Avm Escape the Angry Dog
AvmGames - Avm The Angry Dog Escape is another point and click escape game developed by Avm Games. There is a reason why you don't like to have pets rather than fish. Fish calms you down and they do not bite. They just swim around the aquarium with no harm. However, your best friend doesn't know about this. He sent you a surprise for your birthday and what's inside the box is something that you don't expect. It's a dog but it's not just a dog. You know that dogs are energetic and sometimes boisterous. But this one is different, it is twice as boisterous as other dogs. This scares you a lot but you can't just send this dog away. So, you are the one who must adjust with the situation and escape from the room. Unfortunately, you lost the key to the door so you can't get out. There is nothing you can do but to look for your key. Your friend is out of town so he can't be responsible for this mess at the moment. You have to look for clues and think of your own way to escape from the angry dog. Good luck and have fun!
Play Avm Escape the Angry Dog
Play Avm Escape the Angry Dog
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29 comments:
(RE)HI all ☺
yay, my favourite tune! ♥♥♥
thx for creating this game, AVM ☺
& thx for bringing back the scene numbers
solved puzzle in s1 is hint for s6
(had to fiddle around a bit with the first colour till it opened)
btw, 3 hidden items in s4
use 1234 in diamond form twice, the 2nd time in combo with
HINT
%£&%&£s%£&&%t£%&£%£&%a£&%&£%r&££&%
oh, nice that used hotspots disappear (at least almost all)
spear hint for s8
(to save you from superfluous clicks ☻)
number paper for s4
ah, placed green gems are clickable
RATS!
have to go afk for a bit - plz leave clear hints
Played this game earlier, used 9587 paper twice. Once on gems (I think) and the other on a 4-digit puzzle using the 1 through 4 positions on the paper.
Nice game, thanks AVM. And thanks for bringing scene numbers back. :)
8 flowers are placed in start scene, 5 on one side and 3 on the other, for a reason. Hmmm....now where would you need a 5 and a 3....?
;)
back - quickly played G4K in between ☻
now thinking about your 5-3 hint, Sugar...
POP(O) - the
HINT
%£&%&£%£g&&%£%&r£&%£i%&£&%£%d&£&%£
thx for the hint, Sugar
Hi AO, I have no idea how to use your hint @8:53 AM...
Hotz
you can form the numbers in s6
thank you, got it
ah, colours on barrel in s4 are clickable, too
HINT
%&%&%£a%£&&n£%&%c£&£%%h&£%£o&&£%r&%£s£&%
grid on paper with coloured squares for s1, but still have it...
btw, those strange fruits/veggies go in s7, but don't have the red yet...
only need the 3# & the 4# in s6...
& the symbols, too...
Hotz - still here?
yes, but out of ideas...
wondering if Sugar had to peek into the VWT for it to see how to apply the hint...
ok, have also other things to do, so I did (i.e. peeking into the VWT ☻)
it's about counting - tried that, too, but you have to count the squares between the coloured ones, going row by row - never would have figure THAT out...!
the skull paper is for the 3# for sure, the only prob is (again), how to figure it out ☻
I have peeked again for 3#code and I can't see an explanation...
ok, finally got the numbers, but bf'd the order
(where's the hint for that?)
HINT
take the numbers that are in each column
4 is only in c1
5 is only in c2 & c3
8 is only in c1 & c2
my last green gem was in barrel in sc4.
thanks sugar for your 5-3 hint
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