Ena Forbidden House Escape
EnaGames - Ena Forbidden House Escape is another point and click room escape game developed by Ena Games. The story of this game is to escape from the forbidden house where you have been locked by some unknown. Assume that one day you went to the restricted house without any knowledge. You have to escape from there as soon as possible. Click on the objects to interact with them and solve simple puzzles. Good luck and have fun!
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19 comments:
Yay other game from Ena
That one was logical
Easy and Fun I like that :)
can't get the #'s in the right direction. have the four smiles with #'s on back but not relating it to the upside down and sideways #'s on drawer
sure wish some of you easy out guys would have left some helpful hints. stuck with computer, 4 circles with #'s and pot of beads.
No idea where any of them go!
put the numbers like the smiley mouths are facing
Pot of beads - clue is in last room on right - on card on shelf
stuck with a laptop and a pendrive. Pendrive doesn't go into laptop or tv. Laptop looks like it could be missing a battery.
Haven't solved the 4 digit code on the coffee table, missing a triangle and missing a key in the kitchen.
POP found triangle in plain sight, on the bed!
@Evans, did you collect the smiley plates? Flip them over to see #'s. Orient the numbers the same way the smiley faces are.
battery from 4 digit code drawer (first room) - look with 3D glasses at running TV
coffee table number is on TV when you use the 3d glasses on it (I think)
missing 3 number code in the kitchen.
Paperhint in the third room:
Empty the blue pot - it's about the number of blue beads.
Look at fruitbowl - how many oranges are on it.
Look at the lamps hanging on the wall - it's about the blue ones.
This number goes in the kitchen drawer = pendrive.
Take the phone off the bear. The number on it goes in the drawer below the mirror in the bedroom = key for the large drawerblock = book.
The clue inside the book goes on the kitchenwall. Click till the symbols are below each other as shown in the book = button for exitdoor.
Out
The sd is used as an icepick to (un)free(ze) the hammer.
The hammer is used on the glass in the fireplace to get the book.
In it a key for one of the two kitchen doors. Break an egg = a button for the exitdoor.
It's not enough to look at the egg-smiles on the plates. To make it work on the drawer in the first room, you have to turn them as well = a button for the exitdoor.
Inside the drawer above that one a camera.
Open it and take out the film (everybody older than 40 know what this is) and cut it with the scissors.
Put this piece of the film above the candlelight = the kind of smiles the statues need to get = the paper with the clue for the bed. This one too only works after zooming in on the compass above the fireplace = last button for the exitdoor.
The 3-D glasses on the tv show the numbe-order for the table and gives a battery. This is for the laptop. Click 'on' and put the pendrive in. It gives the number for the exitdoor.
The exitdoor is the one behind the bed.
Place buttons, use number, get out.
I hope this is enough to get out?
more than enough ,arrie,thnx
Placing the triangles in the kitchen gives the key for the other kitchendoor = 3-D glasses.
Thank you so much Arrie.
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