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Gon Escape Walkthrough

Gon Escape

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GonFla - Gon Escape is another Japanese point and click type room escape game developed by Gon-Fla. In this game, you try to escape the room by finding items and solving puzzles. Good luck and have fun!

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39 comments:

short 'n fun...

lever #4: later! (needs lubricant, so stick to the combinations feasible for you for now)
Correct combinations will open different compartments with stuff inside.
Record player needs a "platter" (wouldn't you call them that, as with HDDs?) AND a record. And something to get the "platter" going. (momentum as the physicists say)

Did not work in FF for me but Chrome was OK. A little frustrating because of language barrier but easily solvable. Thanks.

Numbers: think (visual) "complements"

In game one way? Like the game. Came out with a golden key.

I cant do a thing. What am i missing? Nothing will click. I changed between player 1 &2 (well,..i think thats what those two numbers down right mean). I cant change scenes. Ive reloaded 4 times, so i reckon i am missing something totally obvious. May i have a hint on how to get started pls? Arby....get your walkthrough boots on again pls. lol.

Pretty.
You collect papers with clues on the bookcases. Each clue opens one cupboard, putting the levers as shown.
The numbers for the safe are what you don't see.

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clio_rose, click on the titles below the game.

Nafanja, Which titles? I tried clicking the 7 bars above the game, but i got ads...and stuff?

and clicked below.but they are google ads....and reloading again. Last try. lol

Oh...the words in English on the yabber blabber commentary thing. Fair enough. Will give it another go tmrw. Thanks nafanja.

The language barrier. In the game at the bottom of write words. When the blue will be approaching things.

Thank you Nafanja. I will do that.

hi clio, well if you were referring to the strange behavior that the arrows were "not working" at first, I can confirm this here. The second time, I clicked around somewhere else and all of a sudden things were working fine.
WT boots are still being cleaned, can take another while ;p

ah yes, "the somewhere else" is the cyan-colored text in the dialog part of the game screen. This is the trigger for getting things finally going and items useable, etc.
BTW, cool implementation of "zooming" things in this animated way (zzzzzzt!)

Disc won't go on player?

Gum - ring first to put the player.

that's why I said "momentum" ;)

*singing*.........Arby's boots are made for walkin' ..and that's just what they'll do. One of these days arby's gonna give us a good old walk'n'through. (thanks Nancy Sinatra).

lol. Just kidding arby. ....However..i will check back tmrw morning. LOLOL. Till then....

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HAHAHA ... that was WONDERFUL

Ok you've pushed me. That was so sweet that I'm gonna write a WT especially for you [1] now

[1]omg that's a song too in fact...back in '88...a sweet young girl with a sweet voice, together with a handsome boy with absolutely no vocal abilities at all...

where is the "ring" for the record player??

nvm..found it after using the code on the safe. Magda FR said: "the numbers for the safe are what you don't see" meaning what you don't see on the four cards found around the room...the first number is 0....

Fun game - I liked this a lot!!

The music at the end is very nice! It's called "Hope" and I really like it! Thanks Gontaro!!

       Anonymous  12/13/14, 9:01 AM  
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       Anonymous  12/13/14, 9:06 AM  

Thanks for asking Clio-Rose but I still can't get in either. Where are these tiles/English words? I've opened the game itself but nothing's happening.

       Anonymous  12/13/14, 9:13 AM  

Will come back later. Think I've clicked everywhere in and around the game but nothing doing.

GON ESCAPE [R3]

Here is the new effort of gon-fla.net (which, at least for French readers, must not be taken too literally, as in this case it has nothing to do with "gonfler" (colloquial Fr. for "get on s.o.'s nerves").
No, this game won't be annoying you too much, as to begin with, it has no annoying electronic noise (commonly called "hardstyle" (by die-hard fans only)) nor anything annoying in-game.

You start off facing a big device with a turntable on it, and most probably won't be able to go neither left nor right.
You first need to confirm the dialog in the bottom part of screen (cyan text) by clicking in there. Now the game is "operational" (but the turntable still isn't...)
Turntable is wanting a platter, the technical term for the "thing" to put your vinyl records onto. Your WHAT? Well, those huge black plastic discs your grandparents used to use, back in those days...:P

Pick up LEVER HINT #1 from the floor.
Now zoom on BOOKSHELF with 3 compartments. Left in bottom row, there is DIGIT CARD #4; right in center row, there is LEVER HINT #2. (Upper compartment sounds like your doorbell might sound, but has no purpose, so leave it alone.)
Right you go. Under the table, you find DIGIT CARD #2. Metal panel is fastened, so without a screwdriver you're still be pretty screwed. (Ha, ha, ha.)
Go right, facing a CHRISTMAS TREE which is wanting an extension cord to fit its short cable into the outlet. (So funny this is a Japanese game, because the Japanese *ARE* known to *ALWAYS* make their cables EXTREMELY short esp. in household devices; think of electric kettles...) Zoom on small BOOKSHELF. Middle of lower compartment has DIGIT CARD #2 to your disposal, whilst in the upper compartment, rightmost side, you will find LEVER HINT #4. One still missing of each thus (digi´/levers).
Go right, and find LEVER HINT #3 inside the second book from the left. Look at levers, position them like on hints #1 respectively #2, and this will enable the green and blue wall safes! One has a KEY inside, the other a PLATTER (No this is NOT a vinyl record.) Key will open safe in the lower compartment of the bookshelf with only ONE row of books in total, revealing an OIL CAN. So clear off the rust from the lever on the right, making the lever hints #3 and #4 accessible to you in the process. Red compartment will finally give you the EXTENSION CORD, while yellow one holds the - hooray! - SCREWDRIVER. Connecting the x-mas tree with extended cable to the outlet will reveal last DIGIT CARD! Beware, numbers vary. In case of doubt, draw the digits on paper and look which digits are *NOT* displayed. These are the digits you will need. Order # is concealed in the headline (in kana) when you ABOUT ITEM the card.
Head back to the scene with the table and the door and unscrew METAL PLATE, revealing a CODE PANEL. Hitting in correct code will reward you with a RUBBER BAND.
Go left to the big device, zooming on the turntable, and try to attach the PLATTER. Doesn't work...so attach the RUBBER BAND first so that the platter gets momentum from the motor inside (physics baby!), THEN the platter. Worked. And as if by magic, hitting the POWER button makes a record pop up (so it must be a POP record obviously), press INPUT and the PLAY button. Repeat the notes on the mini-piano keyboard on the left and you have the ESCAPE KEY. Let's get outta here!

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Glad you enjoyed it. :))) It wasn't that much work after all. (it's no Gatamari (omg...))

P.S. I hope you are aware that "tiptoeing through the tulips" has a known x-rated connotation. :)

Arghhh.....No, i didnt know that. I just looked it up. Im getting rid of my comment now.....omg!! hahahhahhaa. I will rephrase and say.....your boots were made for walkin'....but you did a Fred Astaire twinkle toes w/t. lolol.

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@clio hey I didn't want to push you into deleting it! It may as well get a little titillating once in a while, we're all humans, eh? :P I loved the "tulips" bit (*mwah*), but it was just a warning when you say that to OTHERS who are aware of the concealed meaning to not get funny looks from them...heheh


arby. No worries. Made me burst out laughing..but just a thought.....Perhaps at this juncture I should sing to all women?......the Bob Dylan...."no no no, it aint me babe, it aint me you're looking for, babe" hahahahaha. lol.

*smile* *grin* Yes maybe.

Consider it sung. LOLOL.

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