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School Adventure Escape Walkthrough

School Adventure Escape

StoneAgeGames - School Adventure Escape is another point and click adventure type room escape game developed by Stone Age Games. You must escape from the bad math grade you have received at school final exam. You must get to school at night, go to the teachers room to find the grading book and upgrade your mark. Good luck and have fun!

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47 comments:

Here goes another random clickfest...but i do like SAGs!

click the signal post for wire
collect the glass from windows on right
use wire on door

argh got wide and glass?

click the springs in order 2 4 1 3 5

flashlight in locker

collected flashlight and lamp

Flaslight in first locker.

red ink and fuse on desk

collected fuse and red ink from desk

YAY! Been waiting a while for SAG.

Placed fuse, key on other desk.

fuse goes in high voltage box, ink goes in pen from far desk. Also collect key from far desk and bulb from hall.

Pen on other desk too.

Opened drawer in room to the right of the new desk to get papers.

I have glass, key, bulb, pen with red ink and am stuck

combine red ink & pen for red pen
hello there, l&g!

thanks s-t

Okay...I got out with an A...but to all you kids out there; cheating is not a good way to get out of school!!!!!LOLOLOL

combine bulb with lamp from Einstein room

scotch tape in Einstein room

Wow, that took long, finaly out too.

Hey, I'm not out :p
I have lamp (with bulb), glass, red pen, tests, skotch tape...and stuck.

Gina,
Did you put the glass in front of the outlet?

Can't find the scotch tape.. have a lightbulb that says it's a lamp - do I combine this with something else? am stuck!

MaryD,
When you're facing the clock you can go left to the room with Einstein poster.

At the hallway before going into the far room with the desk, turn left into the Einstein room. The tape and lamp are in there. Combine the bulb with the lamp.

Ohh thank you small-tool - I thought we were talking about the little bust of einstein (or someone) in the first room. Missed that left turn!

ah, finally out, test hardly passed ;-)
MaryD,
scotch is in the room with Einstein pic to the left before grid door
combine bulb & lamp

lol, better triple posting than let a player be stuck...

Lol MaryD,
Know your Einsteins. I think that was Newton.

Absolutely, premiere - I need all the help I can get LOL. Now have A on my test plus the scotch tape - don;t know where I go now!

Oh I get it - sneak those papers back where they came from. But all the cheating evidence is still in the exam room!

MaryD,
put back the tests in drawer, where you've taken them

Ok, thx :) Out!

LOL small-tool - I think I vaguely thought it was Beethoven, but decided others must know better and it was Einstein - not very cultured here !

Yep MaryD,
But they never know who did it. Or didn't you wear gloves like a real cheat?

Thanks to everyone for help and hints!

I'd be useless at a life of crime - I forgot my gloves!

lol, MaryD,
what a great POP-feeling, isn't it?
& you weren't so far with Beethoven - as a great composer he was also a sort of mathematic person - music is related to maths...
just for the culture
;-D

Hello small-tool btw I owe you 4 more thank yous...

WALKTHROUGH

IN FRONT OF SCHOOL
- Zoom in on the trafficlight post on the left and take the WIRE/ROPE from the bottom of it.
- Zoom in on the windows standing against the wall on the right and take GLASS.
- Use the rope on the door and zoom further in on the door and now it's trial and error to get in, but it is in this order 2, 4, 1, 3, 5. Zoom out again and go in.

HALLWAY
- Open the first locker on the left and take the FLASHLIGHT.
- GO RIGHT (2x).

DESK WITH GLOBE
- Take the RED INK (next to the globe).
- Take the FUSE (next to the little bust).
- GO LEFT.

FUSEBOX
- Open the right door of the fusebox and put the fuse in.
- GO LEFT and use the flashlight to GO UP.

CLOCK
- Take the LIGHT BULB from the hanging lamp.
- Click on the bench in the back to GO FURTHER UP.

DESK SEEN FROM THE SIDE
- Take the KEY from the paper on the desk.
- Take the PEN (on the desk in front of the books).
- GO RIGHT.

CUPBOARD with a lot of DRAWERS
- Open the top left drawer and take the EXAMS.
- GO LEFT, DOWN and LEFT.

ROOM WITH EINSTEIN POSTER
- Take the LAMP from the second from the top shelf.
- Take the TAPE from the bottom shelf.
- GO LEFT.

CLASSROOM
- Put the glass on the two tables above the outlet.
- Combine bulb and lamp and put it under the glass.
- Put the exams on the glass.
- Zoom in on the exams. Use the tape on the red D on the bottom left. Combine pen and red inkt and change D into an A.
- Take the A EXAMS back.
- GO RIGHT (2x), UP (click bench) and RIGHT.

CUPBOARD with a lot of DRAWERS
- Put the exams back and you're out.

Hi Morgan,
Lol, if so, then I think I owe you 4 you're welcomes.

In at 3:01 out at 3:09 wow the EG24 escape crew training is showing:-)

small-tool after nearly 4 years of training, to be in a live game with you and SwissM, Kitat, Millie etc etc etc it is a true honor.

It's the whole team of all players here that makes EG24 the best site there is.
I'm just a small gear in the big machine.
But glad you like it here too.

I love Stone Age Games, good way to cheat result. LOL

I never seemed to use the tape, but maybe I did. Out with my doctored grade anyway.

Thanks, small-tool for help on where to use the glass. Thought I had tried there. :P

       Like us  11/11/11 11:11 PM

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