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Flash512 Toys Room Escape Walkthrough

Flash512 Toys Room Escape

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Toys Room Escape is another point and click room escape game from Flash512. In this game, you are locked in a room and you try to escape the toys room by finding items and solving puzzles. Good luck and have fun! [Subbed by dayu009]

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159 comments:

2nd! im surprised theres this many new games oiut at this hour lol usually its during the day not the late night :P

a live one???

how to start this game?

well im up to having a screwdriver i havent used, and having a note map from cutting up the figurine.

cant make out what the clue is trying to say just yet though. lets see if anyone else has lol (this is my 1st comment since coming in.)

anyone else here??? Found a screwdrive, a stick, candlestick, a pie (?) and a few symbols and letters.... stuck

@Andy
There are 3 big blue botton - click on right botton
Have so far:
toothpick, screwdriver, blank paper, box with dark liquid, candle in snowman holder. Find a lot of letters in different colours and a lot of signs.

what? only 2 new comments since i started? wow.

@andy to start click the 3 buttons under the advertisement

ok, the pie is a casket... lol

Lift light at right of desk. You can than take box from cupboard

found key (used), found knife (used), got map from figure

well theres some chinese characters in yellow where the "*-1" is on my map... but i cant figure it out, hope theres no language barrier, especially since im playing the english version!

A book with odd symbols, completely on top of bookcase

@andy

now youve caught up to me, any ideas on deciphering the map?

all these symbols in colors are too cryptic i have no idea at all how to interpret them. it doesnt help that the map only has numbers and stars, while the spots the map is referring to has only symbols that i cant underatand

there is no "*-1" at my map... i´ve *-4, *+4, *-4, *+5

@Suicune: have you noticed the big letters??? they are almost at the *-position on the map

@andy

the map has different numbers for everyone i guess, some gamse use a randomizer liike that.

yes, ive noticed the big letters but theres no place to enter a letter code yet so im not too worried about them, im more worried about those blue yellow and orange symbols i keep seeing that are exactly where the map indicates. i cant for the life of me figure out what the symbols means though, theyre too weird.

i dont think were gonna be able to solve this without help because those yellow chinese characters at the bottom of the cabinet are probably important and i cant understand them.

Suicune did youfind the book with the symbols?

but only one code looks chinese... the others are more symbol codes. Until now i only found a yellow code (chinese), a blue code (symbol) and a orange code. cant find the fourth

I found that book with symbols... but no idea

@andy

i think the 4th one is pointing to where the book was, and that book has nothing but empty squares and arrows for me :/ so thats no help at all there.

same here :/

ok, i am going to try brute forcing the 4 digit cabinet, since this is impossible to decipher.

starting at 2000, alraedy tried 2000-2100, none of those worked.

At the keyboard, there are numbers above the letters.
Letters found : E T T Y Q
Maybe the green I with the two plants on it.

tried 2000-2300 now, no luck.

but now i worry that even if i find it, if the code is different for every game (since andys map has different numbers than mine) even if i find the code it wont be any help to anyone... i hate randomizers :/

OMG 3983 WORKED!!!!

thank you tosca!!! that seems to have been the way to find the code after all!

now i have 2 new boxes.

dipped 1 of the boxes, which is really a "mystic seal" into the ink. nowhere to stamp though.

cant find any clues so i am bruteforcing the 3 digit box, this shouldnt take too long since its only 3 digits. alraedy tried 0-100 with no luck.

i must say this game is sorta poor with the clues it gives... WAY too vague/cryptic compared to most games!

Someone please explain why the code is 3983. I don't get the keyboard clue.

Thank you Tosca!!!
Oppend cupboard with 1974.
Found a box put it in dark liquid and put in on blank paper - get a sign.

ok the code is between 301-999 because 0-300 all failed.

@stu

blank paper? where?

       Anonymous  1/15/10, 3:40 AM  

How do you get the map?

I'm wondering if the six shelves with toys on have something to do with the boxes and codes on the pictures?

@cricketer

use knife on figureine

as for the 3 digit box, tried up to 400 now with no luck.

Replace the handels on desk with screwdriver, Suicune

@Suicune:
Zoom on desk and you can go left, take handle from right drawer to left drawer (maybe with screwdriver - don't remember)

There are also sign on back from box where liquid was in.

Any help with the code or should I just give up?

       Anonymous  1/15/10, 3:44 AM  

So far I have a toothpick, screwdriver, candle, box with fluid.

Code hints on
pictures above bed.
green shelf with red plant pots.
inside cupboard.
from book.

ty guys, i completely missed the fact that the handle was removeable with the screwdriver, was wondering where to use it lol

tried up to 600 on the 3 digit box now, i must be getting close.

       Anonymous  1/15/10, 3:46 AM  

thanks suicune,

Where to find the knife & figurine?

FINALLY, sheesh i was beginning to worry it wouldnt work!

the code was 882 i think. now i have red thing from in box.

dont ask for explaination though, i just used "the force" on the box lol, so i woudlnt know why its 882.

@cricketer:
figurine: zoom on stand right from desk, lift the lamp and click on arrow above.
knife: use toothpick on DVD, took key and it's then in cupboard

figureine is on shelf with other figurines (take the different colored one hiding in the back)

knife... idk i think it was inside 1 of the locked drawers.

Please tell how to get the 4 digit code exactly. Thanks.

now im stuck again and theres no way in hell im gonna be bruteforcing the final code drawer, because its 5 digits lol.

this game isnt that good, not enough clues in it for the codes! a good game wont make me resort to brute force in the 1st place.

@wyvernel

tosca explaied it pretty well, i got it immidiately after he posted.

ill see if i can explain a little more:

look on your note map, and find the 4 letters in the room where the number marks are indicated on the map. then, look on your keyboard and find the numbers right above those letters. then fill in the "*s" on the map with these numbers, then do the math.

the numbers on the map are different for everyone, so im afraid 3983 wont work for anyone else, but, at least i know WHY that code worked, so i can attempt to help explain it...

@wyvernel:
Look at the note we get from figurine. Notice the letter you found and look then on keybord. 6 above T, 4 above E ..... Then do the math seen on Map: T = 6-1 = 5 ....

       Anonymous  1/15/10, 4:00 AM  

Thanks stu,

Found the DVD.

I swear I'd already clicked every pixel in that area.

sorry, i was out for a while... now try to catch up

so for example, the letter Q, is right under the 1 and 2. i had to try both combinations before it wokred, but it seems the Q is equal to 2 in this game.

so if the map has "*+1" (mine did) where the Q was, then the Q is 3.

start with the top left of the map, and go in a clockwise fashion when assembling the 4 numbers.

Got it, thanks. I thought that the +/- numbers meant that you have to count the numbers in those directions from the position of the given letters on the keyboard and was trying that.

here, i will simplify that code for anyone who might need it:

1st digit: 6
2nd digit: 4
3rd digit: 9
4th digit: 2

then just add the math shows in the map, as i said 1st digit is top left, and goes in a clockwise fashion so the last digit is at the bottom. now that ive given the numeric translations, it should be a breeze for everyone :)

so any ideas on the final code? i dont have any and its too long to brute force.

OMG I SOLVED IT!!!! YAY!!!!

25368!!! :D

combine the stamp on the paper, the bottom of the used up ink box, and the inside of the 3 digit box where you got the red thing!

the 3 digits in the box go last, and the 2 digits of the paper and the bottom of ink container go 1st.

damn what a tough code, im just proud i solved it :D

stuck with the two boxes... where did you get the liquid?
Got another code from under wooden box

GREAT -_- i thought that was gonna be the last code but we have yet ANOTHER code.

put red thing onto the new box you get to activate it and now you have a SYMBOL code.

finally those symbols we see around the room are gonna be used.

im not waiting my time with this, i dont know chinese kanji and i dont uinderstand the symbols, i am just going to brute force this annoying box. its only 3 digits.

@andy

the liquid is inside the box, its ink. use that to stamp the paper then look at the paper and the underside of the box. it should form the OUTLINE of 2 numbers, very tough code to decipher.

where's the map and the book with symbols??

can't find it:(

so i wonder where everyone is lol, the gazzy game is getting a lot more comments than this, but this games not been solved yet.

btw each dial on the final box seems to have 7 characters. i tried every possible combination with the 1st character at default position, got nothing.

this means 1/7 combos tried, this shouldnt take me long, ill get out of here yet!

@animeprincess

top of bookshelf, when you zoom in, mouse over the very top and zoom in more, but that book is only a small hint for the 5 digit code

how do you stamp the paper???

POP... :D

totally stuck can't find anything.. help please

@animeprincesz26:
the map is inside the figure... cut it with knife

stuck with the symbol-code :( have we used the hints from pics on the wall yet?

This comment has been removed by the author.

@andy what figure and I don't have a knife..

this is harder than to gazzyboy, but don't know why:(

so i solved 2 codes in this game with brute force. bad game, making hints so obscure that i had to resort to brute force :( game had potential though, but in the end it got pretty ridiculous...

OUT!

well animeprincess, as ridiculous as this was, i still prefer this over gazzyboy... but not by much.

This comment has been removed by the author.

any one else have trouble loading?

.. i think I should just give in here..
..I'm going to try the new live one..

good luck guys..^-^

       Anonymous  1/15/10, 4:50 AM  

Any ideas what I'm doing wrong.

I have 5 letters but only 4 points on the map.

Going from top left on map.

I have an E from the stand with the lamp on.
A Y on the toy plan, a T under the coffee? grinder. Both in the same place according to the map.
Then an I from the green stand with plants on.
A Q in the bottom of wardrobe.
EYTIQ = 47692 = 08787
ETYIQ = 46792 = 07887

Tried these codes on the 5 digit cupboard and on the 4 one without the leading 0.

@Suicune: you´re the greatest!

       Anonymous  1/15/10, 4:59 AM  

Suicune, did you use the clues on the pictures at any point? I think they might be for the 3 digit code.

k im back, hope you all escaped :)

@cricketer

no, i never did find a use for the painting clues, but i still dont see how they could have added up to 882....

i dont see ANYTHING in the game that adds up to 882! if someone knows why that is the answer, or knows the proper full explanation for the symbol code at the end, please tell me, because i solved those 2 codes with brute force, and wouldnt mind knowing why the answers are what they are!

@crickter

the T and the Y on the plane and coffee thingy are never used...

Hi everyone - I've never posted anything before and I have been playing these games for well over a year or so and love them. Want to thank all for your hints - without them I couldn't finish the games. Walkthroughs are awesome and I look for them when I'm at a loss for finding something. There's been a lot of bashing lately, so I just had to let you all know that I truly enjoy everyone's help and most of all seeing just how widely these games are played. All over the world. Its great. Thanks.

This comment has been removed by the author.

@Suicune?? Hope you can read this. I need some help here. I'm trying to catch up on the games I've missed and I just can't find that DVD you guys talked about in the comments above. Would you mind telling me where to look? Thanks in advance.

i dont think i ever mentioned a DVD, but someone else might have if i recall.

there isnt a DVD, i think that person meant DVD PLAYER, but that isnt obtainable, its just openable and you get something from inside, i forget what it was now.

btw, i wish you very good luck with the codes in this game edgar, its no walk in the park, and most of the clues are VERY cryptic and hard to understand (at least in my opinion), and the 3 digit box had NO clue at all that i found!

i will keep watching this page, so feel free to ask for more help if you need it.

@suicune
Someone (stu if I recall) mentioned to use the toothpick on a DVD to have the knife.
If there's no DVD there, where to look for the knife then? Do you remember?

nvm. I've found it. And yes, it was a DVD player. Thanks again and sorry for troubling.

Have you ever finished a game with a strange feeling of not having been out of it at all???
Horrible game! And such a waste of time!

yea, i didnt like it much either, even though i was 1 of the only ppl who managed to escape this one, and solved it with not too much help... it didnt really leave me with fond memories.

but hey, at least you didnt spend over an hour brute forcing stuff like i did lol!

this game still needs a walkthrough too but i dont wanna do 1 for this game lol.

I'm trying this now.
Thanks for the help with that first map code Suicune!
You got it from Tosca, but I didn't understand until your explanation.
Also thank you for the 882! So far there is no other option than The Force to solve that one.
I'm trying to see if I can understand how to open the last box with the help from symbols. I know you gave the answer how to click, but I want to know why (so this is not a good game for me until I understand it all).

I will do a walkthrough if I understand the 882 and the last box lol.
Until then, lets hope someone else is quicker than I :)

i too wouldnt mind knowing the answer between those 2 codes.

i didnt find any clues for 882, but i know for a FACT the last box is related to the symbols you find around the room, i just was kinda tired of this game given clues that are TOO obscure, combined with the fact that i really had no idea how to solve those symbol clues, because:

A- i dont even know what some of them are meant to be, especially the chinese characters
B- i didnt see anything in common with 1 to the next either

thankfully, it was only 3 digits. had it been more, brute force may not have been an option, and its highly possible NO ONE woulda escaped yet lol, so im definitely thankful that the last box was only 3 digits!

also, for the exact same reason, i am thankful the 5 digit code had some less cryptic clues lol.

good luck though, im hoping you can find reasoning behind the symbols!

and on a final note, yes tosca deserves the credit for the 1st code.

Solved 882!

really? wow congrats! you have made sense of some clues that i could not then lol

what is the explaination for it?

It is not that difficult once you know the answer :)
I tried to loeve it this way earlier, but unfortunately misscounted.

Use the pictures and the six shelves with toys next to the clothes.

I will write down the answer in a second.

nice find, i knew the paintings had to have some releveance to something lol.

k, so

on painting 2 we have _+_
on painting 4 we have _x_
on painting 6 we have _+_
and on the un-numbered one we have a weird diagram i cant understand.

but looking at them now, i still cant figure out the code, so once again congrats on solving something im totally stumped on lol

Look at middle painting.
Clue: NNN and 2x3 boxes. Those boxes are the compartments of the six shelves with toys.

Look at picture "at five a clock".
This one is a clue to the order of using the other pictures on the shelves.
Look at the symbol to the right of the boxes.
Top one is lowest number.
Bottom one is highest number.
Use picture 2 on top shelves, picture 4 on middle and picture 6 on lower shelf.

Picture with number 2 says: addition of toys
Picture number 4 says: multiplication
Picture number 6 says: addition

The upper two shelves have 3 and 5 animals
First number 3+5 =8
The next two have 4 and 2 toys
Second number 4x2 =8
The lowest two have 1 car each
Third number 1+1 =2

wait i was looking at the wrong shelves (the one with the plane and soldiers)

NOW i think i can understand it since im looking at the shelves with the cars and stuff lol.

so the top 2 shelves equal 8 toys,
the bottom 2 equal 2 (1 car each)

and the middle? im guessing the bucket counts as a toy too huh? so 4x2 is 8?

if this is the logic then now i understand it. still on the tough side imo though!

ty for the explaination :)

yes i understand it fully now!

I tried to solve the code like this earlier, but then I counted the bucket with the two animals as 1 toy, so I got 2x2=4. That didn't work, and after that I didn't continue.
With your solution 882, I could do it again.

i probably would have done that too had i thought the answer lied there (interpreting the bucket as 1 toy).

and probably woulda made me more frustrated when i couldnt find the answer since 842 wouldnt work lol, probably woulda still done brute force anyways as a result :P

It seemed so impossible, so I just gave up after that 842...lol

Unfortunately I have to agree with you that the last box seems impossible, especially with those chinese characters. I'll just see if I can see something in it, like number of lines, angles or so... I doubt it though.

And... to do it I have to restart, because I already opened the box and I want to have a look at all the options to see if I can exclude some symbols.

@ Ellie Wow! I thought I was going to have to wait to Xenon to explain the codes. You did a fantastic job figuring that out!

@kitkatfox

we could use still use xenon for the chinese symbols :P

... but then again xenon knows japanese, and chinese is a bit different i think. i also know some of the symbols are the same in both languages though, so mabye he would still know what they are saying.

Thanks kitkatfox!
Now- will you please figure out how to get that last code...LOL
I will come back for it later, but haven't done the gazzygame yet.

I can´t find the map!!!! pleaseeeeeeeeeee

i think i explained this in the above comments already, but here it is again:

for the map, cut open the figurine with the knife

@Engenheira:
Did you get that candleholder snowman?
And did you get the knife?
View snowman and cut him with knife. Then you get the knife.

Sorry, I mean "then you get the map"

OH,THANK U!!! I FOUND IT.

so ellie, any luck with figuring out the relations between the symbols? :P

Sorry Ellie. It is beyond me. I am hoping that Xenon will explain it since he is amazing at codes and speaks Japanese. Maybe the characters will mean something to him.

Well, I just solved the Kids escape.
Now is the time to restart this.
I wouldn't expect too much from me on this one:)

lol kitkat!

well, even if you dont figure it out youve still done a magnificent job solving the 882 code, whereas i just brute forced it, so you have that to be proud of!

This might take a while...took me 5 mins to refind that SD...LOL!

I have different clues, like the arrows from shelves pointing at the blue T (one of the symbols on box is blue) and the yellow Y, and the book from top of book shelf.

Hmm...thinking...

the book from the top of the book shelf is a hint for the 3rd code btw (the 5 digit one)

when solving the 5 digit one, there was a 2 digit hint, and a 3 digit hint, that book shows which order we need to put them in.

unless the crossing arrows below those boxes are a totally separate hint.

I don't think it is for the 5 digit code.
Why would there be lines betwee the 1st and 2nd number, and between 3rd and 5th?
In the clues for last code that are around the room, there are 4 symbols and one questionmark. Could it be that first and second symbols are related, in the same way as third and the last one?
And what about the arrows... I don't get it yet.
Could also be that the book is actually a hint for the 5 digit code and I'm overthinking.

i thought it was for the 5 digit code, because on the left page is 2 boxes, and on the right is 3, and that was exactly how we had to arrange the 2 chunks.

as for the lines between 1 and 2, and 3 and 5, i dont know, but if the clues were upside down or backwards, that may have been a clue to flip them around.

but of course i might be wrong about that completely, as i cant confirm it.

wich is the order to the letters (to 4 numbers password)
I tried TEIQ (3676) but it´s not working...

@Engenheira:
TEIQ is correct. Use the numbers from keyboard: 6,4,9,2

To solve your code from map

I can´t find the 4 numbers code
my letters are T (-1), E (+3) or Y (+3) (I really can´t know where the arrow is), I (-1) and Q (+5)
Anyone can help me?

but Ellie, the number above the letter is the right or the left number?
example
letter T, there are two numbers: 5 and 6. Which one is the correct?

Use the left one. 6 above T

You don't need a Y. I is correct as third letter. You don't use Y at all.

6-1=5
4+1=5
9-1=8
2+5=7
Your code should be: 5587

I'm getting somewhere!!!! (I think)
Almost solved the blue symbol, but it's vague.

Look on top shelf in cupboard (to the left of flipping airplane and coffeebean-thing(?).
The shapes of the thins on this shelf looks like the blue code symbols from inside cupboard.
Almost, at least.

There is a triangle shape (1st in cupboard), something that looks like scissors (3rd in cupboard), the screws (2nd in cupboard), And the the arrow points att flipping thing that looks like 4th symbol in cupboard.

The only thing missing is the white thing in shelf that doesn't have a symbol - and the correct one on the box looks like this!!


Among the symbols on the green I, there 2nd one looks like the airplane.
The men in the shelf stand like a "snake", not on a straight line, and that is what the correct one on box looks like.
I haven't got it all yet, but starting...Still don't know about the letters T and Y either.

congrats to Tosca, Ellie and Suicune!!!!! i love Flash512 games but these games always are difficult and filled with obscure clues! one has to find a different place to send one's brain in order to *think* like the author...lol!!!! i know where my brain goes but that's another story....haha!! i'm flashing back to *Dream House* and over 1000 comments on that one... :)

@suicune...you really are the king of brute force ;) i, like you, enjoy understanding how the code is solved and the logic of it ;)

4787 worked!!! thank u, I was trying with the wrong number, the left number.

@Engenheira
LOL...that's not the number I gave you :) I checked again and I made a mistake.. Second one should have been
4+3=7 not
4+1=5
Im happy that you solved it anyway, and I'm sorry!!

I think I need to leave that last code. I don't think I will get any closer.
I'll just assume that T is for Turqoise, and Y for yellow, as a hint for where to put the symbols on the box (I know that probably isn't the case, but I don't care so much anymore).

The chinese letters are too hard. I found one symbol from the box that I can also see in one of the chinese letters, but the rest is probably a language barrier.

And for second symbol on the box I'll just assume that the way the dolls stand on shelf is what the correct symbol looks like.

@Ellie... you actually DID IT!!!
Congratulations on that one! How long have you been in there? You've done more then enough I think... WOW!!

i made a post long ago with the numeric translations for the 4 "*" on the map:

1st digit: 6
2nd digit: 4
3rd digit: 9
4th digit: 2

so from there, just do the math as it says. the 6 will replace the top left * on the map, then just go clockwise with the next 3.

should be easy after this!


@ellie

wow, if that really is the explaination for the symbol code, then i sure as hell wouldnt have got it without brute force. WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY to obscure! geez, and i used to think some of gazzys code clues were too obscure... but this game is just as bad with it sorta! nice job so far on the cracking though, youre doing great :)

Thanks @Suicune!

@Edgar, thank you as well!
Well I've been here a lot, but not the whole time lol
There have been many new games today, but I just had to keep comming back to this one. I don't like unanswered questions :D

Now for that walkthrough... do you want to do it Suicune?

im getting too tired lol. im gonna get to bed soon enough. i already did 3 walkthroughs today anyways (lolcats, ToE, and sakura).

you can do 1 if you want, but if not, then dont, writing 1 for this game would probably take longer than writing 1 for most other games anyways. in my eyes, walkthroughs arent obligatory- we do them when we feel like, and it shouldnt be any other way, because if it were to become obligatory, i dont think it would be enjoyable at all anymore.

by the way, i would like to say that while players often compliment me, sneaksnake, xenon, and kitkatfox as being among the best escapers here, i think you have recently proven that you are right up there too ellie!

at least in my eyes :)

Thank you Suicune!
You are the best ones!
I'm doing fine, but I still need some time to figure things out. And in many games I'm confused, searching for the SD that everybody else found 10 mins ago, or like in the Teshi-e room, when I didn't even think of using the key in the door to find the robot..LOL

I will start on a walkthrough, but can't promise to finish it. If it's not here tomorrow, I probably fell asleap instead.

Chinese part of the final code is simple.
all the shape(hanji) are combination of upper part + lower part. (露=雨(upper)+路(lower),音=立+日,吉=士+口)

@xenon

ah i see! i dont understand japanese or chinese at all, but i can see from your example how 2 hanjis combine to form a new one that looks similar.

thanks for explaining!

and goodnight all, im off to bed now. wonder how many live games i miss this time lol. missed 3 lives ones last night (though i made up for it by catching like 7 while awake.)

Thanks Xenon for the explanation!
That wasn't easy without any knowledge of hanjis.
Everything is getting clearer, but I still don't like the obscure hints for the other symbols.

You think the shapes on the boxes are Chinese? It's not Chinese.

combine the stamp of the box and the back of the box in which liquid is. you will get 25.
combine yellow shapes in the box and you will get 368.
sorry if someone already posted.

As for the final code:
2nd digit: the number of intersections = 5
3rd digit: 2 mirrored shape. upper shape is on the lower shape.

just my idea:D I hope someone gives better explanation:)

@Xenon:
The 25 and 368 was already solved by Suicune.

You give a really good explanation of the 2nd digit. That must be it! So simple, but yet so hard :)

I don't understand the mirror image for the 3rd digit, because there is another symbol that is mirrored as well (looking like USBs).

I can't finish that walkthrough tonight, need some sleep.

3rd digit.
2 shapes should be overlapped partially.

ahh it's difficult to explain in English hehe.

@Xenon
I think I get what you mean, but I don't have the game open right now. Will check it again tomorrow.
Do you have a good explanation for the T and the Y?
And the arrows pointing at those shelves?

6 (objects) -> T
7 (dolls) -> Y
look at the key board.
I think this means "QWERTYUIO=234567890".

For anybody else as game challenged as me the DVD player is under the keyboard, click on it from full bookcase view. I just kept clicking on the keyboard for some reason.

Thank you again @Xenon!
Again a clue that noone could understand :) (except you!!)

wow xenon, you have lived up to your name once again... your IQ must be like 250! i like to think im smart, but compared to you im dumb lol! whenever there is something i cannot solve or figure out, you are always there to save the day! what ever would we do without you?

now that you have explained, it i fully understand the logic behind all 3 digits of the final code. i know what you mean now by the blue digits all being 2 pictures that overlap. VERY tough and cryptic code in my opinion. but ty for explaining it for us, it will surely help the walkthrough along, as it can now be properly explained why the codes are what the are! :D

WALKTHROUGH, PART 1

I didn’t solve this on my own, there was a great help from other comments, and escpecially from Suicune who struggled to bruteforce some of the codes, and from Xenon to explain them later on.

To start this game press the big blue button to the left (there are three) that is under the Super Mario ad).

Note the paintings on the wall. You can zoom on them. They will be used for a code later on.
The drawer you see is locked, but on top of that is a STICK. Zoom in and take it.

Zoom out, Turn right
Note that the table under the plant looks like the letter “T”.
Zoom on drawers to the left.
Open bottom drawer to get a SCREWDRIVER.
Click on the white flat box to the left of the keyboard in the bookcase.
It is a DVD player.
There is a small white hole in the front side of it.
Put stick in this hole and then press stick a few more times to open the DVD player and get a KEY.
You can also zoom on the keyboard to the right of the DVD player.
Zoom out, and zoom on books in bookcase. Click up to get a view of top 2 shelves. There is a yellow sign on the shelf. Below this sign is a book that you can take and open. Inside is a hint for a number code. How to use this hint is not totally clear to me. The simplest explanation is that you need to find a 2 digit code and a 3 digit code and put them together to get a 5 digit code.

Zoom out, and turn right.
Zoom on lamp.
Click lamp and it goes up from the desk. Note a new arrow to the left of the lamp. Click this to go up to top shelf.
Take BOX. View it from inventory, open it and you’ll see that it contains dark liquid.
Click down twice.
Zoom on right drawer, behind chair.
Use screwdriver to take HANDLE from it.
Turn left (when still in zoomed view).
This drawer doesn’t have a handle, put your handle there.
Open drawer to get a BLANK PAPER.
Zoom out.
In the right side of this view is a tall cupboard with a locker that needs a 4-digit code, 3 shelves to the left, and 4 shelves to the right.
Click on the middle shelf to the left.
Behind the light blue dolls is something black and red. Take it, it’s a CANDLE HOLDER. Note the red arrows pointing to the shelves at right side.
Zoom out.
Zoom on the locker, and note that the stand under the lamp to the left looks like the letter “E”.
Zoom out and zoom on top shelf to the right, there is a coffee grinder. Click this twice to see a blue letter, T under it.
On the shelf below, there is an airplane that can be turned as well, and you see a yellow letter, Y.
Zoom on bottom shelf and see 4 chinese letters and a question mark. This is part of a code to use later on.

WALKTHROUGH, PART 2

Turn right
There is a light green table with two plants. Zoom on the left side of the table to see another hint for a future code; more symbols.
Zoom on the right side of this table as well and note that it looks like the letter “I”.

Zoom out, Turn right.
Cupboard/wardrobe.
There is a purple letter “Q” below the clothes.
Open the cupboard at the lower right side, see a symbol hint in blue color.
Use key on left drawer, get a KNIFE. Open this knife from inventory and click it to open the blade.
View candle holder from inventory. Use knife on it, get a MAP with some numbers from inside.
Zoom out and zoom on upper right part of this furniture to get a closer look at the toys in the six shelfs. Nothing to take from there.

Zoom out, turn left twice.
To get the 4 digit code for the locker you need to use the map you have, and the table-letters you have seen; T, E, I, Q, as well as the T and Y from undr plane and coffe grinder. You also need to use the keyboard from the bookcase.
Solution at the end of the walkthrough.
Enter code, press enter. Zoom out and click locker to open.
Get STAMP and KEY.

Open your box with dark liquid.
Use the stamp in the liquid.
View blank paper and use stamp on it. See black signs.
View empty box that had dark liquid. Turn it around to see more signs.
Combine these signs with each other to get 2 digits.
Solution at the end of the walkthrough.

Zoom out, turn left twice.
Use key on drawer to the left of bed.
Get a BOX, with a 3 digit code.
To solve this code you use the paintings above bed, and the six shelves with toys (to the right of the clothes and the letter Q).
Solution at the end of the walkthrough.
Open box to get a red button, and see some yellow signs.
Combine these signs from left and right side to get 3 digits.

Put 2 digits and 3 digits together (like in the clue from the book), and you have the 5 digit code for locker in bookcase.
Solution at the end of the walkthrough.

Open locker and get a RED BOX.
Put the red button on box and push it to see 3 symbols.
The solution to this you should get from the hints with different symbols you have seen at different places.
However, theese hints are hard to get (thanks to Xenon there is an explanation for them).
Solution at the end of the walkthrough.
Get a KEY from the box.
Use this on exit door, and you have ESCAPED!!

SOLUTIONS TO CODES

4-DIGIT CODE FOR LOCKER
Thanks to Tosca for this code! And to those who later explaned how to understand what Tosca did :)

On the map you have four locations with numbers.
The numbers are different for every game.
At each location you have found a table letter.
If you put them on the map and follow the arrow from upper left corner, clockwise to lower left corner the order of the letters is: TEIQ.

Use the keyboard in wardrobe/cupboard to make numbers from these letters.
Look at the keyboard and see the numbers 5 and 6 next to T.
You found a letter T under coffe grinder, and to the left of coffe grinder is a shelf with 6 objects. This is a clue that T=6 and not 5, so you choose the upper number next to the letters.
(You also found a Y under plane with an arrow from shelf with 7 dolls, which confirms this).
This makes:
T=6, E=4, I=9, Q=2
Put these numbers in the mathematical equations at the same positions as the letters on the map.
For example, if the equation next to letter T looks like *-1, excange the * for 6:
6-1=5.
If you follow the equations in clockwise order, just exchange the stars with:
upper left 6,
upper right 4,
right 9,
bottom 2.
You have to solve this one on your own, because it is different for every game.

3-DIGIT CODE FOR BOX
Thanks to Suicune for bruteforcing this code!

Go and have a look at the 7 paintings above bed.
Zoom on middle painting:
Clue on top: NNN and 2x3 boxes. Those boxes are the compartments of the six shelves with toys in wardrobe/cupboard.

Look at picture "at five a clock" position.
This one is a clue to the order of using the other pictures on the shelves.
The symbol to the right of the boxes shows that:
Top one is lowest number.
Bottom one is highest number.
Use picture 2 on top shelves, picture 4 on middle and picture 6 on lower shelf.

Picture with number 2 says: addition of toys
Picture number 4 says: multiplication
Picture number 6 says: addition

The upper two shelves have 3 and 5 animals
First number 3+5 =8
The next two have 4 and 2 toys
Second number 4x2 =8
The lowest two have 1 car each
Third number 1+1 =2
CODE:882

5-DIGIT CODE FOR LOCKER (2 + 3 digits)
Thanks to Suicune for solving this code!

The first two numbers you get from stamp on white paper and turning empty box with dark liquid around.
Put these clues together.
It is difficult to make numbers of this because the drawings show the outline of the thick numbers. The numbers are actually the white spaces between those lines.
Just make your own drawings on a piece of paper and try to see it.
CODE:25

The three numbers are from inside empty 3-digit code box.
Do the same and get:
CODE:368

Put them together for code to locker:
CODE: 25368


SYMBOL CODE FOR BOX
Thanks to Suicune for bruteforcing this, and to Xenon for giving the explanation!!

First symbol is chinese characters.
Look at the four characters in the clue (lowest shelf, below airplane with Y, next to 4-digit locker).
All of these hanji signs are a combination of one upper + one lower part.
露=雨(upper)+路(lower),
音=立+日,
吉=士+口
Find the symbol on the code box that also has one upper and one lower part.

Second symbol clue is on the light green table with two plants.
All of these symbols have 5 intersections (crossings with the lines/corners).
Find the symbol on the code box that also have 5 intersections.

Third symbol clue is in wardrobe cupboard (open doors to the right).
They all have two overlapping mirrored parts.
Find the symbol on the code box that also looks like this.

If you don’t see which symbols that are correct:
You can open this box by clicking:
First button 5 times,
Second button 3 times,
Third button 6 times.

excellent job on the walkthrough ellie! i can tell you spent really a lot of time on it!

@Ellie, Respect.
This is not only one of the best walkthroughs I've ever read, but I also do admire your persistence and endurance to find and decrypt the hints for the codes.
Deeply I bow and say; eminent, excellent superb!

All codes had been already posted when I came here:)
I couldn't figure out the reason w/o you guys' comments. ty guys:)

I'm not so smart:P
I always post the comment only when I figured out the code/reason, hahaha.

@Suicune and SneakSnake
Thank you :)

@Xenon
Well, you managed to find out things the rest of us couldn't. I really hope that you are smart, or I don't want to think about how stuped we must be LOL!

       Anonymous  1/17/10, 5:56 PM  

Thanks Suicune, I'll try this game again.

Thanks to Ellie for the walkthrough.

       Subscribe  2/4/24 12:24 PM

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