Escape from Cocody Island
Escape from the Cocody Island is another new point and click adventure type escape game created by ThomSip from Daa-Studios and sponsored by EscapeGames24.com. In this game, you are trapped in Cocody Island and you try to escape the cocody island by finding items, using them on right places, and solving puzzles. Can you able to escape the island? Good luck and have fun!
Play Escape from Cocody Island
Play Escape from Cocody Island
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19 comments:
anyone here to play with?
hi kkf! I'll give it a try
hmmm..their idea of tasty-looking and mine are not the same. They have been on the island too long
lol "eek, a crab!" they're obviously not from the Chesapeake Bay area!
hi zoz!! Nice to see a live person!
the fish looks like a blow-toad to me.
I don't know how "live" I am, but I'll try!
I made a slingshot, but can't seem to load it with the rock...
(feels guilty for not liking to eat crab. I blame my parents who were both from out of state)
Easy game. I had a bit of a struggle to use the rock with sling shot
@zoz I could finally load it after cutting the bamboo with it. It was a bit touchy to get it to load.
doh! finally noticed that the rock had "a sharp edge" and cut the bamboo. Nice to see you again, @kkf, even if for a short time
btw, I just tried the cat/bat/orange game again and didn't get anywhere. Maybe you can solve it using Xenon's clue about the arrow keys...
@zoz I played it after his clue. If it was meant to help, it went over my head. Then again, I'm short so that's not hard ;)
lol @kkf, at least the cat is cute ;o)
I electrocuted the poor thing, though
Where the Heck is Cocody Island - Through
- go right (after clicking on everything and reading the descriptions)
- take the string from the trunk of the palm tree (looks like a bowling ball tree to me, but what do I know?)
- take the "rock that looks really sharp" from the left side of the screen
- move right and pick up the Y-shaped twig
- press Spacebar to view inventory and add string to twig to make a slingshot
- go left twice
- take sharp rock from inventory and use it to cut some bamboo
- move right twice and place the bamboo on the beach
- move left and pick up the rock with a "really sharp point" from beside the little tree
- view inventory and see that you still have one bamboo stick. Add the "sharp pointy rock" to it to make a "powerful spear".
- move right and spear that "really tasty looking fish"
- move left twice and feed the fish to the crab, then take the seaweed
- move right and load the sharp rock into the slingshot in your inventory, then shoot down some leaves from the palm/bowling ball tree
- move right and finish making your raft:
--- use the seaweed to bind the bamboo sticks
--- use the spear to make a mast
--- use the palm tree leaves to make a sail
- click on the raft and sail away!
Sail away, sail away, sail away
Let me sail, let me sail
Let the Orinoco Flow
The fabulous duo!!!@zoz and @KKF
Always loved that song...was a big fan of Enya from her beginnings with Clannad...
And again, a case where the comments are superior to the game...lol
@nokra lol I like her, too. :) belated Hi!
Hi people
I was wondering if anyone could give me some constructive feedback on this game.
Cheers
Thom Sip/Daa-Studios
Hi Thom/Daa-Studios,
First of all thanks for making a game and giving it to us.
In my humble opinion the game is ok, but you want some more feedback I guess.
- Well, personally I don't like it when I can't see my inventory and have to push a key to see it and/or to use things. And (Not important at all) but I like it if the direction arrows are on the sides of the screen instead of at the bottom.
- Some codes to crack in a game makes it more fun and a bit harder.
- Zooming in on things to do things you couldn't do zoomed out are also fun and more challenging.
- Finally; Giving everything a name (or even what to do with something) when you hoover over it with your mouse, makes it too easy. For example; the darker spot on the sand was hint enough to find out that's a good spot to build a raft. And not giving away that you have to tie the bamboo together would make the game harder and in that way more fun.
But anyway it certainly wasn't a bad game. No bugs (and that makes a game already great), logical and good graphics, but like I said; imho it could have been more challenging (and maybe longer).
Anyway, thanks for the game and hope to see more of them in the future.
Hi Thom/Daa Studios: I liked this game! It was very logical, and I like the graphics, too. I don't mind where the arrows are. I think, agreeing with small_tool a little that you might want to have a turn on/off hints option for people who want to play without the comments. But I really think you have a great talent and should definately continue with making games!!
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