Space Survival Escape Day 4
Space Survival Escape Day 4 is a new escape games created by Selfdefiant for Melting-Mindz. It's day 4 in space and you are ready to leave this strange planet but first you must get back the power cell. Good luck and have fun playing!
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Selfdefiant's Space Survival Escape: Day 4 Walkthrough
Play This Game
Selfdefiant's Space Survival Escape: Day 4 Walkthrough
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57 comments:
WOOOOHOOOOO
love these!
bin schon wie auf bild im raum,aber code für kiste,finde da kein hinweis 'm like on picture in the room, but code for crate, find there is no hint
Fuberry and box code help please
Actually have the # hint...but the color code part eludes me
Hmm i don´t understand, i gave 2 red crystals to the green man (gone now from inventory) but he always keeps saying that i need 2 red crispinites ??
Ahhh....click the octipus door per the #'s
Ahh ok, opened right machine...
click the portal machine next to the guy Zazie
hmm code für kiste , wo hinweis ,bin zurück aber farbliches was ich fand paßt nicht als code
hmm code for crate, where reference, but am back color Handsome what I found does not fit as code
Out! Or should I say, in bed :) These get easier as the week goes on. Should be the other way round.
color code for box is after you get the key and unlock the door. Take a sharp rock to free the sticky key
Need code for crate and what to do with the stick sludge?
I found power cell and put the jelly on it....now I'm stuck
In bed again lol.....
NN - just go talk to the guy in the shop.
Take a sharp rock in room behind octopusdoor and remove the goo with it. have key now.
I can't remember but I think the sticky sludge goes on wall flower
After putting jelly on cell talk to green guy then go back to bed.
The fireplace has the code for the box. You have to figure out which number comes next. Hint: It increases by 2.
Nevermind...after conversation with guy...take a nap..
and out! love these, but do love the asylum ones more! love all sd games! self-defiant you are the best!
And sleeping. That was an easy one.
I like that the eating was dropped. It's much more forward like that.
You know, instead of just saying "1 star," you could give a constructive critique so the creator can improve the next game.
Thank you kofod, I add all of your stars together, I am so rich with stars! **Blushing**
Match the color of the question marks to the colors on the code chest...
Can't wait for tomorrow when, apparently, there will be more guests!!
how do I get a second piece of the red crystal? it won't let me chip any more than one piece off? is there another rock somewhere other than the far left scene?
Another fun episode. I will be able to sleep soundly tonight knowing 'A kofod' enjoyed it so much. Thanks, Selfdefiant.
ah - POP! far right scene!
Go west (right!), SM!
Hopefully the guests will be 'A kofod' and iconland!
i will be pleased about the visitors tomorrow
@Huw: *rofl*
then we will irrediate them with the transmorpher ;-)
these irritating '1 star' comments will be treated as spam and deleted from now on
Thanks jon. I will have to collect stars another way. ;)
Totally Hooked SD, Thanx
Who the heck's one starring these? I love them!
Save the low star votes for those terrible clickety-click illogical games!
you can not tolerate criticism on this page !
English is not my normal language
I'm Danish
Castiel:
I think if constructive critiques were actually appreciated, taken at face value, and not targetted for immediate personal attack by other commenters, you would see more of them and less of the "1 star" and "game sux" comments. This is simply not a friendly environment for posting constructive critiques, unfortunately.
I am glad that jon is going to delete them from now on though.
Personally, I find comments like the ones posted at 7:49 and 7:53 to be much more destructive to the enjoyment level of this site than the "1 star" comments, and would much rather have those deleted as spam. At least the "1 star" comments actually address the game. The others are simply personal attacks and as such only add negativity to the thread.
What? No volcano-poached egg today? :[
I agree Esmerelda..always look forward to these games and hate people who can't unravel the threads and leave stupid comments and poor ratings.
we have a chat room (see top-right corner of screen) for those who want to discuss the merits of a game. The comments are there to help others who may be stuck.
LOL! That "particular" door made me fall from the chair!
The most pornographic SSSG ever!
Thank you jon! I don't know how you are going to get people to understand and adhere to that though. As it is, that is not what either the comments or the chat actually get mostly used for.
To me, the "I'm giving 1 star" comments are pretty much pointless and I'm glad they will be deleted. It is wrong to call a game bad because the player is inexperienced and/or can't solve the puzzles.
The only reasons I can see calling a game bad are a) it has bugs that interfere with the playability of the game, b) extremely poor navigation, or c) the puzzles are illogical or too obscure (for example a puzzle that requires knowledge of some arcane detail that is difficult to google, or the hint for the puzzle is too vague or broad (having too many possible solutions to try every one). An example might be a puzzle that requires a 1-word answer, the clue is "1931," and there is no particular theme that would indicate if this is a year or a number.
Great game again. Thank you.
how do i open the chest with the blue blue yellow pink code, how do i get the key from the sticky goo, or what do i do with the sticky sludge?
Moog Castle map and spoilers: https://backup.filesanywhere.com/fs/v.aspx?v=8c7167865a61737bb399
1 star... No Just Kidding. Enjoyed it. But I want to go inside one of those strange houses. Where has every one gone?
Thanks SD for the chance to escape for a while after a long day of work. You are appreciated.
Help! what are the question mark numbers?
I'm seeing 2, 4, 6, red?, 10, blue?, 14, yellow?, 49.
I can't figure out a code that will open the box! Help!
ignore the 49 and keep going up by 2s. Don't forget to notice the colors.
The 49 threw me for awhile.
Finally guessed the correct number since I couldn't come up with a logical number to go between 14 and 49.
Perhaps the IV upside down tells you the Crispinites don't really understand Roman numerals. Or maybe the artist mis-read XVIII as XLIX
thanks Robin and Puzzle...
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