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Luxate Walkthrough

Luxate

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Luxate is a new point and click type adventure game by Achilles015. A lone astronaut is pulled through a wormhole; what awaits him on the other side? Good luck and have fun!

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44 comments:

great a new game!Thanks Megi :D

mm..playing this game, and beiing on the telephone dont works...

ok burned the wooden thing..

done some thing with the woodenrest stuf in the white bowl

oh no work is calling,,,try later again

it is later...put the 3 stufs in the bottle..work...

oh and put the bottle at the door inside of the boat (restricted)

haha..still here...make fire with the bottle and the ..the thing you need for fire...forget the name of it

wow door exploded

Bad end. Need to find more anomolies.

oh now I can go in the floor after doing some things

whoo hoo!!!

did you find the code?

@redeyejedi, did you find the code?

o dude im stuck i burned the log and have a radio thing but i cant do anything else?

power of posting didnt know i could go into boat again lol

       Anonymous  9/1/09, 1:05 AM  

Check note near painting for clues to code

stuck again grr. have ground up ash and match clicked flask and got another anomoly thing... lost

found key in book.
fire in the way of door with hand
found someting like an oilcan?
stuck

bleah I died!

       Anonymous  9/1/09, 1:10 AM  

@ rocker check the crumpled up note on the floor on floor next to table

Code is 12 6 3. 12 of Christ's disciples, 6 rings of Saturn, 3 musketeers. I may be off one give or take on the rings of Saturn. Punch in 1st, 2nd & 4th nos, in first.

i did.. but i got the match to light... not sure what kno3 or s is.... help?

       Anonymous  9/1/09, 1:12 AM  

There are 7 rings on saturn

       Anonymous  9/1/09, 1:13 AM  

the kno3 and s are on the table lift them and place in flask

Ha!!! found out you have to move the papers rofl.. not just click them

Thank you, 1273 then.

aww i died rofl

does anyone know what the last anomoly is?

hahaha got them all and haha hes dead rofl

What Is The Code. I Cant Figure It Out!!!!

This comment has been removed by the author.

so, what did u do with the bottle from the safe?

nvm, im out, good end

out with good end. anomalies:
-stars in first scene
-torch
-letters of the ship from the outside
-chemical table
-titanic flyer in restricted door's table
-footprints on the outside

       Anonymous  9/1/09, 3:45 AM  

I am stuck. I have all the rooms in the ship open. I have the note for what to put in the flask and the titanic flyer.

       Anonymous  9/1/09, 3:58 AM  

I finished. I think I survived. So why do I have to stay there? Lol.

       Anonymous  9/1/09, 4:05 AM  

To get the good end you have to have all 6 anomalies. They are listed above in comment number 35.

       Anonymous  9/1/09, 4:14 AM  

How I can take the bottle ?? I make Gunpowder and get it in the bottle, but I can`t take it.

       Anonymous  9/1/09, 7:24 AM  

I can't seem to get the first anomaly, the "stars in the first scene one." I can't click on any of the stars....

       Anonymous  9/1/09, 7:27 AM  

Nvm. POP. The stars are actually in the first scene on the planet's surface. I thought it was the first scene in the game.

Click the switch that has the arrow pointing to it
His the jettison button
Click any star once on the planet to note your first anomaly (the stars are out during the day)
Go left
Take the log
Click the torch (see the wind isn’t right)
Drag the log to the torch to burn it and get charcoal
Go right 2 times
Click the rusted ship’s name (see the ship shouldn’t be in the middle of the field)
Go inside the ship
Click the table (see the table is much newer than the ship itself)
Click the crumpled paper on the floor
Click the paper in your inventory to read the instructions to make gunpowder
Drag the ingredients on the table (KNO3 and S -- potassium nitrate and sulfur) to the metal flask
Drag your large pieces of charcoal to the mortar and pestle to grind them
Add the ground charcoal to the flask
Take the match on the table
Go right and see a door with no lock to open it
Light the match on the textured surface on the bottom part of the door
Place the gunpowder flask on the floor in front of the door
Add the match to the flask to blow a hole in the door
Go inside and take the brochure from the table
Read the brochure by clicking it in the inventory (see the makers didn’t have any clue what the Titanic looked like)
Open the top right desk drawer and get the key card
Leave the room and go right
Use the key card
See the moon and sun picture on the wall. Click it to turn it all yellow.
Push the button to open the floor
Go downstairs
Click the hand print to see the fire-based door protection system
Go left
See the locked cabinet and search the books for the key (only one is clickable -- the red book)
Drag the key to the cabinet and get a valve
Go right 2 times and see the paintings (only one is clickable -- the stars)
Click the paper on the wall for the clues to the code
Disciples 12, rings 7, and Musketeers 3
Enter the code in the safe and get the liquid nitrogen
Combine the valve and nitrogen bottle in your inventory
Go left and use the nitrogen to cool the fire (I’m pretty sure you can’t freeze flames, but just go with it)
Go inside and take the gun
Go outside
Click the footprints (and note that you are not on Earth)
Click to move forward through the trees
Watch the end movie (and wonder why the guy who was watching you on the TV and lived on that planet didn’t know what was up better than you)

that should read HIT the button. Sorry for the typo

       Anonymous  9/1/09, 1:27 PM  

Thanks kitkatfox. Wonderful walkthrough - as usual!! Interesting game - different.

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