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The Last Door - Chapter 3: The Four Witnesses Walkthrough

The Last Door - Chapter 3: The Four Witnesses

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The Last Door - Chapter 3: The Four Witnesses is the newest free installment in the unique point-and-click adventure The Last Door series with stylish low-res graphics and a spine-chilling horror storyline, developed by TheGameKitchen. With original pixel-art visuals and a gorgeous orchestral music score, this horror game will make you experience a really immersing environment through the stimulation of your own imagination, just like classic horror writers like Poe and Lovecraft used to. Good luck and have fun!

Play The Last Door Chapter 3

The Last Door Chapter 3 Walkthrough

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60 comments:

this is the point where,
you just need a tesshi

it's a good game btw ( played it yesterday through cbox ) despite its retro style .. and was stuck at the end though and couldn't finish it ! :D

I played it and was able to finish!
Signed,
Miss Smarty Pants! :P
If you want help let me know and I will try to help.

LOL Larue , Lucky me ! :D .. ( a Miss now ?! is this supposed to be an upgrade or a downgrade ? :D ) .. ok replaying it .. was stuck at the end btw , after putting the violin inside the tree , went upstairs and saw the tree alive again , and then went everywhere .. Nothing !

lol when was I not a Miss? :P
Anyways hunt for a note.(if you want I can tell you where it is).it will tell you how to go navigate the fog.

oh LOL forget it .. you are a Miss of course .. for a moment just thought you were addressing me :D .. anyway i can't believe i'm replaying it .. but i am .. because i loved the music and the way it's put within the story itself .. and YES tell me where it is because i'm not going in circles again !

HAHAHA! Funny!
Ok when you are in the area where the fog is to your R go to the far left hallway~not through the archway.

where you gone Miss Smarty ?

Sorry Mr. SP! I went to make a cup of coffee.

Hi larue and E-Addict! Hope you're still here because I'm stuck in the room where there are two people sitting on the ground and a man staring at me strangely. I can't get any water from two vendors and I can go into a smally room where there is sewage. Don't know where to go from there

ok got it .. and now what ? ( and btw couldn't find it yesterday because the pointer doesn't change to an index where it's supposed to , so after all that wasn't very smart lol )

Hi Zoe! Hint You are sooo thirsty and since you can't get any water you.....!!!!!

well Zoe i'm afraid you have to make some dirty choices for water ! :D

oh, and there's a woman who tells me I'm at the Old Nichol Street Rookery

Ok now you go into the fog and navigate using the note.
You need the sound up.

AND NOW WHAT Larue ?

lol - so I have to drink sewerage?

yes it is a low point, but thirst is powerful!

Larue ? ok you are smart :D .. now tell me !

actually, this is a cool game! Now I'm in Herr Dr. Wakefield's (such a German name) office.

Wait that was only a 3 minute delay this time Mr. SP!

Did you go into the fog?

oh crap...labyrinth...

of course i went into the fog .. and got lost over and over again !

i'm following some guy

oh, now i'm in the fog...

Oh ok! You need to navigate correctly or it will send you back to the start area. If you make it correctly( for ex. when you hear the windthen click the hand, then go till you hear crows and click the hand and so on then you will see the man for the last time~follow him and you will be at the entrance to the theatre.

and do NOT tell me it was a 3 minuted delay .. now say it .. and i don't like the SP thing .. find me another one lol ..

too early Zoe .. too much work to do first :D .. ok thanx Larue , i thought i couldn't read it again .. and stand by i'm not out yet !

well in my book it was 5: 37 when you got the note to 5:40 when I said go into the fog! I didn't know you had gone into and were lost! I thought you were in there trying it!
Ok no more SP!

wow Larue finally .. that was smart :D .. Thank you !

You are most welcome! :)

this game has nice audio! as well as video, and the music turns on and off with different scenes - cool!

yeah Great Story and Great Music ! 5 stars !

Thanx again Larue ! :)

Yes it is an intriguing story! Wonder what is really going on with this poor guy!
Yw again E-Addict! :)

Very clever. It's retro...not. very enjoyable and clever! More! More!

thanks larue and E-Addict. You make playing these fun!!!

Yw Zoe! Are you out? If so, you were fast!

Thanx Zoe :) .. and yes she was fast lol .. very !

no. I'm not that smart, but enjoy the dialogue!

i'm at the latched gate i can't open from my side and oily grime letters

I wonder of non-gamers read the things we write would they consider us insane?

I can't even get back into the fog. I see a pile of rubbish and two doors that don't do anything.

did you open the door with the four rotating bars on it Zoe ?

I do better with SD games, but this one I will pursue later...gotta take a phone call from a very important guy--- my son!

E-Addict - thanks!

you always welcome Zoe !

I think the game will auto-save, so you can continue later.

larue - I would like to know how to do that - save the game - because it's fun to play from where I left off. thanks.

Well, I had clicked out the game one time near the end and almost "laid an egg" lol but when I came back, it asked if I wanted to continue or start a new one.

Oh and LOL Zoe I have thought about that too, concerning what we write about and how it reads! :P

can't wait for the next installment

are there still people here? I can't do anything. I have a mask that needs to be repaired, a score sheet, lamps and ticket. the sticky trunk won't let me take the glue…

are there still people here? I can't do anything. I have a mask that needs to be repaired, a score sheet, lamps and ticket. the sticky trunk won't let me take the glue…

The last door – Chapter 3.
The adventures of Jeremiah Devitt – The four witnesses.

Where the cursor changes into a magnifier, click and read.

W A L K T H R O U G H – part 1

I’m in a coffin, trying to get out … where am I now …
A cold and misty forest …
I’m home … with my father …
There is nothing left to say …
Hoping and longing for a letter …
At school, a new friend … Anthony Beechworth.
… where am I now …
I read the pamphlet .
A land that loves silence?
A ticket for a play in my inventory?

I step through the door on the left.
And walk to the door on the right.
And go through another door into the marketplace.
I walk around, I need a drink.
A cart is blocking the way.
I go to a woman and a stranger, he leaves.
She tells me I’m wandering through … London ?!
I go through the gate, and find water, dirty, but I need it.
I walk to the right, I faint … evening falls when I come to my senses …
I feel refreshed somehow.
The cart is removed, I walk on.

(INTERLUDE)
Doctor Kaufmann stares out of the window. His friend doctor Wakefield shares his worries about his patient, mr Devitt. His collegae knows more ….

… where am I now …

3 directions to go.

1. stairs on the left.
(Best is to ignore the stranger at first, but if you follow him and come to a black screen, just restart the game, click continue and move on. The stranger goes into a house, you can’t follow yet, so go back to the stairs and to the woman down there).

A woman who speaks mystery which brings me nowhere.
The only thing here is a rusty lamp, I take it. It holds no oil.
I go up the stairs and leave the house.

2. alley on the left, a butchery.
I walk through this place and find levers, I click till they’re all horizontal) and find an opening to crawl through.
There’s an empty bottle of gin, I take it. There’s a glass essencier on the right that I might want to use later on.
I leave this place.

3. right alley.
Going through the gate perhaps I see the stranger again, perhaps I don’t. I decide not to follow him now, but explore a little more at first. There’s a gate on the left, it’s shut. Above the broken bars of the sewer on the right I read some words. I go through the hole. There’s oily water on the right, I use my bottle and fill it. I have to separate water from oil, so .. let’s go back to the machine. Empty the bottle in the essencier. Fill the lamp with oil.
I go to the woman and light the lamp on the fire there.

I leave this place and go to the right alley again.
The door I’d like to go through is either open (if I followed the stranger), or closed (if I didn’t).
I go to the right into the fog. I hear the sea, I hear the wind. I’m totally lost.
I’d better follow that man now.
He has the key to go into the house, I follow.
It’s very dark, but I have a shining lamp.

W A L K T H R O U G H – part 2.

There’s an old coat hanging on the rack.
The GLOVES in a pocket might come in handy. I take them.

The portrait looks familiar, I stay on ground level and go through the door on the right. A backyard, a trunk with resin, a mausoleum, closed.
Walking back I spot something behind the window.
I go upstairs and look at the portraits.
I notice 3 doors and a ladder.

1. near the stairs – ladies bedroom.
A lady is sitting on the bed.
The wardrobe is closed.
There’s something in the fireplace that I can’t take with bare hands.
I put on my gloves … a DOORKNOB.
Have a conversation with the lady. If you’re honest and admit you don’t know her, she’ll tell you: Cattie.
Read the diary on the bed … 1843.
If you decide to play hide-and-seek with her (you have no choice), be prepared.
Take the MASK off the ground and look at the photograph.

Ladder – the attic.
The birdcage is closed, I can’t reach the feather.
I try the piano and find a KEY. It opens the wardrobe I take the DRESS.

2. laughing – bedroom.
Place the doorknob and go in.
I move the curtains …. eh … I take the wig.
The laughter comes from the scratched record. I turn it off.

3. violinplayer
I put the dress on the tailor’s mannequin.
I take the PAPER SCROLL off the table
I decide to talk to the player.
He’s poetic about Daphne, who is buried in the mausoleum.

Ladder – the attic.
I use the scroll to blow away the FEATHER, now I can take it.
I go outside and coat the feather with RESIN from the trunk.
COMBINE feather with mask and mend it.

3. Place the mask and the wig on the mannequin as well.
That’s it. You get the VIOLIN and the KEY to the mausoleum.
Click: “I need to get out of this place” and you get a clue: search the Simurg.

W A L K T H R O U G H – part 3.

Backyard, mausoleum, what a destruction.
But I have to put the violin next to her heart ….
I crawl through the hole in the wall.
The bookshop is closed, the gate is open.
When I go through I find myself near the sewer again.
But, I heard a knock on the bookshop door.
Therefore I go back there.

I challenge you to look through the keyhole … twice !!

Go inside.
Some poem-like words on the counter.
Go right.
Talk to the man in the chair. He tells you about a book.
Go left.
Find that book on the floor.
You can go down, but first go all the way to the left: a coffin, pages from a book. A dead tree, a sheet in its branches, out of reach.
Go down.
Through the door on the left and all the way left again and tadaa, familiar territory.
Then I go to the right. Read the note on the ground.
The tree has a crack, place the violin there and experience what happens.

Then upstairs.
Wow, a sudden growth!
I run out of the bookshop, through the hole, through the mausoleum and the backyard, through the house and the alley on the left.
And I see the branches of the now living tree.
I can take the PAPER SHEET, another strange poem. You have to read it, otherwise you won’t get through the fog.

And there the stranger is again.
I follow him … into the fog …. I hear the wind, … the birds … the sea … into great silence …

W A L K T H R O U G H – part 4.

(and I thought chapter 2 was getting weird, well, I know better now).
The first time I found the stranger without a problem, now I’m just totally lost in the fog all the time .... so funny).

Finally I read the already given hints. Larue to the rescue.
Go into the fog,
Hear the wind … click
Hear the birds … click
Hear the sea … click
Hear the silence … click
Go right … there the stranger is … I follow him.

Give him the ticket.

Go to the right …
I’m in a theatre.
Alexandre is sitting there, I talk to him.He asks me a question. What will I answer?
Ernest … religion
Anthony … science
And I ...?

This is the point of no return, the curtain goes up.
I accept the mask Alexandre offers me.

------------------------------------

A note from doctor Kaufmann to his friend doctor Wakefield.

I'm in trouble.
Will there ever be a happy ending ?



It just makes me smile to read the comment-thread.
My my, if I could claim copyright on comment-threads, lol, some would still be here.

.... and I know ... the essencier in part 1 is on the left side of the room.

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