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Truelove 2 Walkthrough

Truelove 2

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[REPLAY] True Love Episode 2 - The Journey of Love is the second episode of Truelove Episode 1 point and click adventure game created by Lacta and Emphaze, the same designer of Milkogame, which we have played before. Like the first one search and find items with clues to finish the game. Good luck and have fun!

Update: Let's replay this game, while waiting for new games!

Play Truelove 2

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15 comments:

Hi all, don't remember this one.

hey, knot!

Nah, not for me.

ditto. . .

       Anonymous  8/15/10, 7:06 PM  

Pass on this one for me too :(

Give them my email address? Don't think so.

you don't have to give you email address. Just sign in as guest (so just click on next all the time).

it's a nice game. Had to search for a walkthrough, because i can't do it on my own.

at the middle of the game you need to register... odd :(

After the last one I'm not even going to attempt this, they're far too frustrating!

TRUELOVE Episode 2 Walkthrough:

Note: This episode is fairly buggy. I've tried to point out the bugs I've found, but there may be some I've missed. Also, keep in mind that if you forget an item, the game will not permit you to continue to the next stage until you get it. Whenever your character is interested in an area, see if you can't use any of your items on that area or go to that area to use an item.

Stage 1: Egypt
Above the Valley

Click on the red sled. You will slide down the dune into the valley.

Beside the Sphinx
Get:
ALL FOUR red-and-white umbrellas
the ancient stone (at the bottom of the steps, in the corner)


Take the upper-left arrow to go to the camel.

Camel Parking
Get:
the chisel from the bowl
two gray stones from the ground


Tie the camel's rein (string) to the stone nearby.
Drag the minidisc player to the camel and turn it on to get her moving.
The stone will be pulled away, revealing a crevice.
Get:
the blank papyrus
2 diamonds
Head up and left again to the airport screen.

Airport
Get:
the sticks (by the overturned barrel)
the paint and lubricant (by the nose of the plane)
the rope (just inside the hangar on the left)
the hammer (on the ground, below the rudder of the plane)


Talk to the pilot to confirm he's a jerk, then go back down to the Sphinx.

The Strange Pedestal

Talk to the Professor.
Go around the pedestal to the Sphinx itself. (A little buggy. Go around the left side.)

The Entrance to the Sphinx

Examine the hieroglyphics carefully. (NOTE: Try to copy down the first two rows of hieroglyphics IN ORDER. If you want to figure out a later puzzle on your own, they are KEY.)
Go back to the pedestal.

Riverbank
Get:
the empty bottle
the scythe
some wheat

Use the scythe to cut some bamboo canes.
Fill the bottle with river water.

The Strange Pedestal

Go to the pedestal, and get a close-up of it.
Combine the two smooth stones in your inventory.
The pedestal depicts four elements: Fire, Nutrition, Water, and Earth. Put the sticks on the Fire corner, then use the stones on the sticks. (DO NOT PUT THE STICKS DOWN IF YOU DO NOT HAVE THE STONES! YOU MUST BE ABLE TO LIGHT THEM AS SOON AS YOU PUT THEM DOWN! If not, they'll vanish next time you mess with the pedestal. This is a known game bug.)
Put the water on the Water corner.
Put the wheat on the Nutrition corner.
Put the ancient stone on the Earth corner.
Put one of your two diamonds (only one of them fits) in the center of the pedestal.

Beside the Sphinx

Combine the 4 umbrellas in your inventory. This is buggy, only certain ones will join at first although they're identical. Try all combinations til you've combined all four.
Secure the bamboo canes to the 4 combined umbrellas.
Tie the rope to the bamboo and umbrellas, and voila! Trampoline!
Use the trampoline to the right of the place where all the umbrellas were, right next to the Sphinx.
Jump up the trampoline to get to the head of the Sphinx.

Atop the Sphinx
Get:
stick (DO NOT PUT IT BACK DOWN! You need it, and if you set it down you will not be permitted to pick it up again.)

Notice that panel at the lower left of the Sphinx's head when you first get up there? Use the chisel, and then the hammer, to crack it open.
Use the torch on yourself to get its batteries out.
Put one of the batteries in the open panel.
Pick up the chisel.
Use the upper right arrow to get in the Sphinx's face - literally.
Put the remaining diamond in the Sphinx's forehead. Get back on its head and jump back down onto the trampoline.

The Entrance to the Sphinx

Go to the hieroglyphic tablet in front of the Sphinx. Touch it, and it will slide away to reveal a dark, arrow-filled tunnel. (If it doesn't, you forgot to pick something up. Make sure you've gotten everything.)
Try to enter the tunnel. You'll see why you can't.
Grab the unlit torchlight just to the left of the entrance on the way in.

The Strange Pedestal

1. Use the burning sticks to light the torchlight.

The Entrance to the Sphinx

Put the torchlight back in its place.
Click around the tunnel until you get another view of the newly lit tunnel, from behind your character.
Drag the frying pan to your character to use as a shield against the arrows.

Inside the Sphinx

Contrary to what you might think, the room is NOT too dark to go anywhere. Move left and use the down arrow at the end of the shadowy platform to take the lift down into the Sphinx.

The Control Panel

You'll see a dark control panel.
Drag the battery to the compartment on the left to light things up.
Put the stick in the slider at the bottom left. Pull it down.
A group of 9 images appear - all from that hieroglyphic tablet! Click on the panels to change the image. You need to put them in order: You in your apartment, by the lift, getting a package from Mr. George, meeting the parrot, getting the gun with "dartth" from the dude, making the Captain dance, hitching an umbrella ride on the Metro, "borrowing" the statue, on the boat to Egypt.
The panels will slide away to reveal an ancient object. Take it.
Pull the stick/lever down one more time. Go back up.

Inside the Sphinx
Get:
bow and arrow

Above the Valley

Marvel at the view. WOW, what a drastic change!
Combine the ancient object with the statue from Episode 1.
Click back on the Sphinx.

Beside the Sphinx

You will be standing with the Professor. Talk to him.
He'll do anything, eh? Give the Prof your mobile phone to call the pilot.
Move one screen away, then come back. The pilot will be hanging out there now.
Take the mobile phone back from the Professor.
Go left to get back to the aerial view of the valley.

Above the Valley

Click at the top left of the screen to return to the airport.

Airport
Get:
gimlet (on the plane)
sandwich (on the plane)

Give the camel the sandwich to get your minidisc back.
Hop in the plane. (If you can't get in yet, make sure you picked up EVERYTHING left over.)
Once in the cockpit, pull back on the throttle.
Click on your destination - Peru. Sit back and enjoy the ride until... well, you'll have to make an unscheduled stop.


Stage 2: Mexico
The Runway

The parrot will touch down. Talk to him, get confused at the images he's spouting.
Go south, into town.

In the Street
Get:
carpet (hanging out of window)

Tequila Bar
Get:
tequila shot (from bartender)


Talk to the bartender and try to drink the shot. Bleahh!
Make a deal with the bartender. Go out back through the bead curtain.

Behind the Bar
Get:
pick
pruning knife
basket
some tequila (use the shot on the barrel)


Put the carpet down on the now-cleared table. Use the paint on it to make a sign.
Take the "flyer carpet." Ha ha. Go back around to the front of the bar.

In the Street

Hang the "flyer carpet" outside the bar.
Put lubricant in the tequila shot.
Now this is tricky: give the tequila/lubricant shot to the sleeping guy.
AS HE'S DRINKING IT, whack him with the frying pan. THAT will get him out of his seat.

Tequila Bar

Go back inside and talk to the bartender. He'll give you a barrel for free.
Go down to the basement (the arrow by the barrels).

Basement
Get:
red funnel
barrel of tequila

The Runway

Use the funnel on the plane, then the tequila.
Hop in the plane and pull back the throttle.
NOW we can go on to Peru!
Stage 3: Peru
The Bridge Crossing
Get:
rubber (off a tree on the other side of the bridge)


Cross the rope bridge. It will break and your bag will fall, that's unavoidable, deal with it.
Take the pick off the bridge.
Head right, to the next screen.

Outside the Pyramid

Don't waste time admiring the pyramid just yet. Go to the open field where you "can see clearly from here."
Use the pick on the field to dig a rut.
Then use the rubber on the rut. Ta-da! Instant bungee cord!
Take the bungee cord and go back to the bridge.

The Bridge Crossing

Get on the bridge and look down to get a view of the chasm.
Drag the cord to the bridge.
Click on the part of your bag's strap that is hidden by grass. Your character should be able to bungee down and catch it. (If you miss, try, try again!)
Go back to the pyramid.

Outside the Pyramid

Climb to the top. Notice that the door is locked.
Notice, too, that the silly monkey bouncing in the trees has the key. (If she's vanished, take it for granted she has the key, okay?)
Move to the right side of the top level (your character will go "Hmm..." there, which usually means the area's important).
Drag the bow and arrows to your character.
When the monkey reappears again, wait for her to get front and center. She'll hold up a banana, then you'll be able to click on her.
You're a lousy shot, though, so you'll have to shoot two Lacta bars and that bat out of her hands before you click on her a final time and she holds up the key in defeat. Notice where it lands.
Go back to the totem at the lower left of the screen. The key landed at its base, just to the right of it.
Grab the key and return to the top of the pyramid.
Use the key on the locked door. Then go in through the door.

Inside the Pyramid

Wait, those symbols look familiar! Use the whistle to call the parrot. (If he doesn't come, go over by the vase and use the whistle.)
Talk to him and get the sequence of symbols to push.
The sequence is laid out on the floor like this:

-- 1 - 8
2 --------- 4
7 - 3 - 6 - 5


A trapdoor will open in the floor. Step on it to go down.

Beneath the Pyramid

Go over to the round depression in the floor behind the totem. Put the ball in it.
Kick the ball. The totem's mouth will open, but you can't reach it.
Use the pruning knife on the basket to make a makeshift rope.
Use the rope on the totem's mouth.
Pull the rope to get the object.
Combine the object with the statue and Egyptian artifact.
Press in the heart shape in the totem's belt to open a door.

Outside the Pyramid

Go back to the bridge.

The Bridge Crossing

Cross the bridge and get back in the plane.
Inside the cockpit, pull back the throttle.
Next stop? Greece...
Stage 4: Greece
Inside the Plane
Get:
cloth
length of wire
axe


You have to jump, but don't panic.
Drag the cloth to your character. (The cloth does NOT disappear, it becomes your parachute.)
Use the axe on the barrel to make skis.
Take the planks from the splintered barrel.
Use the planks on your character.
Use the wire on your character to secure your "skis."
The up arrow should be viable now. Click it to jump out of the plane. INCOMING!

The Oracle

Once you're on dry land again, examine the oracle of gibberish in the floor. Go to the right.

The Crumbling Wall
Get:
soil (left of the screen, beneath the bush)


Notice those two diamonds carved into the rock? Hey, looks familiar.
Walk over to the inscription of the diamonds and use the pick to hack the rock open.
Get:
2 diamonds
Go left.

The Stone Circle (no, not THAT one...)
Get:
stone (on the right side of the circle, near the rocks that surround it)

The Oracle

Use the soil on the oracle.
Put the empty papyrus down on the soil.
Use a stone on the papyrus to rub the message through.
Take the newly copied papyrus. Read it.
Go left.

The Stone Circle

Put one of the diamonds in one of the two holes on either side of the small pedestal. They're not identical, so if one doesn't work, try the other.
Stand on the center pedestal, which spins you around.
Drag the combined "wand" of the three artifacts you found to your character.
Now THIS is out of this world... literally...
Stage 5: The Moon
The Tinfoil Room

You're in a darkened room, but you should just be able to make out a column at the center left. Click on it to switch on the lights.
Use your TV remote on the right-hand wall.
A series of numbers and letters will appear. Use the copied papyrus to input the correct key code: 18A09B70A
Take the space suit.
Exit out the hatch.

The Moon's Surface

Once outside, use the TV remote on the door at the upper right.
Go around the chasm and cross at the narrowest spot to get through the door.
Go through the door.

Holographic Fun

Click on the circle at the center of the room.
If nothing immediately happens, move your character more to the center. A hologram will light up.
Click on the hologram.
Click on the Moon. It will change to a heart. Click on it again (a square), again (a diamond), and one more time (it's round again).
NOW you should be able to click on the Earth just to the right of it.
ZAP! Here we go again....
Stage 6: London
Atop Big Ben

Walk to the far right of the screen. You will see a trapdoor.
Use the gimlet on the trapdoor to open it up. Go down.

Inside Big Ben

You're locked in, so you have to resort to sabotage. See that small gear near the top back that your character says "Hmmm" when she looks at it?
Use the chisel, then the hammer on it, to knock it free.
NOW you can take the left exit to leave. (NOTE: This is buggy as anything, it's the game, not us. You SHOULD be able to go down there, but if not, DO NOT RESET YOUR CHARACTER POSITION. This will glue your character's feet to the floor and get you stuck. It's a bug. Just keep trying and you should be able to get down that hatch.)

The Streets of London

Once back out on the street, go down.

The Red and White Club

You'll be outside the Red and White club.
Talk to the bouncer.
Show him that wrapper with a phone number written on it. He'll let you in.
Inside the club, look around... hey, that person down at the bottom right looks familiar! Why not go TALK to your true love already?
Watch the end sequence.

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