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Ultra-Violet Gallery Escape
Ultra-Violet Gallery Escape Walkthrough
Ultra-Violet Gallery Escape is another point and click type room escape game from Rogue Joker. "The famous Ultra-Violet Gallery, an exclusive invitation only affair, held by a prestigious art school. It was not what you were expecting. A strange display of artistic creativity or just someone's warped sense of humor? Either way, you are now stuck in this place and need to find a way out." Good luck and have fun! [Subbed by Rachel]
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Ultra-Violet Gallery Escape Video Walkthrough
[Posted by Yalçın]
84 comments:
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Weird, I had no trouble placing the suns this time. Either I mangled the pattern the first time I tried it or the game glitched. Last time, I had to do it from largest to smallest for it to work.
Walkthrough
Click the blue frame picture -- get sun from the eye
Click the flower picture -- get the sun from near the upper right corner
Turn right
Zoom in on the flowers
Note you can click each small flower to open it, and if you click the large flower in the center, it will show you a pattern
Note the pattern and then click the flowers in the same order
Think of the flowers as
XX
XXX
XXX
So the pattern is:
SPOILER
7/8 11
1 4 2/9
6/10 don’t click 3/5
SPOILER
Get the sun from the large flower
Turn right
Zoom in on the black framed picture
Note the large box in the center needs a key
Zoom in on the right picture in this view -- note the circles are different sizes
Turn right
Note the door and see the faint outline of a square to the right of the door
Click it to zoom in
Click the bottom right corner of the square (where it is darker) to lift the cover
Note the door needs a security code
Turn right
Zoom in on the left picture and see you can change where the squares are pointing
Note the squares are blue, purple, and 2 shades of pink
Pink purple
Pink 2 and blue
Zoom in on the fish picture on the other wall in this part of the room
Hmm…the color is similar to one of the squares
Turn right
Click the octopus picture
Get the sun from on of the bottom right suckers
Click the picture of the fish on the right wall -- the frame here is purple
Note your arrow for your mouse turns to a hand when over the picture frame
Click there are find a key
Turn right
Click the pole of the lamp
Click the switch
Back up and click the lamp top -- get the sun from the center
Turn right and note the blue frame
Turn right and note the pinkish frame (there are all the colors, but what about the angles?)
Turn right
Click on the box picture and use the key
Get the last sun
Note the suns have different numbers of rays on them
Turn right 2 times
Zoom in on the four squares picture
Well all of the pictures with colored frames had fish in them. So what was different about the fish?
Turn the squares to face the way the fish were pointing in each picture -- thanks to Gnouche for figuring this out!
1 2
3 4 so
SpoilerLeft up right
Down left rightspoiler
The picture will change to a pattern similar to the one with the circles in it
If you take a look at the circle picture again, note the sizes of each circle from smallest to largest
There are 6 circles and six suns, so there is a relationship
Go back to the new picture you made
Place the suns according to the size (number of sun rays) -- thanks Bill for solving this!
The sizes are
1 5
3 4
2 6
So labeling the suns in your inventory from the top as A to the bottom as F
A B
C F
D E
The picture will change and give you a code (differs for each game)
Turn left
Enter the code in the security panel
Back up and click the switch to the left of the door
Yay!!! You escaped!
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