Spaceship Pet Escape
Spaceship Pet Escape is another point and click type room escape games developed by escapegames. Who would resist the cuteness of this pet? Everybody would love to be with this little creature, but it needs to be on a space mission. The pet will ride alone in the spaceship as an experiment. Are you in favor of this? If not, go on and save this cute creature! Let it escape from the spaceship. Move fast and stay calm! Good luck and have fun!
Play Spaceship Pet Escape
Play Spaceship Pet Escape
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15 comments:
Stuck with 4 fuses, 2 batteries and an acid filled gun.
Found number 7314 on parabolic antenna but it don´t work on second door (I don´t know if it will work cause keylock is out of order)
First zoom on 7314 to make keylock work
Out. Open gun and put batteries in. Shoot left alien to get eyeball. Rest ist easy. Electric eel and middle plate are red herrings.
I clicked on all of the test tubes several times and was unable to pick any of them up. I finally found the one tiny pixel to click on to get it.
Thanks for the help Dabbeljuh.
I couldn't put the last fuse in.... just didn't work.....gave up...
Where is the gun?
Never mind, I missed the rod
Go back to eel scene and use spanner on right wall panel for key.
yep,last fuse won't go in for me either,bug ?
Something is wrong with this game.
Stuck with 2 fuses, SD, torch light and a rod.
WT
- Took first fuse, open panel, get the almighty SD
- Go right,open panel, get two batteries, take fuse #2 and rod (under sofa)
- Unscrew left wall panel for torch light. Zoom torch light and put batteries in
- light white panel to get the doorcode (3327)
- go left, put code in keylock and prss switch
- go forward, unscrew box on right side and take spanner
- turn left (there´s no arrow) and take two more batteries
- back out and right. Unscrew mostright wallpanel to get handle
- go left and forward. Turn left and put handle in hole. Get fuse #3
- now upstairs. Hit box with rod to get gun. Take green test tube.
- Go left. Take Fuse #4 (behind Trashbin) and beaker. Zoom on beaker and pour green liquid in.
- Zoom on gun, Pour liquid in, open handle, put batteries in and close handle.
- Zoom on socket of parabolic antenna. Note number (7314)
- Go right and down.
- Zoom on keylock and open door.
- Take fuse #5, shoot left alien and get eyeball
- Put eyeball in hole on wall
- Go forward, take fuse #6, hit monitor with rod to get pincers
- Cut wires, press red button to free cat
- Back to aliens, put fuses in slots (the last one a bit to the left from slot), Click window - OUT!
Everything worked fine for me... No probs, no bugs
Thanks, Debbeljah..Needed some of those little hints.
Thanks to the WT I started again after clicking an add.
Thanks Dabbeljuh.
Gongrats !!
Wonderful game, I love it !!
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