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Lataru Minigame 2,5 Walkthrough

Lataru Minigame 2,5

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Lataru Minigame 2,5 is another new Japanese point and click type escape the room game. In this game you must search for items and clues to escape the place. Good luck and have fun!

Play Lataru Minigame 2,5

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47 comments:

N1. TY 4 posting, MegiPoland...

I keep dying at the second wall :(

To not die at the second wall click the second (bended) arrow when you're just past the first arrow.

I'm stuck even with the first code.

POP, make him move

Urban,
Let the guy knock on the right wall and then quickly click the door that was behind him.

For the second code I think we have to make the buttons; human, bunny, cat and pig. But no idea what eyes to chose?

I think bunny has red eyes. I also have done something wrong.

I had the eyes of a human wrong.

Nope, can't get past it. What is the mouth and the eyes of the pig?

Pig has more round mouth and it must show his pig hand. Hope it helps.

C'mon ST... Piggy - snout, beady eyes... hehe

First dude has Bart haricut

Lol, nvm I had the pig correct all the time, but had a bow on the girl instead of crown like hair :)
But thanks anyway.

For the next code: does it have something with first code?

I think we have to look at the + in the middle of the screen and then look at the white lines. I think in that way the second digit is 3, but having a hard time to figure out the others.

Click on the wall and the numbers appear on the white lines.

Thanks Charlie :)

cant figure out the code behind the lorry

Stuck at that code too.
I thought it was 1, 2, 5, 6, 7 and 9 blue, bit nope.

Hm. it was that code I posted, but turned 90 degrees counter clockwise.

:)..thanks small-tool

And the last code, the door code is easy, very simple maths.
Good game.

like it..

Can someone please post a pic of the human, bunny etc code? Can't seem to make it work.

Can someone please tell me how to start? I can't get the man to move from his spot. All I can do is enter the first code, but no idea what it is.

q, look at small tools post from 2:10:

let the man knock on the wall to the right (click the wall), and then click on the square that appears where the man stood. You can read the code there.

anybody still around? stuck at the swimming pool part... no idea how to get the floater?

haha nvm!

MissBrasil,
The floater costs 1 Dollar, but the code panel asks you to put that amount in Dollar cents.

yup, got it. Thanks anyway small-tool!

       Anonymous  8/10/12, 8:30 AM  

Hi Small-tool, if you're still around, could you explain behind the truck's code? I dont understand where your numbers are from, turned 90 degrees cw, you are talking about. Thanks!

DouceMer,
From the hint it looks like the code is:

XXO
OXX
XOX

But somehow it's 90 degrees clockwise, so:

OXX
XXO
XOX

X is the ones that are blue.

Oops, meant counter clockwise, but anyway it's the bottom solution I posted.

       Anonymous  8/10/12, 8:48 AM  

Thank you Small-Tool! I just couldn't figure the hint, I suppose! :)

The white box by the little man is the hint for the orientation of the grid. There is a line next to the square (seen as a diamond) which is the 'ON' button.
That's why the whole grid should be rotated to the left (or counter clockwise as small-tool pointed) not 90° but only 45°

Lol, indeed Edgar.
I misinterpreted the line. I thought it had to be upwards instead of to the left.
Btw the 90 degrees was counting from my first wrong interpretation.

This comment has been removed by the author.

not 90s degrees clockwise, simply tilt your head to the right by about *45* degrees.

POP Edgar beat me to it

nice game and idea (even with some "arcade" bits ;)) , even though the creatures puzzle was a bit ambiguous (eyes and all...)

But I think the author purposely did NOT give you a partly "OK" in the per-creature window :)

I cant get the faces right either.

Anyone able to help?

All my guy is doing now is standing there bending his legs.

>.>

Honestly it looks hes about to take a dump....

O.o

Good grief after alot of random clicking, hes walked on....

why nobody previews the comments after a day or two....maybe somebody play this later and need help or even better ,a WT ???that person it would be me ,of course :))))))))help !!!

       Anonymous  8/14/12, 3:17 AM  

In the spirit of EGDALAQT:

WARNING: SPOILERS ahead!

PUZZLE-1
- click right wall
- quickly click the DOOR that was hidden BEHIND GUY
- click wall grid = code DISPLAY
- CODE: SPOI6LERS8POI4LERS1POILER

PUZZLE-2
- click 1st ARROW
- click 2nd (bended) ARROW when you're just past the 1st one
- click LADDER to go DOWN

PUZZLE-3
- look at the 4 BUTTS for HINT (species)
- adjust PICTURES as per butt hint LOL!
- click ON BUTTON at the end
- SPOILERhuman-bunny-cat-pigSPOILER
- SPOILERheaddress-eyes-mouthSPOILER
- Visual aid:
(click right to open link e.g. in a new tab)
FACES

PUZZLE-4
- click on next wall for HINT (positions)
- DOTS: SPOILERbelow-right-above-leftSPOILER (of) cross
- note CROSS in centre of game screen (on white line)
- note 4 NUMBERS on white lines around cross
(North-East-South-West)
- SPO8ILERS6POIL7ERSPO9ILER
- click wall grid = code DISPLAY
- CODE: SPOI7LER6SPOIL8ERPSP9OILER
- click LADDER to go DOWN

PUZZLE-5
- click 1$ for code DISPLAY & QUESTION
(how much CENTS is 1 dollar?)
- CODE: SPO0I1LERSPO0ILERSPO0ILER
(click ON at the end)
- take swimming RING
- click swimming POOL
- click LADDER to go DOWN
- click bottom right of game screen to move GUY to the right

PUZZLE-6
- click POWER
- wait till power reaches optimal punch
(on bar left above guy, border between lighter & darker blue colour)
- click JUMP & watch CUT-SCENE 8-D
- click on wall GRID to move guy to

PUZZLE-7
- click BOX for HINT-1 (direction)
- click lighter blue PICTURE left of ON button for HINT-2 (1/2 grid)
- click pic again for HINT-3 (1/2 grid)
- adjust wall GRID as per hints
(click ON BUTTON at the end)
- SPOILERsmallrectangletopleftonbox=ONbuttonSPOILER
- Visual aid:
(click right to open link e.g. in a new tab)
GRID
- click inside open NICHE for

PUZZLE-8
You see:
2 < D
D x C = A
D x A : 2 = B
B = 27 : D
D < 4
Solution, step by step:
- 2 < D < 4
(< = bigger as)
--> D bigger as 2 & 4 bigger as D or
--> D bigger as 2, but smaller than 4
--> D = 3
- B = 27:D
--> 27:3=9
--> B = 9
- DxA:2=B
--> 3x?:2=9
--> 3x6:2=9 (3x6=18:2=9)
--> A = 6
- DxC=A
--> 3x?=6
--> 3x2=6
--> C = 2
- click grid right of door
- CODE A-B-C-D =
SPOI6LERSP9OILE2RPOI3LER
- click OPEN door PASSAGE for

CONGRAULATIONS!
☺ ☻ ☺

       Anonymous  8/14/12, 3:20 AM  

or better: congraTulations LOLOL!

       Subscribe  2/4/24 12:24 PM

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