<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-21527793.post115619504990447845..comments</id><updated>2008-07-22T00:59:59.827+02:00</updated><title type='text'>Comments on Escape Games 24: Brain Hotel</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.escapegames24.com/feeds/115619504990447845/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21527793/115619504990447845/comments/default'/><link rel='alternate' type='text/html' href='http://www.escapegames24.com/2006/08/brain-hotel.html'/><author><name>yalçın</name><uri>http://www.blogger.com/profile/00500112465340350915</uri><email>yaltay@gmail.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-21527793.post-2103630093149288801</id><published>2008-07-22T00:59:00.000+02:00</published><updated>2008-07-22T00:59:00.000+02:00</updated><title type='text'>I'm stuck at hotel computer...</title><content type='html'>I'm stuck at hotel computer...</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21527793/115619504990447845/comments/default/2103630093149288801'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21527793/115619504990447845/comments/default/2103630093149288801'/><link rel='alternate' type='text/html' href='http://www.escapegames24.com/2006/08/brain-hotel.html?showComment=1216681140000#c2103630093149288801' title=''/><author><name>Surf's Up</name><uri>http://www.blogger.com/profile/00935704388468508461</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.escapegames24.com/2006/08/brain-hotel.html' ref='tag:blogger.com,1999:blog-21527793.post-115619504990447845' source='http://www.blogger.com/feeds/21527793/posts/default/115619504990447845' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-21527793.post-115658577223244682</id><published>2006-08-26T11:49:00.000+02:00</published><updated>2006-08-26T11:49:00.000+02:00</updated><title type='text'>im sorry i fogot to  say 'well done u finished the...</title><content type='html'>im sorry i fogot to  say &lt;BR/&gt;&lt;BR/&gt;'well done u finished the game'</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21527793/115619504990447845/comments/default/115658577223244682'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21527793/115619504990447845/comments/default/115658577223244682'/><link rel='alternate' type='text/html' href='http://www.escapegames24.com/2006/08/brain-hotel.html?showComment=1156585740000#c115658577223244682' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.escapegames24.com/2006/08/brain-hotel.html' ref='tag:blogger.com,1999:blog-21527793.post-115619504990447845' source='http://www.blogger.com/feeds/21527793/posts/default/115619504990447845' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-21527793.post-115651723735480910</id><published>2006-08-25T16:47:00.000+02:00</published><updated>2006-08-25T16:47:00.000+02:00</updated><title type='text'>walkthrough++++  Read through the 4 comic-strip pa...</title><content type='html'>walkthrough&lt;BR/&gt;&lt;BR/&gt;++++  Read through the 4 comic-strip pages.&lt;BR/&gt;&lt;BR/&gt;++++  The interactive game starts here.&lt;BR/&gt;&lt;BR/&gt;++++  You (Ed Arnold) are standing next to your ‘Stuff Bringers’ van outside the entrance to the “Brain Hotel”.  You have a package to deliver to “The Botsmith”. &lt;BR/&gt;&lt;BR/&gt; &lt;BR/&gt;&lt;BR/&gt;*** Get the (intermittently glittering) Canadian coin from the fountain outside the front door of the hotel.&lt;BR/&gt;&lt;BR/&gt;*** Get the sticky pennies from the same fountain.&lt;BR/&gt;&lt;BR/&gt;*** Enter the hotel.&lt;BR/&gt;&lt;BR/&gt;*** Talk to the desk clerk until he refuses to allow you to go beyond the lobby area.&lt;BR/&gt;&lt;BR/&gt;*** Exit the hotel.&lt;BR/&gt;&lt;BR/&gt;*** Use the outside white courtesy phone “Help, I’m stuck on the thirteenth floor !” … (The desk clerk leaves his counter).&lt;BR/&gt;&lt;BR/&gt;*** Enter the hotel and use the reception’s computer … find the number of The Botsmith’s room … number 616 … Book yourself (Ed Arnold) into an adjoining room (number 618).&lt;BR/&gt;&lt;BR/&gt;*** Walk to the left.&lt;BR/&gt;&lt;BR/&gt;*** Talk to Impo, the elevator operator … “6th floor please”.&lt;BR/&gt;&lt;BR/&gt;*** Get a can of ammonia from the maid-cart.&lt;BR/&gt;&lt;BR/&gt;*** Knock on the door and enter room number 616.&lt;BR/&gt;&lt;BR/&gt;*** Give The Botsmith his package … notice a label detaching and floating to the floor.&lt;BR/&gt;&lt;BR/&gt;*** Get kicked out of the room by ‘Robot 6’.&lt;BR/&gt;&lt;BR/&gt;*** Enter your room … number 618.&lt;BR/&gt;&lt;BR/&gt;*** Try to enter room number 616 through the inter-communicating door … listen to The Botsmith’s plan to take over this city.&lt;BR/&gt;&lt;BR/&gt;*** Hear the sound of sobbing from room number 616 … so enter.&lt;BR/&gt;&lt;BR/&gt;*** Get the label which fell from the package delivered to The Botsmith … ‘Danger Radioactive’.&lt;BR/&gt;&lt;BR/&gt;*** Talk to the sobbing Robot 6 and hear its plan for you (Ed) to thwart the evil plan.&lt;BR/&gt;&lt;BR/&gt;*** Receive a list of five essential items in and around the hotel to obtain, and bring to Robot 6 … &lt;BR/&gt;&lt;BR/&gt;A 9-volt battery ~~~~ A cellular phone ~~~~ Some plutonium ~~~~ A Quad-C computer chip ~~~~ An airtight insulated rubber vessel in which to assemble the device.&lt;BR/&gt;&lt;BR/&gt;The acquisition of this somewhat bizarre collection of items (in whatever order) constitutes the bulk of this game !&lt;BR/&gt;&lt;BR/&gt;*** Leave the room and walk left to the elevator which takes you down to the ground floor.&lt;BR/&gt;&lt;BR/&gt;*** (The next 2 lines are not  essential for finishing the game … but add ‘credence’ to the proceedings). &lt;BR/&gt;&lt;BR/&gt;*** Walk to the left.  View a maintenance clone attending to items in a closet.&lt;BR/&gt;&lt;BR/&gt;*** Try to grab something, talk to the clone, look around at &amp;/or use anything … nothing ‘works’.&lt;BR/&gt;&lt;BR/&gt;*** Walk right, and continue past the elevator, reception area, and the bar, to the lobby with the large dispensing machine.&lt;BR/&gt;&lt;BR/&gt;*** Get the pail.&lt;BR/&gt;&lt;BR/&gt;*** Use the stuck together pennies with the dispenser (soda machine).  This jams the machine, and causes the maintenance clone to come running to repair it&lt;BR/&gt;&lt;BR/&gt;*** Return left to where the maintenance clone was working on the closet … which is now left open and unattended.&lt;BR/&gt;&lt;BR/&gt;*** Get the green bottle of deodorant.&lt;BR/&gt;&lt;BR/&gt;*** Look at the deodorant … “Caution: highly flammable”.&lt;BR/&gt;&lt;BR/&gt;*** Walk right to the elevator.&lt;BR/&gt;&lt;BR/&gt;*** Talk to Impo … “Take me to the pool”.&lt;BR/&gt;&lt;BR/&gt;*** Fill the bucket with pool water.&lt;BR/&gt;&lt;BR/&gt;*** Return to the ground floor.&lt;BR/&gt;&lt;BR/&gt;*** Walk right … to the very end.&lt;BR/&gt;&lt;BR/&gt;*** Talk to Judge Mental (This is not  essential for finishing the game).    &lt;BR/&gt;&lt;BR/&gt;*** Look around, and especially at the hi-tech wares.&lt;BR/&gt;&lt;BR/&gt;*** Notice the Quad-C computer chip on the table.&lt;BR/&gt;&lt;BR/&gt;*** Take it … You can’t !&lt;BR/&gt;&lt;BR/&gt;*** Use the gas mask.&lt;BR/&gt;&lt;BR/&gt;*** In your inventory, use the ammonia on the pool water. … Sweet dreams Judge Mental. &lt;BR/&gt;&lt;BR/&gt;*** Get the Quad-C computer chip.&lt;BR/&gt;&lt;BR/&gt;*** Return left twice, to the bar.&lt;BR/&gt;&lt;BR/&gt;*** Look at the drinks standing on the bar.&lt;BR/&gt;&lt;BR/&gt;*** Try to get the green bottle of plutonium … “I think I’d better ask that guy behind the bar”!&lt;BR/&gt;&lt;BR/&gt;*** Ask the bartending clone :- but he can’t oblige.&lt;BR/&gt;&lt;BR/&gt;*** Show him your ‘radioactive label’.&lt;BR/&gt;&lt;BR/&gt;*** He gives you a new bottle of liquid plutonium.&lt;BR/&gt;&lt;BR/&gt;*** Talk again to the bartending clone.&lt;BR/&gt;&lt;BR/&gt;*** The guy is only allowed to hand you one specific bottle of drink … it’s a horrible chocolate smoothie.  Take a swig and gag … but keep the bottle just the same.&lt;BR/&gt;&lt;BR/&gt;*** Walk left to the reception area and then out of the hotel.&lt;BR/&gt;&lt;BR/&gt;*** Open the rear door of the van (if it’s not already open).&lt;BR/&gt;&lt;BR/&gt;*** Get the undeliverable package.  It apparently contains some sort of adult rubber toy … presumably the required airtight insulated rubber vessel in which to assemble the device.&lt;BR/&gt;&lt;BR/&gt;*** Reenter the hotel and walk left to the elevator operator.&lt;BR/&gt;&lt;BR/&gt;*** Talk to Impo … “You haven’t seen a cell phone around here, have ya?”&lt;BR/&gt;&lt;BR/&gt;*** He won’t help you until you prove to him that you have a sense of humor.&lt;BR/&gt;&lt;BR/&gt;*** Try any of the listed jokes … none amuse him.&lt;BR/&gt;&lt;BR/&gt;*** Use the chocolate smoothie on Impo … a lot of spluttering and gagging back and forth takes place (slapstick humor ?).&lt;BR/&gt;&lt;BR/&gt; *** OK !  You can have his cell phone !&lt;BR/&gt;&lt;BR/&gt;*** “So where is the cell phone?” … You have to get it from his pants.&lt;BR/&gt;&lt;BR/&gt;*** But how ?  “They don’t call me ‘magic pants for nothing!”&lt;BR/&gt;&lt;BR/&gt;*** Use your Canadian coin on Impo … he eventually gives you a cellular phone.&lt;BR/&gt;&lt;BR/&gt;*** Talk to Impo … go up to 6th floor and enter your (Ed Arnold’s) room, number 618.&lt;BR/&gt;&lt;BR/&gt;*** look at bearskin rug and notice the static electricity sparks when you walk on it.&lt;BR/&gt;&lt;BR/&gt;*** In Inventory, open the bottle of deodorant.&lt;BR/&gt;&lt;BR/&gt;*** Walk on your rug …the highly flammable open deodorant is ignited by the sparks.&lt;BR/&gt;&lt;BR/&gt;*** Notice the red warning light which is blinking behind Chuck the Plant in the corner of the room.&lt;BR/&gt;&lt;BR/&gt;*** Move Chuck. &lt;BR/&gt;&lt;BR/&gt;*** Look at the smoke detector which was hidden behind the plant.&lt;BR/&gt;&lt;BR/&gt;*** From inside the smoke detector, take the 9-volt battery.&lt;BR/&gt;&lt;BR/&gt;*** Enter room 616.&lt;BR/&gt;&lt;BR/&gt;*** The undeliverable parcel needs a LOT of force t open it :-  give  it to Robot 6 … it provides a large inflated rubber doll.&lt;BR/&gt;&lt;BR/&gt;*** Talk to Robot 6 and tell him you have all five items to stop The Botman from carrying out his evil plan.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21527793/115619504990447845/comments/default/115651723735480910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21527793/115619504990447845/comments/default/115651723735480910'/><link rel='alternate' type='text/html' href='http://www.escapegames24.com/2006/08/brain-hotel.html?showComment=1156517220000#c115651723735480910' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.escapegames24.com/2006/08/brain-hotel.html' ref='tag:blogger.com,1999:blog-21527793.post-115619504990447845' source='http://www.blogger.com/feeds/21527793/posts/default/115619504990447845' type='text/html'/></entry></feed>