Escape Ill Manor
Escape Ill Manor is a new escape game created by Selfdefiant for Melting-Mindz.com. Ill Manor happens to be the place where several courageous explorers went missing back in the 90’s. You were visiting friends in a nearby town and decided to take a trip to the manor to investigate. Once inside you realized that leaving would be more difficult that you had expected. Good luck and have fun playing!
Play This Game
Play This Game
If you find any broken link about this game, please report and let us know by contacting us. We will add working link if there is any alternative. You may also report any game bugs or problems about games directly to developers from their websites.
126 comments:
Whoohoo, lets go
forgot to say, thx SD
Ok game now open LOL
crowbar in "shop" key from fireplace
got lighter fluid and stuck as hell, dont know what to do in this one
OK got to shop (trapdoor)
Rusty key from using lighter with lighter fluid on the fire place.
stuck! cant find red key!
flask for orbs in locked drawer in F
Anyone know where the red key is?
ignace look in cup far left
Use crowbar on drawer.
Got orb bottle LOL
You are kidding, I'm catching a live BD game! YAY!
For the red key you have to buy the map.
The key is on the map.
SD*
red key is in the map once you have 'bought it'
anyone know the number code for the tool box?
thx leroy and got it to the red key now, lest continue
Book in Room M.
Coin in Room P.
Jade stone, inside the book.
can´t find the lighter.
I thought the 4-digit code would be 4786, becuase of the shapes in the book, but no go :(
lighter is inside the cup in room B
Hmm I must find yellow switch....
that is what i tried too but wasnt working for me either
thx
red box - use the numbers alphabetically for pliers
Hello!
I'm stuck too, got quarter, book, crowbar and lighter, bought everything in the shop. Now I need to find the yellow lever and open the 4-digit code drawer in R. 4786 from book doesn't work. Also need to get that green key from its chain in G.
Alphabetically, SwissMiss? That would mean...
S8P4O7I6LER but it doesn't work either.
SwissMiss,
Numbers alphabetically!? HOw?
Somebody break the code in the book pretty please with a whiney inflection LOL
I tried lines, points and enclosed spaces
put all levers right for cyan key
swissmiss, please help with the code on the toolbox :)
Ah, got it, it's the colours in alphabet order.
8647
green has 4 shapes
red 7
black 8
blue 6
so its black,blue,green,red = 8647
Blue key in room N after setting all the levers in the speakers.
silver Key in K - clue on LP
Screwdriver in Room K. on the far left.
jade stone in S use SD (from K)
use screwdriver on grate to get jade, then use the srewdriver to pick up the bracelet from the floorboard, now just need the other jade stone
I can't get the silver key from the box.
The hint from the record doesn't work for me!?
got bracelet in O - need one more stone
Stuck on box code in K. The hint is in F but I can't seem to get the exact position...
small - start with the ring furthest out and work your way in (2,5,10)
Thanks SwissMiss!
1 jad stone in L. use crowbar.
other jade stone is behind the panel in L, use the crowbar
Ah thanks, Swiss.
I lost my screwdriver in Q. I cant reach it.
Hmmm anybody seen a black wire?
Ok now the arrow hint from the book doesn't work on panel in T. I feel very dumb today.
ty tadas - I was searching those panels for ages
I got to final puzzle in gold key room but now what? I did the arrow puzzle and?
Gold key in Room J
Valerie why I asked about a black wire LOL
gold key in J
gold key In J
Silly me, I didn't flip the hint so the red dot would match the red wire!
I'm out! :)
ps is that aclue in room Q (window and statue?)
sacred key in T and out - never used that coin
red herring lol
HaHAHAHA!! LOVE the location of the red key and LOVE the music! For a second, I thought you had hidden a SSSG mug in the game! :D
and out! when doing the arrows, go through it in your head and think, when I get to the next square, where is it telling me to go, then you may need to change a few things and tada!
no leroy - you dont need that - only floorboards and
SD
Nope Leroy, the colored window, the statue and the coin were all unused.
Got the sacred key now from the arrows puzzle.
And now, just go out!?
LOL out now directions are rotated
yep small
Also out
Hi @all!
I used my coin to unscrew the grate cause I lost the screwdriver in the floorboards
SD now stuck in floorboards in Q - need to use it in S - anyone got any ideas?
lol al sal - clever - but you dont need it anymore
use coin in S on vent screws to get last jade
Thanks al sal - I'll try that one!!
Just said it @Jax.. Use the quarter
ah - maybe you do - acc. to Jax - it just depends in what order you play - I used SD first in S and then left it in the floorboards lol
I don't see the bracelet in O? got all jades
I used it on floorboards first Swiss. And then you can't take it back...
linda - you have to give the bracelet in O
its between the floorboards in Q
out too
linda it's in Q under the floorboards
Thank you, SD! Thanks for all the helpful hints, gamers! Gotta LOVE SD on a Monday...at work...teehee
nice to finish a SD game without help. yahoo!!!
feeling really dumb on the arrows, I've rotated them and everything...not getting it right though :/
Kimbo,
The arrows/dials are from the hint on the record.
But, not from left to right on the record, but from outer ring to centre is the order.
So put the dials on 2, 5 and 10.
Thanks small too, but I mean the one from the book hint (red/black wires)
LOL, got it now...I was waiting it for it to open itself, I never pushed the button....DUMB! haha
arrow puzzle is evading me
anyone there?
Ontherocks rotate hint! LOL look at red and black dots
Can someone help me, I can't find purple key.
ANyone still here? I am stuck because I cannot find the container for the orbs. Please help.
The purple key comes from giving the bracelet to the ghost lady.
the container for the orbs is in the room all the way to the right. You have to use the crowbar on the drawer.
jbg , then I need first one more jade ston. Have one from under wooden flor, another from behind the panel, where is third one?
@Jasmina: There is one in the book.
ok, thank you
Woo hoo, a record for us vinyl nerds!
Nice challenge SD! I liked the levers, but think I made that same ring for the same ghost in another game or am I mistaken? Doesn't really matter, great game as usual. :)
Escape an ill manor in a quiet & workmanlike manner or:
How an epic music piece can completely change your gaming life...!
;-D
Thx, Selfdefiant - best music choice ever!
8-)
Out with 61 orbs left (also bought the watch).
Didn't think of putting shape colours in book alphabetically & missed 3rd jade stone behind loose panel in L...
Therefore: Thx, L&G, for your hints!
☺
last arrow puuzzle not working.. rotated the hint acc to wires.. but still no luck :(
Do we need the missing wire and where is it?
Do we need the missing wire and where is it?
radhu,
did you push button (left side) at the end?
grannyrecipe,
no wire needed...!
☺
ILL-MANOR-THROUGH
- SOLUTIONS below
- ORBS: only how much I found...!
*******
Start before you get the map:
- go 2x left & take LIGHTER (mug on windowsill)
- note padlocked TRAPDOOR...
- go 4x right & take LIGHTERFLUID (windowsill)
- put fluid in lighter
- note jammed DRAWER...
- go left
- light fireplace for RUSTY KEY
- go 3x left & open trapdoor with rusty key
- take CROWBAR bottom right
- note salesman, where you can buy MAP & WATCH...
- go all the way back & open jammed drawer with crowbar for SACRED JAR
- collect 4 ORBS (4)
- note GREEN LEVER & LP HINT...
- go left & collect 4 ORBS (8)
- go left & collect 4 ORBS (12)
- note RED door up & strange force door down...
- go left & collect 6 ORBS (18)
- note RED LEVER...
- go left & collect 4 ORBS (22)
- go thru trapdoor to salesman
- buy MAP for 15 orbs: click on salesman & on map (7 orbs left)
- look on map & take RED KEY
*******
D
- use red key on door
H
- 7 ORBS (14)
- purple door R
- green door U
G
- 5 ORBS (19)
- chained GREEN KEY
- BLUE LEVER
M
- 5 ORBS (24)
- blue door L
- take hint BOOK
- take JADE stone 1/3
P
- 6 ORBS (30)
- COIN
R
- 6 ORBS (36)
- silver door R
- gold door U
- set BLACK LEVER (book hint)
- open red CUPBOARD with 4-digit-code (book hint) for BOLT CUTTERS
Q
- 6 ORBS (42)
- note an item in floor planks...
G
- use bolt cutters on chain for GREEN KEY
- set BLUE LEVER (book hint)
H
- open green door
N
- 5 ORBS (47)
- note PANEL with lever colours...
(red lights, when levers set...!)
O
- 6 ORBS (53)
- set ORANGE LEVER (book hint)
- talk to LADY ghost (ring & 3 jade stones)
C
- set red lever (book hint)
(you may go back to A & buy watch for 20 orbs to slow time...!)
F
- set green lever
N
- take BLUE KEY from panel
M
- open blue door
L
- 5 ORBS (58/38)
- JADE stone 2/3 (use crowbar)
K
- 5 ORBS (63/43)
- SCREWDRIVER (windowsill)
- SILVER KEY from SWITCH BOX (LP hint)
R
- open silver door
S
- 5 ORBS (68/48)
- JADE stone 3/3 from VENT GRID (use SD)
(if lost SD in Q, unscrew with COIN from P)
Q
- BRACELET (use SD)
- put jade stones in bracelet
O
- give lady ghost bracelet for PURPLE KEY
H
- open purple door
I
- 5 ORBS (73/53)
J
- 5 ORBS (78/58)
- GOLD KEY (bottle)
R
- open gold door
T
- 6 ORBS (84/64)
- remove painting with crowbar
- adjust ARROWS (book hint) for SACRED KEY
D
- open strange force door with sacred key
ESCAPED!
*************
SOLUTIONS
LEVERS
- in book:
R - G
B - O
- Bk -
- positions:
1 - (top) none
2 - G & Bk
3 - R & O
4 - (bottom) B
4-DIGIT-CODE
- red cupboard in R
- shape/angle hint in book (L-> & T->B):
G-4
R-7
Bk-8 & B-6
- alphabetical order of colours:
Black-Blue-Green-Red
- gives code:
8-6-4-7
SWITCH BOX (K)
- hint on LP in F (inner->outer ring, clock times)
- switches L->R:
2-5-10
BLUE ARROWS
*************
thanx premiere , now i am out
One more great game with perfect music!
happy ending with a stk at number code
ನಯನ ಮೈಸೂರು india 070212
Great game SD !
Thanks for the hints people, especially on the toolbox code ^.^
Great game!! Caught me on the shapes and the arrow puzzles!!
SD - Great game! I'm always amazed with the new little twists you add to each game - like the trap door, etc. Thanks, again!!
Selfdefiant, escape Ill manor game just blew me away! Very good game and love it! You are a true master making these games. Also love the music it blend right in the games perfect. Keep up the great work and can't wait for more from you. 5 Stars for you Selfdefiant
WALKTHRU including many ORBS
D - go LEFT
C - note RED LEVER BOX; go LEFT
B - look in CUP (which would be perfect for holding ORBS), get LIGHTER; note LOCKED HATCH; go RIGHT x3
E - note FIREPLACE; go RIGHT
F - get LIGHTER FLUID, fill LIGHTER; note GREEN LEVER BOX; note VINYL LP CLUE; note JAMMED DRAWER; go LEFT
E - light FIREPLACE; get RUSTY KEY (for HATCH); go LEFT x3
B - open HATCH
A - visit EERIE SHOPKEEPER, get CROWBAR; go DOWN, go RIGHT x4
F - pry open JAMMED DRAWER, get SACRED JAR; get 4 ORBS; go LEFT
E - 4ORBS; go LEFT
D - 5ORBS; go LEFT
C - 5ORBS; go LEFT
B - 4ORBS; open HATCH
A - visit EERIE SHOPKEEPER, buy MAP, get RED KEY (for H)
H - 7ORBS
G - 5ORBS; note CHAINED GREEN KEY; note BLUE LEVER BOX
M - 5ORBS; get BOOK, note COLOR LEVER CLUE; note COLOR SHAPES CLUE; note MAZE CLUE; get JADESTONE#1
P - 6ORBS; get QUARTER
R - 6ORBS; set BLACK LEVER BOX according to COLOR LEVER CLUE from M (R2,G3,B1,Y2,Bk3); open LOCKED TOOLBOX using COLOR SHAPES CLUE from M arranged alphabetically (Bk8,B6,G4,R7), get BOLT CUTTERS
return to G, cut CHAIN, get GREEN KEY (for N); set BLUE LEVER BOX according to COLOR LEVER CLUE from M (R2,G3,B1,Y2,Bk3)
return to C, set RED LEVER BOX according to COLOR LEVER CLUE from M (R2,G3,B1,Y2,Bk3)
return to F, set GREEN LEVER BOX according to COLOR LEVER CLUE from M (R2,G3,B1,Y2,Bk3)
N - 5ORBS; note MASTER COLOR BOX
O - 6ORBS; set YELLOW LEVER BOX according to COLOR LEVER CLUE from M (R2,G3,B1,Y2,Bk3); talk to LADY who wants a JADE BRACELET (don't we all)
return to N, open MASTER COLOR BOX, get BLUE KEY (for L)
Q - 6ORBS; note SOMETHING in FLOOR BOARD that CROWBAR can't reach
L - 5ORBS; pry LOOSE PANEL, get JADESTONE#2
K - 5ORBS; get SCREWDRIVER; open CLOCK BOX using VINYL LP CLUE from F (2, 5, 10), get SILVER KEY (for S)
S - 5ORBS; open VENT, get JADESTONE#3
return to Q, use SCREWDRIVER to get BRACELET from FLOOR BOARD, place JADESTONES
return to O, give LADY JADE BRACELET, get PURPLE KEY (for I)
I - 5ORBS
J - 5ORBS; move OLD MEDICINE, get GOLD KEY (for T)
T - 6ORBS; pry ODD PAINTING from wall, traverse from BLACK WIRE to RED WIRE using MAZE CLUE from M (ESSENNESSSWWWNNW), get SACRED KEY
return to D, use SACRED KEY, escape manor!
great game,loved the music,thanks premiere and lachatonfou for the WTs and all fellows for the comments.thanks SD for the game,the only thing is I had to restart because I took the bracelet before opening the vent and the sd stuck there so I couldnt go on
great game,loved the music,thanks premiere and lachatonfou for the WTs and all fellows for the comments.thanks SD for the game,the only thing is I had to restart because I took the bracelet before opening the vent and the sd stuck there so I couldnt go on
oh lovely game with great music. I like it where there are ghosts are in these. Out with no help after the kick in the pants from @swissmiss to alphabetize (thanks!). That was tricky!!!
The 2,5,10 clue is not working for me for some reason. -.- This is very frustrating. Can someone tell me a little more on the Clock Box? The one you use the LP clue on? Thank you :)
Where do i find the blue key??? I've already past the ghost, and I need to get the screwdriver...?? :o
Well done- I loved the fact that you had use the quarter as a screwdriver to get the grate open ...I love these games so much
I am out!
Subscribe and get daily new escape games by email.