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Geoffrey's Quest
Geofrey's Quest is another point and click type adventure game created by Pavel Lubanski. In this adventure, you try to help Geoffrey and his girlfriend to investigate a strange island. Good luck and have fun!
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Posted by yalçın
34 comments:
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Sharron, I had the same problem, it's just a design flaw in the game. I was about to post and get mad, but then i clicked the left drawer and for some reason it opened with a key I didn't know I had. Why does the game taunt us with "you and I both know you you have no idea what the combination is"? I just saw it!
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I made a WALKTHROUGH... I don't know how to hide it... but here it is..
1. Click on the pile of dirt. You get a pair of gloves.
2. Click the water. You now get a shovel.
3. Use the shovel on a rock near the skull, the little one that's under a bigger rock. You discover a hole.
4. Click on the hole, you get a key.
5. Use the key on the chest. You find a ladder.
6. click it.
7. Click on the ground near the skull, at the left site. If it doesn't work, try clicking around there. You should now have the ladder set there.
8. Click on the bone near the water.
9. Click on the ladder. The bone should now appear as another step.
10. Click the ladder again. You'll go to a little house.
11. Click the rake.
12. Click the leaves at the right side of the path. They'll discover something, take it. I'ts a candel.
13. At the window, there is the candle you need for the support you just picked. Click it.
14. Take the little rock at the left side of the path.
15. A bird will pass. Click at it to make it remain still.
16. Click again to throw the rock at it. It will fall to the floor and leave something next to it.
17. Take it, you'll light the candle.
18. Click the right side from the house to go to another screen.
19. There is a little yellow thing lying in the grass, at the right side. Pick it.
20. Use the key at the right side from the cabinet. Get the lamp.
21. Click at the hole from the gutter. You'll get a knife.
22. Click on the left side from the cabinet. You open it, and get another key.
23. Use the key on the garbage can. There's a srewdriver inside, looking like a hotdog. Get it.
24. Use the screwdriver on one of the screws from the vent. Get in the vent.
25. Take the cane next to the bookcase.
26. Click the blue vase on top of the drawers to make it fall. Pick up the lighter out of it.
27. Use the lighter on the weird yellow thing on the table. You get a key.
28. Use the key on the cabinet from the bookcase. You get to see a paper. Click on it to get a code.
29. Click on the combination lock from the drawer, which is next to the vent, where you got the lighter from. It opens.
30. Close it again, and click on the drawers from the table. Get the scissors.
31. Write the code down you get to see when you click and don't release the mouse on the paper in the third drawer from the table. It's K23JJ9G.ç
32. Use the scissors on the painting cord that's on the wall. A book in the bookcase falls down and shows a key, and the painting falls to show a safe.
33. Take the key to open the safe. Take the meat that's inside.
34. Insert the meat in the hole from the bookcase. Click the meat when it's there. You'll find the prison door.
35. Click on the thickest bar from the prison door window. You'll get closer and see a key. Take it.
36. Use the key on the little electric box next to the door.
37. Click on the right inside the box with wires, and get a pin.
38. Use the pin to open the middle drawer from the table. You'll find some gloves. Click on them.
39. Get the little stick on the table, a pen.
40. Insert the pen in the outlet. The prison lock will fall off. Click the door to get inside.
41. You'll get a message. Click on the weird keypanel next to the second prison door. You'll get three options. Choose the last option.
DONE!!
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continuing the walkthrough
40. Insert the pen in the outlet. The prison lock will fall off. Click the door to get inside.
41. Read the note and then take the key from the dead man's hand
42. Use the key on the left door and go into the hall
43. After seeing the sleeping guard, go into the right door (bathroom)
44. Open the cabinet over the sink and get the yellow plug
45. Put the plug in the sink and turn on the cold water
46. Go back into the hall and see the water disappears under the rug
47. Click the rug and see the trapdoor
48. Go back into the bathroom and take the razor from the cabinet over the sink. (It is too dull the kill the guard)
49. Use the razon on the right bathroom cabinet and get the scissors
50. Go back into the hall and kill the guard
51. Take the key hanging from his waist
52. Use the key on the trapdoor
53. Click to open the closet door
54. Take the knob from the shelf
55. Use the knob on the gray part of the radiator to warm the room
56. Unplug the fridge to defrost it
57. Take a bottle from the fridge
58. Throw the bottle at the glass-encased lever
59. Pull the lever
60. Turn right and get the key on the red string from the pegboard over the workbench
61. Use the hammer to straighten it
62. Turn left 2 times and use the key on the heat box
63. Enter the code from the desk drawer that you found earlier -- quickly!
k53j
64. After entering it, hit okay and rescue Jen
65. Learn your rescue was not to be.
If you want to more escaping fun, try Escape the Museum 2 game.
Too EASY! Cant really do anything wrong here...
(WOOHOO FIRST!)