Butterfly Escape 21
SniffMouse - Butterfly Escape 21 is another point and click room escape game created by Angelika for Sniff Mouse. You received some info that there are 10 butterflies trapped in this house. Investigate each room and try to solve different puzzles to find them all. Some clues and objects will help you. Good luck and have fun!
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61 comments:
been looking everywhere,nothing yet, got cup from microwave
pull out curtains for numbers
Thank you Angelika!! xo
Water (in cup) and a butterfly from the taps.
Shapes hint after using cup with water on coffee machine.
clue for the faucets are the stars beside amana
thanks small
Hm opened the shapes hint, but can't find the hint for the code box behind that one.
There are 2 rooms to the left of TV use cup hint on the one to right
for last code (cards) use order A-7
the box with 6 buttons and 4 eyes gives a hint (press buttons)...
A hint for the 4 bears with 6 buttons please, Hotzenplotz ?
Use it on fire place ST
Ah ok, the other way around it is a hint. Thanks :)
how to open the box of eyes?
the "cross-hint" from lamp (add bulb) is used on phone
Key from putting the pudding in the microwave.
hint for fireplace,please
Thanks for the hints Hotzenplotz, out now :)
Super game again, Angelika, thanks :)
Dazz, the hint for fireplace comes from box ins closet (6 buttons, 4 pairs of eyes) click on buttons and note which eyes are winking
thank you, Hotz!
for the microwave ,zoom back to close it, then use numbers from pulling curtains to switch it on
enter from shortest curtain to longest
thanks for phone hint, hotz
small-tool many thanks!
And OUT! Thank you Angelika!! Amazing Game!!! Loved the rooms and the house! Nice i added a little something to the coffee to get going! LOL 10 stars!
Thank you Angelika, very creative again.
I like the chains of clues you create, like:
- cleaning the coffeecup at the tap, making a cup of coffee and drinking it to get the shapes clue, that opens the door in the study to find teddies, the order in which the eyes close is the order for the eyes below tv, makes you find new things.
I really like this kind of building up a game. Well done.
excellent game,angelika
after the microwave everything goes straightforward,thanks
Sharon, arrie NL, Dazz ley many thanks for your lovely comments!
Stuck! Where is the light bulb?
Jenny, light bulb comes from drawer of key in left room
Thanks, I got out.
Nope, light bulb comes from the coloured sliders. Use the hint from the tv.
Oh, sorry:) don't know what's wrong with me today,posting wrong hints,lol
Hardest part for me was finding the bedrooms!
LOL puzzle:)
another fantastic game
thank you Angelika x
Excellent game - Thank you Angelika
Excellent game, Angelika! Thank you!! <3
Flapthrough 21:
You start by inspecting the TV, the fire and the glass arch to discover……….nothing.
Angelika is being clever again!
Heading to your right you think It’s a bit warm so you go to open the window.
Somebody has left the blinds at different heights, very untidy, and just who has been scribbling numbers on the windows?
Ok so the window won’t open so you try the aircon and make a note of the pattern of stars on the cover.
Frustrated at your lack of progress so far you head to the kitchen to find a snack.
Opening the microwave you discover a really icky coffee cup.
No way are you going to drink from that until it is clean so you go to the sink and use the aircon star code to turn on the water.
To your surprise Butterfly 1 finally makes an appearance and you rinse out your brew mug.
Crossing the kitchen you pour a cup of hot coffee from the machine and find Butterfly 2.
Taking a sip you spot patterns in the bubbles and head off to find somewhere to use them.
You locate the correct spot on the door in the office to the right of the mirror and inside you find a box with six green buttons.
Pressing the buttons from left to right gains you a six digit code which you use on the fire under the TV.
Alright! There’s Butterfly 3, a key in a plate of jelly and a Club symbol.
After several attempts to eat the jelly you decide to melt it in the microwave and use the window numbers/blinds combo to set the time.
Bzzzzzzzt Ping!
Time to find the lock and you spot it after taking a nap in that convenient bed.
Butterfly 4, a TV remote and a Spade symbol to the good you go to turn on the entertainment.
There’s Butterfly 5 on the screen and you page through the other channels in search of more hints.
Channel 3 provides you with the clue to open the slider puzzle on the opposite wall where you attain Butterfly 6, a bulb and a Heart symbol.
“Let there be light” you think as you place the bulb in the lamp receiving Butterfly 7 and a cross pattern as rewards for your genius.
You try the cross pattern on the phone and are disappointed when nothing happens so you back away and spot that not only has Butterfly 8 appeared but there are now numbers on the coloured plates.
That colour/number combination opens the box on the sofa to give you Butterfly 9 and a BIG hammer.
That glass cabinet’s days are numbered now and one good swing with the hammer reveals Butterfly 10 and a Diamond symbol.
With all butterflies collected it is now time to set them free so you scoot back to the kitchen and place your suit symbols on the cupboard door.
Pressing them in the order shown on TV channel 2 opens the secret exit and you release your fluttery friends.
Big thanks and another five stars to Angelika!
Спасибо Angelika .
Пять звезд снова.
Austen, another great WT that had me laughing!! Very good! Thank you!
ting ting , Janet , LORdesigns thank you very much!
Austen thank you very much! great WT! and he makes me laugh)))
great game thanks Angelika +++
seb thank you very much!
Brilliant game - loved every minute of it!
What a game! Thank you Angelika!
Clodagh, Rüdiger Lupp thank you very much!
Thanks, Angelika, it's pleasure to play your beautiful games! This time I felt a bit dull, didn't realize that the L/R hint is for the water tap, but after that it went very smoothly.
punnivinn thank you very much!
Very clever game, Angelika. Thanks. New challenges every time. Always worth persevering with, because the sometimes utterly befuddling clues always make sense in the end. Laughing at your own 'jokes' is the first sign of madness, Shasten. And Dazz, over half of your 'hints' (=spoilers) are unreliable.
Thoughts of an Englishman in Germany was a huge clue. Angelika is very very clever indeed! Thanks!
Thank you huw!
No problem, Dazz. I suppose you are quite pleased that almost half of them make some kind of sense.
Huw , Sharon thank you very much!
Angelika, a favor please. Could you please ask players to comment on the game and not insult or belittle other gameplayers? Perhaps your wishes will be respected. It's such a shame when your beautiful games become a means of insulting and/or hurting other people.
Janet I badly understand English. I can't influence all, but let's live in the world and friendship!
I just played your wonderful game, Angelike! So very nice and pretty! Thanks for the fun.
Ps...I agree with Janet...
Sorry, wrong spelling.
Thanks angelika
Zoe thank you very much!
Have I told you how much I like your games ?
Creative and wonderful
Thanx Angelika
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