Minoto - God of Poverty
Minoto - God of Poverty is another point and click type adventure game created by Minoto, who is also the creator of Cupid of the Mouse, Magic and Cat Escape, Escape Game of RPG, Sleeping Princess, The Moon Princess, Turtle Help, The Four Seasons of Castle ,Flowers from Harapeko, Volume of Certain Crab games and many more. In this game, you search around for finding items and solving puzzles. Enjoy the lovely graphics. Good luck and have fun!
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21 comments:
well, can't say I understood tht one, but cute as usual.
lol, whatever drugs minoto takes, I want some too. ;)
lol God's tool
It was a little strange.... :)
I love these short and sweet, but funny ones. :-)
found a version of the story here: http://www.geocities.co.jp/HeartLand-Gaien/7211/kudos2/binbou.html
LOVE Minoto! it always make my day!
happiness end - lol - they dont get any saner in time
Yay - Minoto - Love these cute games!!
Me tooo!!
lolol..all stars!! hapiness end =)
looooooovely minoto... i was so in pity with that poor guy... he was so much down on his luck... first the window, then the bed...
oh... alkmar was here... i'm sure she made him happy again =)
Yea Minoto. Just what I needed before going to take a nap.
Sabine..he was happy after seeing you ;-) <3
I'm afraid I'm rocking the boat here, but I have to speak out my mind;
IMHO Minoto is not top-notch anymore.
Didn't like the fact there were only two scenes and the second scene changing all the time.
But most of all I didn't like the fact that the funny descriptions are gone (only God's tool made me smile a little and the rest was just 'key', 'food' etc.).
And back in the good old days the story-line was always weird but somehow logical in a funny way. And now it was just weird (again IMHO).
To me it seems like there's a new story-writer in the team that doesn't quite catch the funny weirdness Minoto was all about. It just doesn't feel the same anymore for me.
this does have a different feel then the other Minoto games. short and not enough for the player to "do". But i guess game designers should be allowed to "experiment" from time to time. I liked the other style...
Maybe you're a little right s-t but I still love Minoto games ;-)))
So thanks to makers and help of escapers on other games...
A little too easy but funny :-)
Not as logical or appealing as the earlier Minoto.
But then we are spoiled these days with Melting mindz,Congtats.... and of course SD's input from all angles.
I managed to get through it all by myself, which is a first for me. Nobody here mentions that it was logical enough that no one needed to post a walkthrough.
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