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September 17, 2017

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Exoplanet Escape Episode 1 Walkthrough

Exoplanet Escape Episode 1

MouseCity - Exoplanet Escape Episode 1 is another point and click escape game developed by Hidden Key Games for Mouse City. Let's find useful objects and solve the puzzles in order to escape from this exoplanet by activating the spaceship with a special crystal. Good luck and have fun!

Note: Some of you had problems to find all the hotspots easily in the past few games, so here we have put arrows to locate them without random clicking. The question is: which way do you prefer? Also if you have any constructive critics to make the future games better, please don't hesitate to share it in the comments. We are always reading every single one to learn from you and improve the gameplay. We know that it can lag in old and slow computers, we are already working on a much more lightweight engine, to make the games smooth everywhere. Thanks for your support! [HiddenKeyGames]

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Not sure I used the shovel or not. UFO has an underbelly! Thanks Hidden Key and MC for the game

Really don't like the new arrows pointing to hot spots. Just makes it very unattractive and exiting them wsa buggy. 1*

I don't mind the challenging-to-find hotspots. I will continue playing these with or without the arrows.

Is it just me that has a problem with Mouse City games lagging and hanging up? I have to click an object or arrow 4-5 times or more to get it to work. They always stutter and hang up.

@HKG and @Bayars316
It isn't the hotspots that are your biggest problem HKG. It is the choice of using html5 as a platform. It is great at some things, but games is not one of them. See Bayars316's post for why. You are not the only dev finding this out, so don't feel bad about it. And thanks for checking in to get our feedback and listening to our concerns! We do appreciate that a lot, and will support you as long as you continue to do that!

Not a big fan of arrows being used in that manner, prefer hotspots only. Good game. No lagging in this one for me, but previous ones yes.

I prefer without the new arrows. I like it best in games when the cursor changes when over a hotspot, instead of having to click randomly.
Thanks for the games!

I don't mind the challenging-to-find hotspots either, hence I prefer without the arrows, but with a changing cursor (mirror e.g. didn't have any hotspot) & with disappearing hotspots & items, when used

no probs with the html5-format for me

thx for this fun game, HKG ☺

The arrows that go to a scene for no reason are a pain

I agree with AO. The arrows are intrusive.
Hotspots that are not too small,
have a changing cursor, and that are disabled when all their items/actions have been discovered are the ideal.


Thanks for the feedbacks, we understood, will not add arrows to the hotspots in the future, instead we are getting back to the changing cursor solution. We will make them big enough (and try to experiment with other ways) to keep them easy to access.

About the HTML5 platform, unfortunately we have no other choice. Flash is totally dead, everyone is trying to get rid of it. Even it's creator (Adobe) has discontinued it's dev tool for years. Now browsers are blocking them by default, and soon they will disable it totally. This is why Google is asking everyone to replace the Flash content on the websites before 2020. Very soon we will not be able to load any Flash content in the browsers. By now, the vast majority of developers moved to HTML5 (excluding the escape games niche for some reason). It is not a bad thing as some of you think, it's just quite new and needs some optimization to run on slow machines as well. We are working on it very hard, and will test our games on 10+ years old computers. And the best thing is that HTML5 games can be payed in any mobile browser as well natively.

If you have anything else to share, feel free to do it here or at any game's comments, we are taking every suggestion seriously and discussing them at the meetings.

My computer is not 10+ years old, it's only a year old. and I have the same lagging problem. It makes these games nearly unplayable.

I think the lagging problem is due to scripts in the code that tell the page to keep accessing the network to refresh the adverts. If you look at the bottom left, it's constantly saying "Waiting for...". This makes my (and others) machine stall. I have to disable my network connection in order to play the game without lag.

Shovel is used on ufo. Nice game, thanks hkg! On a separate note, anyone k now what happened to sniffmouse? Been a while since they've had a new one.

My computer is 1 month old and there is a lot of lagging so I do not have the patience to play this game.

I am in agreement
These games are not bad but unplayable for me due to lags
I hate the slimy ads stuck above or below the game so you cannot do anything about them
Iy is no secret how much I hate mouse City because of the dirty nasty games they play with the ads and the lagginess
My computer is less than 1 yr old!

Just as I'm about to click, the screen jumps at random. That makes it unplayable.

I'm on Firefox.

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