Ichima Music Room Escape
Ichima Music Room Escape 5 is another point and click type room escape game developed by IchimaCaffee. In this game, you try to escape the room by finding items and solving puzzles. Good luck and have fun!
Play Ichima Music Room Escape
Play Ichima Music Room Escape
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40 comments:
push piano chair 2x and click on 3 pics (up) ==> key
found white button in book (in front of chairs in start view)
put button on right speaker
black white code on flute and got stick (behind pic)
use stick on drum near door
hint for piano in book on shelves (left of windows), and color code
tried 4123 on cb (hint places metronome ABCD) but no works
take a look at the shelf with the book for the numbers
ABCD position in tambourine not working (1242)?
Thanks a lot (never thought) !
ocarina behind cat pic (goes on door)
hi seb :)
Hi :)
stuck with tambourine code
The tambourine code is not related to metronome
Out! For tambourine code, think 1234....
I'm stuck looking for the third thing to put on the door. I only have the drumstick left.
Thanks tautau - good one! Very confusing between the 2 clues, but obvious once you look at it right
(get numbers between pairs)
thanks tautau :)
hint
on tambourine look at number between 1 and 1 ==>5
between 2 and 2 ...
Clodagh,
notice there are two 1's in the first column, two 2's in the second etc.
@Unknown, which do you need? The ocarina is hiding behind a picture; the bell and harmonica you have to open safes for.
Aha Just 1 - your clue made it clear for me - thank you!
The ocarina. I must have skipped a picture, I thought I had clicked on all of them. Thanks!
Thanks Unknown - I have it now. I was confused by the metronome letters - they're for the next puzzle!
Ok, I was clicking on wring pixels again. Thanks, out now. :)
Unknown you find the 3rd thing after doing tambourine code (push button) and look behind green board
There are some elegant games around this morning.
im so confused ... how do you open the cupboard with the metronome code?
tried abcd, dcba, and nothing... help!
for those who were as stuck as me ,, the cupboard code is
SP8O0IL63R
I'm missing the third object. I already used the tambourine and opened the box behind the board.
WALKTHROUGH
Zoom in on left music stand and take white knob.
Zoom in on piano stool, click it twice to move it and then you can click an up view. Click the picture and you will see a key fall.
Zoom out and then in to the right of the piano on the floor to pick up the key.
Go left and zoom in on cabinet to pick up book with 'Westminster Quarters' in it. Note Metronome C, the maraca colours, and the numbers that the shelves make.
Go left and zoom in on table. Note Metronome A, and the black and white dot sequence on the recorder.
Place white knob on RH speaker and enter the dot sequence - opens the picture above for a drumstick.
Go left, zoom in on little pictures on the cabinet and take the white thing from behind the LH one - looks like a bike saddle to me, but must be something musical, in keeping with the theme!
Enter maraca colours in LH door. Get a bell.
Enter shelf numbers in RH door for a tambourine.
Go left and unlock the piano. Play the Westminster Quarters music for another key. Note Metronome D.
Go right and unlock middle door for Metronome B.
Turn over the tambourine and go to the safe for it on the wall by the windows. In the first column, look for the number between the 1 and the 1, in the second column between the 2 and the 2, and so on. Enter the code and press the green button.
Zoom out and go right to the open green door by the piano. Zoom in and find the levers where you'll use the metronome hints. Get mouth organ.
Go to the door and hit the drum with the drumstick. Place the three instruments in the door and you're out!
I can't get anything from pictures. There must be a bug. Maybe there is a sequence for doing things.
AHHH the tambourine code was a nightmare! Thanks for the hint, I too used the metronomes and got almost desperate that nothing worked, haha...
great game
>tried abcd, dcba, and nothing... help!
Yes, a great trap! There was a good reason to try DCBA because the '4' on the upper right corner was highlighted somehow, so that it might have indicated to start there!
But I think most of us are too much used to Robamimi's VERY subtle clues - other authors would not think that far ;)
Very good game!
Took me forever to "see" the numbers in the wall cabinets.
I thought sure that the animals, donkey, dog, cat and chicken, on the sheet music paper would figure into a code somewhere.
Over thinking things as usual.
wow, what a game ... thank you mary, tautau and seb for your respective hints. I needed them. Thanks Clodagh for the WT on this great game!
Great game, was stuck at tambourine. Thanks for the clue.
Well done! I love it when a maker takes the time to put great graphics with nicely done puzzles! Thanks for the hinties, folks!
Seb, couldn't have done it without your hint. Nice game! I like that I can get most of it with a little thought without having to search for a WT.
Bach, Mozart, Schubert - what nice pics ☺
thx Clodagh for your WT, albeit I didn't need it
but it's good to have one for ppl playing days, weeks, months or even years after game releasing
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