Play Basic Escape - Dice
Frequently Asked Questions about Basic Escape - Dice
What is Basic Escape - Dice?
Basic Escape - Dice is a game to play and have fun while you try to escape from the room or outdoor place by using your point and click and puzzle solving skills. You may need to find and use hidden items and clues around, combine some items with other items to use them on correct places, and solve some different types of puzzles.
How can I play Basic Escape - Dice?
You can play Basic Escape - Dice game with your mouse and point and click skills to find items and clues, use them on correct places, and solve some puzzles. You can navigate between rooms or screens and you may also zoom on some places to look closer. You may select items from your inventory to use or you may drag and drop them.
How can I solve Basic Escape - Dice?
You can solve Basic Escape - Dice game by looking around to find and use items and clues on correct places, combining items, and solving some puzzles. You can also check comments section for hints or ask to other players to get help from them. If you still can't figure out any part of the game, you can also check video walkthroughs.
Can I post hints for Basic Escape - Dice?
Yes, you can post your comments to share your hints or walkthroughs for Basic Escape - Dice game to help other players. They may check your hints, if they can't figure out some parts of games. You can also reply and help other players, if they ask for help in comments section. We will all be thankful for your help and hints for the games.
Can I play Basic Escape - Dice on my phone or tablet?
Yes, like most of new online escape games here, you can also play Basic Escape - Dice game on your mobile phone or tablet. You just need to visit our website on your mobile device's browser to play games online. We also post and share new mobile escape games to download and play directly on your Android or iOS mobile device.
23 Comments
Got first wall easy enough (click the die to turn), second one (with the die map) I THINK I have but apparently do not, third I thought I had an idea but then.. I didn't.
ReplyDeletefirst wall was easy... second and third also I have some ideas but... not
ReplyDeleteYeaaah.. I got no further and found something better to do instead.
ReplyDeleteMan, that was one tough puzzle.
ReplyDeleteSPOILERS:
#1: Click die to rotate. Press buttons in the order they appear on die. IE, if 1 is blue, press blue first. If 2 in black, press black next...
#2: The map is a die unfolded. Assume that each similar color are parts of their own separate die, rather than all the colors being part of one die. Therefore, if the black 2 and 3 fall where we see them, what would be where the black arrow is pointing when the die is folded back up? Same for blue and red.
#3: Big spoiler......... the number values are just reversed! So 1 = 6, 2 =5 , and so on.
@The Gomlick
ReplyDeleteYou can say that again TOUGH!
So always be warned when there is a title like "Basic Escape". It does NOT necessarily stand for a trivial difficulty level! ;)
Is "Basic" because you simply close the page after a while...
ReplyDeleteThat damn sneaky kind of game where you just can't decide in-game if it's a real tough, but good one or simply a bad game...
ReplyDeleteI'm almost certain wall #2 doesn't have one single good solution - I mean in theory. Assuming that it's the unvisible "top" side of the dices that count (and I can't really think of any other "logical" rule), red can be anything from 3 to 8, since we have 3 dices on the other scale and all we know about them that they can't have 3 or 4 on their tops, they it can be 1, 2, 5 and 6... Any of the three can be any of these figures. So, blue can be 1+1+1, 1+1+2, 1+1+5 etc... all the way up to a total of 9 (e.g. 5+2++2)...
ReplyDeleteAll that is assuming thet we have to add the top figures of the dices in one scale, of course...
I'm more and more leaning towards thiking it's a bad game - one where you have to resort to guessing at some point. and having to guess ion such a game automatically makes it in my eyes a bad game.
I'll keep pushing a little more though. I might be wrong.
Wow, a couple of errors in my previous comment...
ReplyDeletered can be anything from 3 to 9, not 8, of course.
"So, blue can be 1+1+1 (...)" should be "So RED can be (...)"
Still at wall #2 (with the scales) - I tried a good couple of combinations that would satisfy the (in)equations, and it accepted none of them.
ReplyDeleteSo, it's either the rules are not what I thought it would be (the "top" figure of the dices count and you have to add the numbers in on scale), or the game's bad/buggy.
Too much for my little brain...
ReplyDeleteThe only certainty about wall#2 seems to be that black = 1 (again, assuming that the rules I presume are indeed the rules: top figures of the dices count, and figures on the same scale should be added together). The second scale in the second row indicates that two blacks are lighter (=less) than one single figure of a dice - meaning 2*black < 6. That automatically puts black to 1 or 2 - but the first scale in the second row indicates that black equaly a figure that can't be 2 (because you see that 5 is on the side of the dice, so 2 must be on the far side, so it can't be on the top) - so, black must be 1.
ReplyDeleteFrom then on though...
(And I was taking about wall #3 all the time, not wall #2 of course - the one with the scales...)
ReplyDeleteOK, NOW I'm puzzled. I tried to brute force wall #3 - "knowing" that black must be 1, there were only 100 possible combinations, and it was relatively easy and quick to try all of them - and none worked. So, black isn't 1 - which either means the rules I assumed would govern this puzzle aren't the actual rules or the game's buggy.
ReplyDeleteIf the rules aren't the ones I assumed (the invisible "top" figures of the dices count, and you have to add the numbers on the same scale together; a balanced set of scales means the loads are equal, unbalanced scales mean the number on the lower scale is "heavier" (=more).)
But, if this isn't the set of rules, then what could possibly be?
I so know I'm wasting my time on a broken logic game...
OK, time to give up and officially label this game either an unfairly tough one or simply a bad one. I love maths games - but this on seems a no-no. I found a video walkthrough, and it put the solution on wall #3 as
ReplyDeleteSP5OIL2E9R
Sadly, the walkthrough doesn't provide any kind of explanatiion - but for the life of me I can't make any sense of this solution. I mean, now it's clear that the FAR SIDE of the dices count - but what kind of twisted "logic" is that? How the hell was I supposed to know that?
I'm not even bothering to solve wall#2 now, that's clearly a 1-star game for me, since the developer clearly made a common "rookie" mistake: they assumed that their sense of logic is the way everybody else thinks logically, therefore whatever is logical to them is logical to everybody else. Well, wrong, dear developer.
For anyone who's still bothering to know the solution, search for "basic escape" + dice on youTube. It's an interesting walktrhough video: it's more than 13 minutes long, but it looks like whoever made it simply recorded themselves actually playing the game for the first time, not solving a game they already know how to beat. He speaks all the time - but in Japanese... anyone who speaks Japanes can verify if there's any common logic in the game.
@bio: ok didn't read eeeverything you wrote but for the scale wall:
ReplyDeleteIf Black = "5" and "5" is, in reality, "2" then Black = "2"
If Red = "4/4/4" and "4" is, in reality, "3" then Red = "9"
If Blue = "Black/I forget" and so on..
Easier if you write:
123456
654321
and just switch top/bottom
As for the second wall, looking up various unfolded dice patterns (I used: http://tinyurl.com/qg7rlwp and just mentally switched stuff around to fit) it's easier to figure out what the square would be.
Such as for Black, erase all non-black squares and, based on the black numbers you HAVE, fill in the rest (or just the one side it's pointing to).
I really didn't like that one though, even though I had started theorizing something like that but hadn't figured out the all black/red/blue are their own die thing yet.
fdbbd2,
ReplyDelete"If Black = "5" and "5" is, in reality, "2" then Black = "2"
If Red = "4/4/4" and "4" is, in reality, "3" then Red = "9""
OK - but how was I supposed to know that I should take the number on the far side of the dies? What kind of logic would tell me that? In a good game you don't have to guess - and here you have to guess that this is what you should do - because nothing seems to point at it - unless I missed something, of course.
Think I'll give this one a body swerve.
ReplyDeleteBio: I don't know. I almost gave up, then I looked at the first scale and though, "Well, if 1 is heavier than 2 then maybe the values are just reversed." When I plugged them in, all the scales worked. I have no idea what sort of numerical logic would lead you to that. It was just a lucky guess.
ReplyDelete@bio: I can't tell you how you should know, I couldn't figure it out myself until TheGomlick posted. But that's just the explanation I gave.
ReplyDeleteI don't think they fully thought this game out..
lol bio wow ... hats off. Did you watch the entire vid?
ReplyDeleteTheGomlick,
ReplyDeletegood for you - honestly :)
arrie NL.
ReplyDeletegood heavens no :D
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