A Home Story 3: My Room
Flash512 - A Home Story 3: My Room Escape is another point and click puzzle escape game developed by Flash 512. You're trapped inside the home's room and find some hidden items to solve some puzzles to escape. Good luck and have fun!
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Flash512's Home Story 3: My Room Walkthrough
Play This Game
Flash512's Home Story 3: My Room Walkthrough
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60 comments:
DRAG items ;)
Stuck! Have needle and heart stick thing. Have used scissors, bird, tweezers and knob. Can't see clues for letters or numbers cupboard/drawer
Stuck at exactly the same place, jazzy...
needle use on USB, letters clue on the lamp after put the bulb on it (bulb in pinf box after using the key)
put bird on pic above bed (hint for birds on girl pic above grass)
Needle on USB? Nothing happens when I try that...
I tried using needle on USB slot before. Just tried again and nothing happens
Juliane click USB twice and then use needle in the middle of USB
Needle to pull the stick out of the ball. Stencil, which is applicable to the open window, I do not understand.
Just opened pink box on shelf above printer. Use heart key on it. You have to click the right hand side to se the keyhole. I'm sure I clicked on that box before and didn't get a close up view
not slot but USB device
USB stick inside cabinet, on books
cable in cabinet (drawer)
to reach outlet view, zoom on letter drawer first
fix printed paper on window
I've fixed paper onto window too but stuck again
you can zoom in on wall above lamp. I think we have to hang something off the ceiling light to allow the paper on the window to put the clue on the wall
According to the figures in the cabinet is not suitable code 6345 .. 4334 ..
Where is the needle? Clicking around like mad but can't find it :(
needle is from cactus
(use pincers, look at bed to find hint, where to find them)
Oh, thanks. Haven't thought about that at all
4345...
my figures code was 4344
What's that small bue thing I can zoom on shelf but can't get it.
What figures? on top shelf of CB?
how do you figure out four number code?
4 triangle objects, 3 round objects, 4 black objects and 5 white objects in cabinet = 4345
Number is 434 something I think
Roberto figures on the cabinet with grass
Thanks but I can't count those numbers.
water soil (cut grass first with scissors) for pendant, hang it on ceiling lamp hook
thanks
Oh! You have to count dauphin and tree as well.
Easy after that!
where to find scissors?
scissors in plant left of printer
thanks, must have been blind!
thanks, must have been blind
used pendant on hook, got code off wall but it won't open the box in the cabinet. Any Help?
Tried the code on the box several times and moved things around and suddenly it opened. Out now but not liking the last code being messed up.
20 m 40 sec. ... :))))
After adhere printout on window and stuck. Please help.
the box has 2 different >arrow up<
I don't understand what the use of the paper on the window means.
What's the significance???
Oh, does it throw the light throw the window, maybe?
The clue doesn't work if that's it. :(
Finally! Had to really fiddle with the ^ symbols.
LOL Why does the score sheet see me as being from Russia??
Could anybody please explain clearly what to do after sticking the printed paper on the window ?....
Didn't know we also have to leave the room before getting out... hmm, I thought this place was familiar! :)
how to get the printout paper?
can't figure out the puzzle on the computer - it's different than the picture above the cut grass....any help here?
click printer symbol button bottom right on screen
it's the same pic
(just a bit larger, you see more on the PC one)
got it...yup, AO...it's larger. Put paper on window...got code for box in cb...out!
Great game - these are one of the best!
After putting print on window, you hung the pendant on the hook (lamp ceiling). That gives code for the box.
W A L K T H R O U G H
Going right and right and right and ….
At the windows.
- a hook on the lamp.
- click middle part of curtains : tape on the window pane.
At the wardrobe.
- symbols on the flower.
- handles are needed on the doors.
At the bed.
- zoom in and note the arrow pointing to the left = pincers on the floor.
- a bird missing on the painting.
- lamp on bedside table needs a bulb.
- drawer there needs a knob.
(don’t go out the door yet, turn right).
At the desk.
- scissors in plant on the floor..
- knob in plant on the shelf.
- use pincers on cactus = needle.
- cut the grass with the scissors.
- note picture + arrows on it.
- a small pink box on the shelf.
- check around the computer for stuff needed.
-------------------------------------
At the bed :
Use knob in bedside table drawer = bird.
Place bird on the painting.
Use arrow-clue from the picture on the birds = order of clicking the symbols on the flower.
Click the symbols on the flower in their correct order
= heart key.
Click pink box on the shelf, click right side of it, use heart key = … bulb.
Place the bulb in the lamp, read letters at the foot of the lamp.
Use this clue on the left desk drawer
= wardrobe handles.
Place them
= both doors can be opened.
Wardrobe.
Left side:
- click the books, note one book has a name, seen on the hard drive = USB.
- click the lowest box = power line.
Right side:
- box with symbols-code.
Both (for doors right side of the desk):
- count the number of white/black objects.
- and count how many are round/triangle.
Desk:
- click drawerblock below desk, place powerline.
- turn on the hard drive, place USB, something is stuck.
- view USB from both sides, use needle on it, place USB.
- check the monitor, make the picture = an image.
- click printer symbol on monitor and take the print.
- click doors right of the desk. Use hint from wardrobe here = watering can.
- pour water on the soil = chain.
Place the print on the tape on the window pane.
Put chain on the hook.
Turn to opposite wall and read the clue on the wall above the lamp.
In wardrobe, right door, use the clue on the box : (o ^- ^o)
But, here’s a bug. The box holds two times ^.
So, if it doesn’t open up, bruteforce those, by first changing one, than the other.
You get the exit key.
Pity.
Now leave the room.
Move around this lovely home to the piano view. There is the exitdoor.
Leave if you have to.
Great game.
Objects wardrobe:
white (5)/black (4) objects.
round (3)/triangle (4).
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