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Suzuki Escape Walkthrough

Suzuki Escape

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Suzuki Escape is another new Japanese point and click type room escape game. In this escape game, again you are locked in a room and you try to escape the room by finding items and solving puzzles. Good luck and have fun!

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72 comments:

good morning! :D

got a note. Can see 23 and 9 or x9. Not helping though.

wire or stick thing on top right of window.

23x9=207 and it's room 207, so where's my hint for the lock? :s

got it. Where is everyone?

hi. Green egg looking thing behind toilet (left side. Sort off note inside.

       Anonymous  2/13/11, 4:23 AM  

Mkanda, got the same as you. Do you have the number?

thing behind loo with device inside

Hi, i have note and wire and stuck.

what´s from goe?

       Anonymous  2/13/11, 4:27 AM  

Tab-key works. Green egg looking thing under toilet left side.

The code for 1st lock



SPO2319ILER

Thanks for the thing behind the toilet! Didn't see that.

why 2319?

       Anonymous  2/13/11, 4:29 AM  

use stick to open the door

Thx mkganda !!!

memory card for egg in tub. Red key in food from pot on stove.

Device goes in socket under table.

@roberto I don't know. I just saw the 23 and the x9 on the note which was 207, the name of the room. 207 didn't work so I just tried replacing x between them and got it on 1. :)

These chemical references are really intimidating me. :s

Timed game?
My game finished sudenly.

Oh no!! I think I blue up! Don't do anything with the final door until you know what to do! It was either that or messing with the device.

I died.....i will not start again...language barrier is too big.

lol *blew ...that's embarrassing.

@roberto Maybe you're right in which case we need to figure out which wiki page that book is referring us to.

used the red key, used it but now i have to switch a lot of buttons. Don't know the order and they exploded.....

The other game isn´t better :(

When I get my device back from outlet, it turned dimmed in inventory and can´t use it anymore?

okay, device totally charged. Or was it the little battery I was charging?

we charged the little battery. Now where to use it?

       Anonymous  2/13/11, 4:41 AM  

I died too. Don't try it again.

Games you can die should have a restart button.

It's the last door that blows you up. Don't put the key in until you know what to do. Once the chems mix and fill the middle thing it's over. :s

It does. It's the black writing with the ?. You have to click just right on the word.

I don't think I'm going to get the chem stuff and don't see (or can't read) hint to the 4 digit code, so I think I'm out via red x on this one.

       Anonymous  2/13/11, 4:45 AM  

This device is battery charger. Battery lies in the bathtub.

so in the book we have a molecular formula, the molecular weight, and density. It also tells us we need a wiki.

In the first room, toilet vieuw, in top right is a painting with a wire on top of it.

Actually the wiki is refered to the Liquid Bomb
http://en.wikipedia.org/wiki/Liquid_bombs

for the chemical formual, it should be Aconitine
http://en.wikipedia.org/wiki/C34H47NO11

if you use the tab key, you'll find a tiny hot spot on the brown cabinets. Use the wire there, then click there again and get a pearlpix camera.
also, on the back of the pink book is a sticker you can remove, may be a number clue.
I could use some help!

hmm, put number code from sticker into lock on brown cabinet and get BAKA on lock, but it doesn't open

Got partial code on camera for the final switches, but I have to leave for a few hours. Hope someone else comes along and figures this one out!

0627 :)

This comment has been removed by the author.

Michael??? I don't understand the comment by Eskiz. My code from the sticker was 1240, but maybe it's different in each game. Starting again now.

I forgot to say earlier to get the Lithium battery out of the bathtub and put it in the PearlPix charger before plugging the charger in. Once the battery is charged, it will go in the camera, on the bottom if i remember.
Hope someone comes along to help 'cuz I'm pretty close to stucksville.

so it seems the code to get "BAKA" doesn't change, but 0627 unlocks the lock.
Thanks @Eskiz, wherever you are!

@zoz not sure myself as have not found sticker!! Which book? Currently wearing glasses and looking aroumd rooms....

got some cool glasses from between the blankets in cabinet. Gotta go feed some animals, brb if anybody cares!!!!! Hello-lo-lo-lo-lo?

@zoz dont know where @Eskiz got 0627 but it opened the wardrobe.

yay! @Michael to the rescue! Yes, I used that code. The sticker is on the back of the pink book. Use your tab key and click on the right after the last page.
Gotta love that tab key!
I'm going to go feed now, I expect you to have this all solved when I return!

AAhh so sticker is number for wardrobe I suppose...
Guess I have to experiment with being blown up now.

Boooooom!!! Restart...

Must work out what to do with glass doors...

Ahh. Replay reveals!! Red box in wardrobe is for the wire not the door!

Finally back! I had a bit of a problem with the combination lock on the door to the Owl's flight cage. I ended up having to take a crowbar and a mallet to it to get it open... just like a real life escape game, lol!

Wait, @Michael my wire went grey after I used it on the door... now I can't use it on the box??? :(

started over and that explains alot... the tab key was showing hot spots behind the door. I couldn't figure out how I could get a camera from a door!

so what was the whole 'BAKA' thing with the 1240 code? I'm so perplexed!

OK blown up again. I think this game is trying to tell me something. Thanks for helping @Michael, and good luck!

@zoz Is that "owl" the pet chicken? Just had shower and have to go out for a short while.. Will come back and try again!!

Um, no pet chickens here @Michael! It's an Eastern Screech Owl who was injured (wing and eye injuries) and has now recovered enough to get some exercise in a flight pen and also go to "mouse school", which involves... maybe that's too much information!

@zoz you good hearted person. I do understand about the mice! Are they flying at the end of a string??
Personally have a bit of farm background and have had pets such as kangaroos and magpies.
Now back to this effing game!!
Where to use the glasses?? And that glass door?? And no camera image zoom or move options??

@zoz know you will come back so go to this link.

http://www.owlpages.com/sounds.php

Eastern screech owl is down the page and so you come from the Commonwealth of Canada?
I am Commonwealth of Australia!

I went into this game and stuck to it for quite a while. Didn't solve many things though. Thanks @mkganda for the first code (which you brute forced, but if you look carefully all of the numbers are in the note - the 1 too)!
Thanks @zoz for the sticker and @Eskiz for the wardrobe code (which you see if you turn the sticker upside down)!

After I got the sunglasses I was pretty stuck and when I clicked around for 40 min I decided to google for a video wt instead... which made me see that I would never ever have solved this game!!

Some things from the video possible to get:
- View the sunglasses and click the right side of them to turn them around. There is a spot where you can insert the battery (same as for the camera).
- Use the sunglasses and walk past the kitchen to read some text on the wall (you ate a poisonous cake).
- Open only the right wardrobe door and click on the floor just to the right of the left door to find a key.
- Use that key to open the balcony door.
- Zoom between some bricks in upper left corner to find a pill (antidote for the poison you ate).
- When you use your red key in the last code panel, wear the sunglasses to see number 200000.

Now to the last, and for me impossible, thing to understand... the switches:
Well, there is oviously somewhere in the game lots of clues to an equation to solve. The video wt shows that it's (NOTE... I DIDN'T come up with this solution on my own!!):

A+B*2^7+C*2^10+D*2^13+E*2^16=200000-55555=144445
Solve the equation.
A≡144445≡61 (mod 2^7)
so
B+C*2^3+D*2^6+E*2^13=1128
1128=2150(based 8)
so
B=0, C=5, D=1, E=2
so
144445=61+5*2^10+1*2^13+2*2^16=
1+4+8+16+32+5120+8192+131072

And, this makes you obviously understand which switches to click so that the number 2000000 changes to 55555 which makes you escape instead of die.
Well, I don't get it, but here is the switches to click if you want to do it anyway:
Row 1: switches number 1,3,4,5,6
Row 2: switch number 9
Row 3: switch number 10
Then click the red button, zoom out and use the sunglasses on the left door to get out.

I'm glad I didn't stay to solve this on my own!

where is this camera at? i did get out the glass doors and found a pill which i guess i ate. i then used the glasses with the red key and those number fo rthe rows didnt work. it gave me 12thousand and something i blew up.

@crromig, for the camera, open the wardrobe that needs a 4 dig code (from turning the sticker upside down), then use the wire in the small hotspot in the red box, and you'll find the camera in there.

@Ellie You had more patience than me!! You can see @zoz and I got sidetracked by wildlife and other commitments.
And McGyver just came on TV so maybe he can solve it?
Still back to game.
Knew I could take battery back but missed looking at sunglasses!
The code solution is basic binary maths so this game was probably made by a computing\maths university student.
And base 8?
http://www.ascii.cl/conversion.htm
Will continue with game but dont know where the binary octal clues come from?
Mod (maths term)
A. Modular math is simply working with MOD. MOD is the remainder after dividing by a specific value. For example, 35 MOD 3 = 2 since the remainder after 35 is divided by 3 is 2.

So from Base 2 to Base 8 back to Base 2?
And then make 200,000 - ? = 55555!
Wonderful! I understand??
ps Enjoying watching a very young Teri Hatcher on McGyver.
More fun than this game.

LOL @Michael, I did admire the patience of you and zoz, even if it turned more into wildlife than binary and base codes. Thanks for the explanation of MOD, didn't know that term (and didn't care to google it).
At least I'm out and happy so.
Enjoy the rest of McGyver! You could probably learn something useful for coming games :)

@Michael, I'm actually from the Commonwealth of Virginia (one of only two Commonwealths among the States, I think. Pennsylvania is the other.) And I would love to see a kangaroo up close! I guess magpies are pretty close to crows - and probably as smart. We have them in the western States, but not here on the East Coast. Thanks for the link, I will check it out.

@Ellie, it's sooooooooooooooo good to "see" you!!!!!!! Are you basking in the warmth now (and I'm not talking just about the weather!)? As for your excellent detective work on this game, I guess this is one that only Xenon could have solved! Thanks so much for working that out. Now maybe I can catch you live!

@zoz
Think it is close to the crow but here is a link to one in typical action during breeding season!
http://www.lonebiker.dk/magpie.htm

@Ellie
Here is the link....
http://www.math-magic.com/algebra/mod.htm

Thanks @Michael! I went there and had a look and understand MOD even a bit better now, even if I must say I might need to study it again if using it on something complicated lol.

LOL @zoz! Already saw you live in that Missitu, which was a pleasure! And yes, you're right... it's hot here, but not so much the weather ;)

@Michael, I also opened the magpie link which gave some useful advice lol.

I don't know if you'll see this @Michael, but I like the owl link so much i added it to my bookmarks. And the magpie information reminded me of a book I once read where, among other things, one of a nesting pair of Northern Goshawks literally knocked the author to the ground! I don't know if you have hummingbirds where you are, but I've been seriously buzzed by them when I go to change the feeder. They obviously don't know how small they are!
Thanks for the links!

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