Ena Town House Escape 2
EnaGames - Ena Town House Escape 2 is another point and click room escape game developed by Ena Games. The story of this game is to unlock the house by finding the access card for the exit door of the town house. Assume that you have been locked inside the town house and you need to get escape soon by using access card on exit door. Click on the objects to interact with them and solve simple puzzles. Good luck and have fun!
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14 comments:
in we go!
batteries from clock
Magnifier from coloured letters puzzle
boiled milk into three cups
can't get batteries into remote yet...
POP - just drag them to the bottom of the remote
nice game! and out!
Out too. For 4# code - hint from kitchen (TV15) and hint from TV (35).
for arrows on cabinet in kitchen...place directions in compass order at furthest point (up arrow at north most point--top)
What with the 15 icons puzzle? I can't find any other clue, do I need to memorize the sequence of 15 different things, or write them down? Because I can't move the paper from kitchen, and if I zoom out from the puzzle, it doesn't keep the changes. Memorizing of 15 things is beyond my abilities, any hint?
Checked the walkthrough, no hint there either, maybe other people can really memorize it? Feeling frustrated.
Walkthrough in words.
Hallway.
In the picture frame 5 colored letters.
Take the batteries out of the alarm clock.
An ABC code on the little cupboard.
Changing tiles on the left cabinet.
Two doors on the right go open.
The last one leads into the study.
A word of 5 letters is asked.
4 music/colors symbols.
A 3-number code on the bureau.
Zoom in is possible on the globe, the tv.
The first one into the kitchen.
Take the guitar.
Codes needed: number and word on the left, 4 corners on the panel in front.
Above the fridge (thanks to vid WT), for some reason the arrows need to point in compass directions, up-north, left-west, down-south, right-east. There’s no clue for it. So, click an arrow and click an open space directly around it. It will go there = a number.
Up left: 5 colors, combined with the 5 colored letters in the hallway, and put into the study = magnifier.
Moving around
Use the magnifier on the globe = a word.
Put the word in into the kitchen = a cluepaper.
Click the corners of the panel in this order = a plectrum and a plate.
About item the guitar, use the plectrum = 4 music/color symbols.
Put them in the desk in the study = key.
Use the key on the fridge in the kitchen = a plate and milk.
Put the milk on the stove, turn it on = boiled milk.
Pour the milk in the 3 cups in the back, count the lines per cup (324).
Use this number in the study = a plate.
About item the plates = turn them one by one.
Use this clue on the ABC code in the hallway (A 3, B 1 and 2, C 3 and 2) = remote for tv.
About item the remote, drag batteries to it, take it.
Use the remote on the tv = a number.
Combine this tv number with the one in the kitchen.
It said TV-number, so 3515 = order of tiles.
And yes, memorize it or write it down.
Here it comes:
coin-candelabra-dice-clock-bell
star-book-cup-heart-candle
sun-lion-bat-anchor-flower
becomes:
dice-cup-coin-clock-flower
sun-book-candelabra-anchor-candle
star-bat-lion-heart-bell
This gives the card for the door.
Thank you jessicac for the arrows, I just didn't understand it lol.
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