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What Makes You Tick - A Stitch In Time

What Makes You Tick: A Stitch In Time is sequel of WMYT - What Makes You Tick point and click adventure game from Lassie Games. "A young man named Nathan and a brilliant scientist—one Dr.William Coppelius—arrive in pursuit of a kidnapped girl. Meanwhile, another young man named Nigel Trelawney has been summoned to this sleepy fishing village to settle the estate of his late father, Dr. Anthony Trelawney." Good luck and have fun!

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Frequently Asked Questions about What Makes You Tick - A Stitch In Time

What is What Makes You Tick - A Stitch In Time?
What Makes You Tick - A Stitch In Time is an escape game to play and have fun while you try to escape from the room or outdoor place by using your point and click and puzzle solving skills. You may need to find and use hidden items and clues around, combine some items with other items to use them on correct places, and solve some different types of puzzles.

How can I play What Makes You Tick - A Stitch In Time?
You can play What Makes You Tick - A Stitch In Time game with your mouse and point and click skills to find items and clues, use them on correct places, and solve some puzzles. You can navigate between rooms or screens and you may also zoom on some places to look closer. You may select items from your inventory to use or you may drag and drop them.

How can I solve What Makes You Tick - A Stitch In Time?
You can solve What Makes You Tick - A Stitch In Time game by looking around to find and use items and clues on correct places, combining items, and solving some puzzles. You can also check comments section for hints or ask to other players to get help from them. If you still can't figure out any part of the game, you can also check video walkthroughs.

Can I post hints for What Makes You Tick - A Stitch In Time?
Yes, you can post your comments to share your hints or walkthroughs for What Makes You Tick - A Stitch In Time game to help other players. They may check your hints, if they can't figure out some parts of games. You can also reply and help other players, if they ask for help in comments section. We will all be thankful for your help and hints for the games.

Can I play What Makes You Tick - A Stitch In Time on my phone or tablet?
Yes, like most of new online escape games here, you can also play What Makes You Tick - A Stitch In Time game on your mobile phone or tablet. You just need to visit our website on your mobile device's browser to play games online. We also post and share new mobile escape games to download and play directly on your Android or iOS mobile device.

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32 Comments

  1. what do u do on this game i do not have the foggist idea please someone help me out ?? xx thnks

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  2. i'm as lost as you are daz

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  3. Yeah, im locked up in a boathouse and cant do anything...

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  4. same here Tutku Ak

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  5. i would like to know what i did to get locked up in a boathouse

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  6. Ok, so it seems that when you click on an object for a few seconds you can either look at it or move it... or talk to it lol

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  7. play this game later

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  8. We are meant to attract the dog's attention from boathouse window but he won't react to fish - any ideas, anyone?

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  9. In the scene with the dog, click and hold on the barrel, then select the hand, you will get a slingshot

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  10. then combine fish with slingshot and throw through opening in roof

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  11. You need to get the slingshot in front of the door and attach the fish to it. but still cant throw it to the dog.

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  12. then take dog's tags and unscrew hinges on door, door falls off

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  13. get crank from man in town, need to fix rowboat.

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  14. moving around and talking taking too much time, will play later. Good luck to anyone still here.

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  15. yep, im going fishing lol

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  16. use knife to pry metal plate loose to use to fix boat :)

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  17. Can you give a hint about where to find the knife?

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  18. fix the boat, go fishing and get the key to port authority. take key to chest from the bottle ship, give it to the captain and get a village pas....

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  19. knife is in the port authority office, its actually a letter opener.

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  20. This game is only a demo, what a waste of time...

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  21. how do you get the key from the bottle ship?

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  22. kryst get hook from notice in port sign and use it in bottle

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  23. game is too tedious to play full version. Too much talking and you never know if it is essential or not - bah! pity because concept and graphics are good, it is the execution that falls behind in my opinion.

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  24. @Tania, tedious is an understatement. But I think there's a good game trying to break out here, it just needs some dynamism.

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  25. This was way too boring. To much talk.

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  26. This comment has been removed by the author.

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  27. This was such a pity. I was really looking forward to this game, because the graphics are great, and the storyline looked engrossing. But the actual mechanics of the gameplay are tedious and annoying. Also, I hate missing anything when playing a game, so for dialog options I will always choose all of them, just to see what it says. But here, they took the other options away if you didn't use them. I'm not going to reload the whole game several times just to see the other choices again. Pfffft. Bad game.

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  28. Clauzenmaaxs,
    The sign is a fishing notice on the noticeboard on the pier. Take the sign, then later you will find a hook in your inventory that you can use on the bottle in the port authority office.

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  29. not a good game, but here's the walkthrough for the online demo

    Click to move your character
    Click and hold to have the option to talk, view, and interact with things
    Take you cursor to the bottom of the screen to see your inventory. Click an object in the inventory to take it.
    A red X means it is something you can look at or interact with
    Tab key skips intro secenes. Clicking skips dialog

    Getting locked up
    Go left past the fountain statue
    Talk to the old man when he is done speaking with the man in green
    The castle guards will come
    Throw all caution to the wind and mouth off to the pompous guards that like to abuse power. Keep doing it in the face of repeated warnings.
    Someone will hit the guards with rocks, and you will get blamed in spite of the fact it couldn’t possibly have been you (but by then, they were probably just looking for an excuse)
    They knock you out
    Wake up in the boat house

    Escaping
    Go to the window in the right door (you will get a right arrow so you can see out the window)
    Click the barrel and take the slingshot hidden in there
    Go back
    Go to the tarpaulin and take it
    Wonder why the woman was hiding since she WANTED to talk to you
    You’ll giver her your father’s picture, which she will steal, but it is okay since she gives you a fish (that she hid up her shirt?)
    She’ll disappear
    In your inventory, click the fish and then the slingshot
    Use the slingshot to shoot the fish out the open hatch near the ceiling
    Look out the window again
    The dog will come to eat the fish
    Call him
    He will look in the window
    Take his collar tags
    Use the tags on the hinges of the door

    Fixing a boat
    Go left through the arch between the lighthouse and the boathouse you escaped from
    Talk to the man with the pipe. He will tell you where to find the lawyer you are looking for, the key for the chest in the boathouse, and make a deal for you to fix his boat in exchange for the key to the port authority.
    He will give you the winch handle
    Go into the port authority office (for some bizarre reason, you don’t think they will arrest you on sight)
    Take the letter opener (knife thing from under the fishbowl)
    Leave
    (I talked to the woman that is next to the Guard in the background, but I don’t think it matters
    Now go left to the boathouse again
    Go inside the boathouse
    Use the winch handle on the winch to the right of the large boathouse doors. Then use the hand symbol to interact with the crank
    See the boat needs a patch
    Leave the boathouse
    Go toward the man with the dog
    Get the bucket of tar behind him
    Click on the boat to the left of the lighthouse
    Use the letter opener to take the patch off of it
    Go inside the boathouse
    Use the patch on the boat
    Use the tar to seal it
    Use the hand icon to push the boat to free it
    Use the hand icon again to take it

    Getting the chest key
    Go fishing (it doesn’t matter how well you do)
    Exit when time is up
    Go to the ferry schedule sign at the end of the pier past the fishermen (all the way right)
    Look at the fishing sign on the ferry schedule to see the hook
    Take the sign and get the hook
    Go left again
    Use the key on the port authority door to enter
    You need the chest key from the bottle, but the man is blocking it
    Play with the radio and he will move
    Use the hook on the ship in the bottle to get the key
    Leave the office

    Getting the village pass
    Go to the boathouse
    Use the key on the chest
    Take the stuff inside
    Leave the boathouse and go left to the pier again
    Go all the way right and talk to the boat captain
    Ask her about getting into the village
    She will trade the ship log for a village pass
    Give it to her (it’s the book in your inventory) and get the pass
    Go left to the port authority
    To the left of the buildings is the guard in the background (yeah, just walk up to the guard who arrested you o.O),
    He will let you pass if you give him the village pass (it has an eye on it)

    The end!

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  30. Luckily this boring demo is short :/

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