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The Gloomy House Escape Walkthrough

The Gloomy House Escape

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Flash512 - The Gloomy House Escape is another point and click puzzle escape game developed by Flash 512. Waking up from a long sleep, you find you are in a gloomy old house.The door is locked tightly. All around are strange. There must be some mystery in this room. The only chance to escape is to use your talent. How to: Mouse Click to interact to resolve puzzles. This is a room escape puzzle game,you need find some hidden objects and solve some puzzles to escape this room. Good luck and have fun!

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48 comments:

       Anonymous  1/24/15, 1:53 PM  

nice - new style - no need to drag the stuff

beautiful so far.
the grid on the floor - search for the developer's name.

       Anonymous  1/24/15, 1:56 PM  
This comment has been removed by the author.

Short game)

another thing easily overlooked by me - lift up the cushion on the stool next to the door.

the drawers only open after turning the clock.

You don't have to be fast at the grid, just spell the developers' name.

the drawers ... the + doesn't mean you add the numbers, just that those are the numbers you work with. first the difference between the numbers, than multiply them.

the eggs all have to turn white.
in the doorscene, click the carpet for a left/right clue.
you know what .. I'll write a walkthrough on this one. Loving the music.

installing the star and moon probably is the clue for the grid on the floor. lol. we already found that one out.

       Anonymous  1/24/15, 2:10 PM  

thx, arrie,
for your good intentions - have wt already ready...

last is the clock number. it's either 215 or 512. no problem trying that out for yourself.

       Anonymous  1/24/15, 2:14 PM  

you can get exit key (from wall grid), before solving all puzzles...!

.... and that gives us the doorkey.

that's the problem with puzzles that stand on their own AO. somehow you have to give puzzle-pieces that all together lead to the whatever-you-want-to-give-to-get-out.
it's the art of game making. I've run into that problem myself now.

       Anonymous  1/24/15, 2:20 PM  

well, my wt is for the short game version anyway
(working on the remaining puzzles...)

       Anonymous  1/24/15, 2:24 PM  

stick hint are sticks themselves

okay ... thank you.

that's left me feeling quite disappointed- it had all the trademarks of an epic but proved to be too easy after the spelling exercise

This comment has been removed by the author.

Yes, nice that the game screen was bigger though and that you didn't have to drag the stuff...

       Anonymous  1/24/15, 2:33 PM  

bird hint on carpet

And actually I did do all the puzzles - though as Arrie said, I figured out the floor grid puzzle before I actually saw the clue for it.

Nafanja, in the doorscene, click the carpet, you can see the symbols that you also see below the birds. left/right.

It says I'm success escape!

       Anonymous  1/24/15, 2:41 PM  

view under bed, clock top & plant seem to be red herrings...

Repeatedly I played. To enter a code with a side of a bed, to birds the help on a carpet. The author's defect that works a code on a floor and without help)

       Anonymous  1/24/15, 2:45 PM  

lol bio
better than a suck @ss escape
(a far fetched wordplay ;-P)

Ohhh my ! I am always missing these live. But well I will play it all alone tomorrow, It seems not to be very complicated.If i am stuck i will come back to your comments, Thx in advance !

       Anonymous  1/24/15, 2:57 PM  

compared to previous flash512 games, it's indeed an easier one

       Anonymous  1/24/15, 3:03 PM  

where's the hint for the grid with the flowers?

       Anonymous  1/24/15, 3:05 PM  

and of course i was able to put the numbers without spaces after i posted that comment.... so typical!

Flower grid hint on bottom of clock - don't leave any spaces between the numbers

Estefania - lol - yes isn't that always the way it happens?

       Anonymous  1/24/15, 3:28 PM  

how to move on

no need to drag the stuff this time...!

- turn clock on night table to open drawers for hints for bottom of bed
- put in 3 digit code at bed for MOON
- short STICK under stool pillow
- install stick at desk right of window
- push sticks in order for BIRD
- install bird on box on shelf
- move birds acc. to hint on carpet for desk drawer KEY for STAR
- put moon & star at wall slots above bed for letter/number HINT
- HORN from letter/number box on floor left of bookshelf (hint from moon/star)
- install horn on deer head left of door for EGG
- place egg on top of bed at the other eggs
- make all eggs white for BALL
- put ball in hands below window for BOOK
- put book in shelf in the gap between the others of the same kind for animal PIC (frame)
- put pic between the 2 others left of window for TILE
- put tile to complete pattern left of bookshelf for cross KNOB
- install knob on top of wall grid top left above desk with ballerina
- click knob
- write number with flowers acc. to hint on bottom of clock for exit KEY
- unlock door with key & step thru for

success escape



SPOILERS

sticks
each one goes more or less deep for order
click
4th-3rd-1st-5th-2nd

birds
hint shapes on carpet pointing
bottom-top-top-bottom-top-bottom-bottom-top
click birds
R-L-L-R-L-R-R-L

letter/number box
spell FLASH512
X-X-X-X-X-X-F
X-H-X-X-5-A-X
L-X-X-X-X-S-X
X-1-2-X-X-X-X

clock drawers
(from top to bottom)
8 + 3 = 524 ==> 8-3=5, 8x3=24
5 + 2 = 310 ==> 5-2=3, 5x2=10
4 + 9 = 536 ==> 9-4=5, 4x9=36
3 + 9 = zzz ==> 9-3=6, 3x9=27
627

eggs
(from left to right)
click 4th (red) & 2nd (lime)

wall grid
write 512 with flowers
(numbers without spaces)
X-X-X-X-X-X-X
X-O-O-X-O-O-X
X-X-X-X-X-X-X
O-O-X-X-X-O-O
X-X-X-X-X-X-X

Flash512 you just lost a chance of getting 5 stars for this.
Sorry but being able to skip three or four puzzles in a sequence just by simple A-to-B thinking is a no-no in this game genre...

Besides, I guess nobody ever found out the number to be entered at the rear side of the bed? :))

ΑΩ but you did ... saves me the trouble of giving explanations...

       Anonymous  1/24/15, 3:56 PM  

thx, arby
but don't want to adorn myself with borrowed plumes
in fact, arrie was the one that found out the maths sequence
(see comment at 2:06 PM)

Escaped without installing the star. I got a key that I thought would open the desk, but it was the door key. And I must say that I'm not happy with the new look.

neither am i

disappointing game. :(

disappointing game. :(

I liked the new look. I liked we don't have to drag the objects. The only problem I had was opening the drawers. Thanks, arrie NL.

Easier than before. I like it is not necessary to drag item to use.

Still great graphics, still a good game, but I'm a disappointed that it was too easy. I got the key early on in the game and used it thinking there was another room maybe. I had to go back in and play to do the puzzles I missed. 6 stars whereas before it always got 10.

I liked the game. I liked not having to drag the pieces to use them.

I managed to figure out the drawer code on the second try. I didn't have a chance on the first try because I automatically the right code on the floor grid after seeing which letter came first. Would be nice if the code prohibited getting the piece until getting the clue, like some other games. I don't mind the new format, and in fact am glad that it is large enough for me to see, but except for the numbers code (which wasn't difficult, it was just a matter of simple math and trying several different things), it was far too easy.

I cannot get this game to work! It just shows a blue screen with a G in the center, if I go to the menu screen it will load to the opening room, but then cannot navigate.

didn't need to do a lot of the puzzle/hints and was able to get the escape key, needs to be more challenging.

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