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B714 Escape Walkthrough

B714 Escape

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Another game from the maker of Ray's Room game. You are in like the computer laboratory room and you have to search to find items and clues, so using them at escaping from that room.

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3 comments:

       Anonymous  8/24/06, 5:04 PM  

B714 Escape walkthrough:

1)click the three parts of the bed, noting the contents of the piece of paper.
2)click the bed pieces in reverse order, to put them back down.
3)Click the tail of the dog, and take the key within and use it to open the drawer, getting the screwdriver. Also, click elsewhere on the dog to lift it up for another piece of paper.
4)Open the bottom right drawer on the bed, and make it look like the calander. You may have to click on individual squares to rotate them, as well as moving them in the grid.
5)take the item below it, and make a note of the note below it. It is the major clue for the code.
6)Moving right, click on the right painting. You need to get all the dots flattened. Just keep at it, using the arrows to shift those rows appropriately. Work toward getting an L shape in a corner.
7)Take the items, and check under the cushions for another paper.
8)moving right again, take the nub protruding from the third red pillar. Also, move to the left of that, getting a DVD ROM from amidst the other dvds. Also, look at the note ontop of some more DVDs to the left, and under the two bears on the floor.
9)In the drawer under the TV, there's a hammer and Crowbar. Take them.
10)moving right again, you're at the computer. Solve the box puzzle to the bottom left of the computer by "popping" them all out at once. i suggest mapping what each one does.
11)take the dvd and click again, revealing a secret compartment with a key.
12)Use the two keys in your inventory to open two of the three drawers, and the screwdriver to open the computer.
13)Take a wire and read the note from the computer.
14) using the hammer, open the middle drawer and punch a hole in the back, taking a wire from the hole.
15)also, take the battery from in between the two leftmost struts of the monitor. Put both batteries in the keyboard.
16)going back to the first screen, pry off the board with your crowbar, and attach the handle in your inventory.
17)Now, click the briefcase on the left bottom drawer. Using the codes from the pieces of paper, you can figure out the code If you need more help

the code if based on two things. the element determines the order, and which letter to use for each word. to convert from letters to numbers, run diagonally left-up on your keyboard from the letter to see which number it corresponds to


18)Take the key and cable within.
19)go to the TV. Combine one of your cables with the DVD player, and one to the TV. Turn them both on.
20)open the dvd player by clicking on the tray. Put in the dvd rom. close it. Click the red button. Then remove it.
21) go back to the computer. Use your new key to open the top drawer. You should get a deck of cards and a razor.
22) While you're here, use the cable on the tower of the computer. Push the power button. You'll come back to this later.
23) go back to the paintings. Use your razor on the left one. Then turn off the lights, and return.
24) now, go to the computer again. click the monitor, and type in what you saw, except with a K before the second word, and click OK twice.
25)Now, go back to the computer, install the DVD drive in the computer by dragging it there. Then click the door to open it, and put your burned DVD in it.
26)Getting closer to the end now. Go back to the room with the paintings. Take the deck of cards, and put them on the table. Figure out which four are out of order by

Starting with the first card, write out the cards until you reach it again. Then start a new row under it, starting with that card. You should end up with four near-identical rows. Find where the mixed up cards are, and there should be one of each suit.


This is the code to the card briefcase in the computer room.
27) open the briefcase and take the weights and black light flashlight.
28) now the weight puzzle. Set your weights on the platform to the right of it. Then click it. Given that the smallest weight is 1, map all the possible combinations, 0-24, to a number.
29)now, turn the lights off, and take your black light to the plaque underneath the painting you slashed. These numbers tell you which six of the symbols you just mapped to look for, and press in that order.
30)I would suggest taking a screenshot of the image from the TV, and the computer, as references here, which can be done by hitting the prt scrn button, then opening paint, and clicking paste. Go to the main door, now, and map the corresponding colored symbol, to the door symbols, via the TV, and you're out.

*eeehhhh* what are you writing about? It´s a computerroom, not a bedroom.......

ta da! found this on another forum.



From the starting point: Turn left and open the middle cabinet. Take the seed-like thing then go left. Open the left cabinet and take the rod / cue stick. Turn left and zoom into the server shelf. Click all four buttons (you should hear a sound for each). Go to the next row (3xleft). Search behind the monitor with the red chair in front, there is a doll. Select the doll then click the green-framed button beneath the inventory. Now you should see a close up of the doll. It's missing an arm... select the seed-like thing and click on the doll's shoulder - the arm is reattached.

Go left (2x) and pick up the stick from beneath red chair (beside the sink). Turn left again and pick up a worm which is between the left-most tower and table leg.

Left again and examine the bookshelf. Take the yellow bottle. Turn left and check the top of the upper shelf - take the glass. Now check the bottom shelft. There's one spot in the bottom right corner that lets you zoom in. Take the milk carton and the photo from beneath the left-most black file holder.

Now you should check the sink. Someone has written "900cc" at the drain. When you check your items you'll notice that the bottle has 1800 cc, the glass 1100 cc and the milk carton 700 cc. Yes, now it's up to you to make the glass contain 900 cc. When checking these three items you will see that the glass and the carton are empty (only one figure shows up). But the bottle is full (showing 2 x 1800 cc). If you do not want to figure it out for yourself: simply check the right side of the blackboard, there's the solution.

Now your glass contains 900 cc. Go ahead and pour it down the drain. Zoom out of this view and zoom in again. there should be a golden key in the sink now. Take it and use it to open the large drawer under the desk (1x right). Take the spool of wire.

Now use the photo on the webcam (2x right). The monitor comes to live but wants a password. Here the doll comes in handy. Type any four numbers and click enter. The doll's eyes will help you: red eye means correct number in correct place, green eye means correct number in wrong place. From here on you have to work it out for yourself. Especially since the code changes with every new game! After finding the correct code you'll get a silver key.

Back to the desk and unlock the drawers on the right, getthe hammer head from the middle drawer and the fish hook from the bottom drawer.

Combine the rod / cue stick, the spool of wire, the hook and finally the worm. Combine the stick with the hammer head.

Click the window left of the desk and use the hammer. Use the fishing rod on the window. You'll catch a bird in a sack - this may take a little, click on the wire when it starts shaking. Use the bird on the window. Finished!

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