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Monotone 3

Monotone Escape 3 is the sequel to Monotone 1 point and click type escape the room game created by Hiyokomame. In this game, you are locked in a room and you have to find necessary items and sole puzzles to go out the room. Good luck and have fun!

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Monotone 3 Video Walkthrough
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266 Comments

1 – 200 of 266 Newer › Newest »
  1. wow..a new game!!! thanks shuchun!!

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  2. cute little panda notes everything!!

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  3. Wow, I got in a live one. Let's give it a go.

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  4. I opened square on the floor to the right of fridga, i think i used magnet

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  5. why the panda wants to sleep?

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  6. put scissors on bonbon box??

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  7. And used magnet on bonbon as well, didnt get anything from it.

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  8. Have handle but dont know what to do with it

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  9. fixed string with magnet and got .. whatever its name is?!

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  10. @doris, i put handle on bonbon box... and can remove it again. Nothing happens.

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  11. saw "81" in a green 7pointed star...

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  12. i'll join - this looks interesting

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  13. The string is from cutting the box with scissors. A cat shows.

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  14. scissor and robe, works also on bonbon box

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  15. Got remote from using string + magnet on vase, first view.

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  16. Use remote on first view - get key.

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  17. got something from big vase

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  18. yes, Ellie, can put everything on bonbon - weird

    we have to feed the cat, but penguin is ugly and won't move

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  19. lol..late post..from me :))

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  20. I'm in the drawer.. stuck with magnet / string.. remote, paper with a flower?? and scissors

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  21. open drawer with key, use handle there.

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  22. opened drawer with key, put handle and ... am stuck

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  23. language barrier? I have the code but nothing happens..

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  24. stuck right now with magnet & string attached (used in garbage can), scissors (already used once to open box), paper with red flower on it (can put on bon bon thing) & remote control (useed to lift picture? up and get key which is already used.... AND stuck :(

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  25. can't combine string and magnet?

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  26. In drawer we shoul use blue square clues (and from where we got them), but i cant press the buttons yet.

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  27. got to go...come back later..good luck!!!

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  28. paper with flower can go in white box on picture that moves up and down

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  29. @nik open magnet first, then put string

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  30. duh.. nevermind ..click twice on item to view..lol

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  31. some hint in drawer about lamp shapes & magnet??

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  32. Okay ! Cut again the rope and re use the magnet on the board

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  33. remove string from magnet with scissors, use in drawer

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  34. I mean, cut the string again and re use the magnet on the drawer thing.

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  35. can put red flower in lowered picture. Note from top of fridge tells position (I think)

    Stuck with you all.

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  36. look at lampshade - panda notes the code

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  37. Over fridge, paper with colors

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  38. used key on drawer, crank handle inside drawer reveals a (puzzle?) that matches the lamp designs, but cant seem to click on it. Also, need screwdriver, anybody found it?

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  39. nothing happens when i press the buttons in the drawer. The shapes above tells which to press ( lamp from where you got the clue)

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  40. HINT: Take string off magnet first.

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  41. grest jerome! that helped. got screwdriver

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  42. @geaux
    cut string from magnet, put it in drawer then you can press buttons.
    No screwdriver yet.

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  43. think note on top of fridge refers to colour order based on number of circles of each colour.

    Put magnet in drawer, know one lamp code, but how to get other?

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  44. Oh, i too saw the colors in top fridge.

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  45. same here..maybe its upside down or something?

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  46. AH!!! The rounded lamp in the drawer is upside-down!

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  47. @michelle one code on each lamp.

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  48. stupid cat doesn't come out, doesn't like cold food

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  49. @Michelle, check both lampshades.
    I put in codes both in white and purple, but nothing happened?

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  50. @ Zoz, make them blue as on the lamp (and in your book.

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  51. cat food in bowl, but cat doesnt move

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  52. you can take panel and screws

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  53. fixed table, but still can't open upper door

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  54. you get screwdriver when solving lamp buttons

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  55. I got the code as well, thanks @josh! I thought that the colors on the fridge came after the code, didnt realise i forgot to turn the lamp.

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  56. and put the panel and screws on the table. then cat...

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  57. ok wierd! clicked and clicked on that lamp by the fridge, could never get it to zoom...but now it works???

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  58. didn't notice that, kitkatfox! you can take cat too

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  59. @kitkat, i think the clue is above the door.

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  60. Hello.. I said it might be upside down....

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  61. Marcus : check the lamp shape. It's is upside down ...

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  62. @marcus, the drawer code? Did you turn the round lamp code upside down?

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  63. ah, josh's clue solved my problem on the blue squares

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  64. have blue flower from using footstool

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  65. don't know what hint in the box means! (box where cat was in)

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  66. Down to the final code. I think I am missing one of the green numbers. I have 52, 81 and 13.

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  67. I dont have the blue thing that we obviously need (clue in cat box).

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  68. Can't find green card, got 3 others in place and red pointer from bonbon box, what do you do with that? Also green box not opening

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  69. Put the panel and screws on top of grey structure by cat box, then put cat on top and secret compartment behind fridge opened.

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  70. @kitkat, how did you use it?

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  71. @Ellie on top of the locked cabinet

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  72. I only have the red card.

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  73. yeah i am stuck in the same place. three shapes. three green numbers. red thingy. and can zoom in on the green box thing on top of stove, but nada

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  74. @Doris put string on the gray metal cat eared thing. Then cut with scissors for fluff ball.


    lol kitty likes the fluff ball toy!

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  75. Use the white puff ball with the pointer and point it to the door over the cat. He will get you the green flower. Then someone can help with the final code.

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  76. @kitkat, thanks, but i cant move it.

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  77. got firmula from cat's box, but dont have possession of the blue thing it references, anybody?

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  78. have puff ball and red thing, but cant use

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  79. @Ellie I'm sorry. What can't you move? Where are you in the game?

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  80. click on the "crayon", it becames longer

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  81. Where oh where is the fourth green number?!?

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  82. YAY, I'm out! Good game! Thanks

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  83. double click red thing to extend

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  84. I totally missed to fix that table :)

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  85. put the fluffy ball on the long rod and use with the cat

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  86. @geaux89 maybe from behind the fridge? I can't remember, sorry.

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  87. and why do I only have ONE green number???? (81)

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  88. cat won't move when I point puffball at door over it's head, or put it on bonbon container - i'm having a real "duh" moment here

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  89. @Zuzana thanks, got the green card now!

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  90. @geaux
    its behind cupboard where panda was sitting! put green stool on it

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  91. @zoz puffball on the pointer goes over the black high door when kitty is one the stool

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  92. Pinky4Eva, please tell me where you got the fourth green number.

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  93. Must admit, I only had 3 numbers and guessed the one for green card shape, anybody find all 4 numbers?

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  94. Put puffball on stick and use it on handle of the door above, get green card.

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  95. PLEASE HELP...sooo stuck on the drawer code

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  96. What handle were you guys talking about? And I'm not able to put the magnet in the drawer - can someone please please please post a walkthrough?

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  97. FOUND IT!!! On top of the fridge. Click the upper left corner!

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  98. I have numbers from the side of the cabinet, inside the cabinet, and under the fridge note.

    Does someone have the other?

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  99. Brilliant Josh. Thanks.

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  100. @karen, make them blue like in the book, but turn second around, I think:
    bwwb
    bwbw
    wbbw
    blue=b
    white=w

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  101. Karen, put magnet in drawer, then change boxes so that the blue matches the pictures from the lamps. Note that one of the lamps is upside-down.

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  102. kitkatfox : i think where all looking for it ...

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  103. @karen
    you have twolamp codes (the round is upside down!) make the blue ones blue just as on your lamps! hope that helps, kind of clumsy explanation!

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  104. Karen! Do you have the codes from lamp. Look at them at turn the buttons blue as they are at lamps. But one of the lamps the right is up side down. Put the code upsidedown.

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  105. I have the same numbers as you @kitkat

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  106. Now I have blue bars around the room! (lasers?!)

    I only have 2 of the green badges (1st and 4th position), haven't seen the other 2.... otherwise the green box would probably be really easy to open... halp

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  107. yeah me too..

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  108. blue bars??

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  109. and out! happy astronaut!

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  110. @kitkat and Ellie, turn the remote over.

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  111. Where did you find the last numbers Rudi ?

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  112. can't find 4th number! have 52, 81, 24

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  113. @D one is right of the locked cabinet

    one is one the inside of the doors of the locked cabinet -- click the upper left to see the top

    one is one the fridge top -- click the top left corner of the paper

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  114. i had three of them (1, 3, 4), number three was brute force

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  115. Click lower left corner of remote

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  116. oops, number two was brute force

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  117. @stacy thanks! I had tried, but not found the correct spot to click!

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  118. Oups, in fact i have the remote numbers for a while but not the fridge ones. Where are they ?

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  119. Don't forget to take your cat with you.

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  120. @Stacy W - alkmar actually said there was a 13 in a green flower on back of remote just before she left but I forgot all about it. Thanks!

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  121. OK 3 green badges now (3rd position), thank kitkatfox
    I don't think i can get under the fridge now
    I think i got the blue bars when i put the kitty on top of the skinny table

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  122. ok, numbers from big to small

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  123. I have penguins and kitty. Looking for second ending!

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  124. Thank you soooo much everyone!!! I was going crazy there for a bit..lol

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  125. @jerome, click upper left corner on colored clue above fridge

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  126. Four number positions:
    Under note on top of fridge
    On right side of cabinet
    Inside cabinet
    Behind remote

    Make sure to click on the number to have your panda record them. The shape matters.

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  127. Finally out! Try to help you if I remember

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  128. on topof fridge jerome, upper left

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  129. Thank you everyone for the help!!

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  130. Trying to save everybody now ....

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  131. if you click the wall in the final hallway you can get some bamboo. give it to panda.

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  132. 81 (22 or 23) 52 13...so. 81225213 or 81235213

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  133. oh! maybe penguins and kitty out with me was the happy ending? I'll have to replay to find out since I didn't save. Doh!

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  134. my cat doesn't want to come with me!!!!

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  135. Help, where are the scissors, please?

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  136. @kitkat, i didnt save either:( and i forgot the kitty as well, was so happy about that door. I need to go back in to save them...lol

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  137. Numbers are 52 (inside small cabinet, upper left; 81 (on right side of small cabinet); 24 under upper left corner of color code mat on top of refrigerator); and 13 (can't remember where).

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  138. make sure you take cat with you

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  139. well.. my panda is standing om my cat now, but they can reach that 'thing' (in the last room with the spaceship). So.. what now?

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  140. Out with a space kitty and a space panda, thanks kkf and all!

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  141. @hermano scissors on the grey square on the floor to the left of the fridge

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  142. ok! you have to take the penguins too!

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  143. Bill, where did you find nr. 52?

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  144. Out with pinguins, kitty and panda :) Thanks everybody !

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  145. Thank you, Bill. It took me some time to post a comment.

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  146. does anyone have the star code? and why did the number 24 come second on the green stool?

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  147. @henk, click inside locker under drawer (up in left corner)

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  148. click on kitty cat alot when at end ..it's tail wags , aawww!

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  149. @zoz, compare the shapes of the flowers with that around the codes, to see in which order.

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  150. @zoz
    The star is on right side of the drawer/locker.

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  151. can anyone help with star code?

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  152. ah, thx ellie. i'm out with the critters, but i might play again for the stars...
    nice game, especially with the panda recording all the codes in the book for you so you didn't have to keep going back and forth or take notes.

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  153. nvm, it has to do with "exit", hasn't it?

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  154. semi new 123 bug game going on... maybe i'm not too late...

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  155. Press back when you see the exit sign and you'll see an entrance sign.. stacking the animals beside the pole with a star on it now.

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  156. @zoz, i noticed, but people already escaped from that one.

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  157. got both endings, need help ask me.

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