = 0 butterflies
1 left red petal = 4 butterflies. Therefore left petals are worth 4.
2 right petals = 2 butterflies. Therefore each right petal is worth 1.
2 left red petals and 1 right = 2x4 + 1. Ie 9 butterflies.
Each of the books has petals. Work out using this. 4 for each left petal and 1 for each right. You should get 4 numbers, 1 for each picture. The book in the drawer gives you the order of the numbers which you put into the desk code.
Hope that helps.... sorry if it's more confusing.
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Walkthrough
1. Take CBF card from the drawer. Under the drawer thing there is something, but we’ll get there later. Beside the left chair there is a handle, take it. Note the picture, you will need it to figure out a certain code. Go left.
2. Click on the right shelf, take coin from one of the wine glasses. Note the time. Go left twice.
3. From the drawer of the left cabinet take screwdriver. Inside the one in the right cabinet there is a book, there are some pictures in it, but after so many games played, you guessed correctly that it gives you the order of a code. Remember the squares on the cover. Go right twice.
4. Look for the same pattern on the shelves. Each book will give you a sign. Now, on the picture you have a clue for the numbers. The picture shows four bouquets, each has two flowers. If the left one has a red petal, it means 4 (thus: two red petals mean 8 and so on…), If the right one has a petal, it means 1 (thus 2 red petals mean 2 and so on…) Add the two numbers and you get the number for each bouquet. Now, leave the picture and go to the shelves. Open the books (you already know which ones) and do the math. Put the code into the safe on the table.
5. It will give you a piano. Play C, B, F (first, last and fourth). Another thing will open. Examine the card, flip it over, remember the notes, and put it there. Play the new notes (5th white, black next to the 4th white, 3rd white, 2nd white, black left to the 2nd white, 3rd white). Take the key. Go back.
6. Click the trophy to put it away from the box. Click the box to see the screws, use coin on them. Use the screwdriver on the next screws. Take the yellow box. Also take the screws. Go right twice.
7. Click on the right cabinet, the bottom shelf has some holes. Put the handle there, put the screws on it. Lift it up, take the tool. Use it on the yellow box in you inventory. Take the key. Use both keys on the cabinets, lift the handles up. You’ll see some lines on the mirror. Click on the mirror to go to the mirror world.
8. Click the left cabinet (which is right in the real world), read the warning. Or I tell you: don’t turn off the switches, you’ll die. Go right.
9. Remember the signs for the planets. Go right.
10. Note the time. Click the left book shelves. On each shelf there is one book you can pull a bit (left shelves: top shelf 5, middle 9, bottom 3; right shelves: top 8, middle 2, bottom 4. Note their positions and quickly click on them, you’ll hear a sound of something opening. Go back, take the jin-jang piece. Repeat the operation with the right book shelves. Take the other piece. Go right twice.
11. Click the left cabinet (which is right in the real world), note the arrow. Go back, click on the mirror.
12. Open the right cabinet, click upper left corner, take the key. Go left.
13. Put the key under the drawer thing. First turn it to the left and put it on 10, then turn to the right and put it on 1. You’ll hear a sound of something opening. Go back.
14. Remember the planet signs? Click them starting with planet closest to the Sun… … … oh, yeah, here you go: Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus and Neptune. Go to mirror world.
15. Place the jin-jang pieces in place. Go to the real world, turn off both switches.
16. There are two endings: after turning off the switches, just go through the door. Or:
17. After you turn off the switches, look at the door, click the left lamp (click its left side), use the tool. Go back. Click the left lamp from the right side, use tool. Remove cover, put coin in slot, take the key. Click on the door, use the key on the truck. Bye bye!
I hope I didn't miss anything, 'cause I gotta go.
If you want to more escaping fun, try Escape the Museum 2 game.
Morning!