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Enigma in the Yellow Rooms aka EitYR Walkthrough

Enigma in the Yellow Rooms aka EitYR

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Enigma in the Yellow Rooms, aka EitYR, is a free online flash point 'n' click game by Curry Frank. It is influenced by MOTAS and Crimson Room. You can view all the walls of a room just like in Crimson Room, but the game continues just like MoTaS. It is growing all the time: allmost every month a new room or two is added to the game. It all starts when you wake up after a bar night in a strange room. You are so frightened for not being in your own bedroom that you just stare the bed in the dark. The game continues in a great escape when you try to get out alive. In the future you will find out where you are and why you are there.

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20 comments:

       Anonymous  10/19/06, 4:41 AM  

Screwdriver- third drawer
GBA-in shelf, break glass with brick
Brick- In a box
Knife- In the third drawer next to the bed
Paper-First drawer
Key- Under the pillow

That's all I got so far.Fun and pretty easy so far..

Got all that also. Still missing oil bottle and coin, don't know how to find them. Found safe but don't know how to open nor play on machine! Got it activated but still need coin. Any help anyone??? Any suggestions??

       Anonymous  10/19/06, 10:06 AM  

Use the knife to open the pillow and the coin is in there. Put the key and the coin in the machine, select "2" and you'll get a button to put in the safe behind the painting. The oil bottle is in the safe.

Not sure what to do after that... Hey, how did you know there was an oil bottle if you hadn't found it yet?

       Anonymous  10/19/06, 10:50 AM  

Use the oil bottle on the door knob. Then you're home free

Official walkthrough for all the rooms: http://koti.mbnet.fi/kirppu/eityr/help/help_en4.html

       Anonymous  10/22/06, 4:10 PM  

Walk Through Warning:

FIRST ROOM

1. Turn the rod to open the curtains.
2. Click the boxes by the bed and get the knife.
3. Search the pillow and get the key.
4. Slice the pillow with the knife and get the coin.
5. Go right.
6. Click the drawers and get the screwdriver and the piece of paper.
7. Go right.
8. Put the key in the hole and put the coin in the slot.
9. Play 2 lines and you'll win a button.
10. Go Right
11. Click the tool box and get the brick.
12. Use the screwdriver to move the painting.
13. Put the button in the slot and open the safe and get the oil.
14. Go right.
15. Click on the window then smash the window with the brick. Get the GBA.
16. Go left.
17. Use the oil on the door and enter the second room.

SECOND ROOM

1. Go right.
2. Put the GBA in the slot.
3. Hit the buttons in the order; Green, Red, Blue, Yellow, Grey
4. Go right
5. Hit the big red button and enter the third room.

THIRD ROOM

1. Search the drawers to find a piece of paper, a screwdriver and a water gun.
2. Go right and right again.
3. Shoot the alien with the water gun
4. Return to the TV Panels.
5. Click on number 9 TV
6. The password of "Search" gives you a clue to the real password ("search" is taken from TV8.
7. The real password is "Luke"
8. Go Left
9. Press the button.
10. Use the screwdriver to join the wires.
11. Go right and right again.
12. Open the life doors.

Forth and Fifth Rooms

1. Go right.
2. Click the door to enter the toilets.
3. Open the three toilet door to get a clue.
4. Open the middle toilet to get another clue.
5. Go right and right again and click the door to exit.
6. Go right and right again.
7. Click the red GeoAtlas
8. Enter the boot password (mouse)
9. Ask the GeoAtlas about the country of Hope.
10. Go right and right again.
11. Click the panel and enter the password.
12. The password is the captial of Hope - Es Cape.

Sixth Room

1. Click the key hole to get the clue.
2. Go right
3. CLick the bottom two plates to get a wire.
4. Go right and right again.
5. Enter the password of "start" - It's hidden on the walls.
6. Get the second wire.
7. Go back to the room with the plate.
8. Click on the wall just above and to the right of the plate to break into the room behind.
9. Use the two wires to connect the plug.
10. Go back to the room with the door.
11. Check the key hole.
12.Go to the room with the door with the panel.
13. Enter the password of "smile" to get the key.
14. Go back to the room with the brown door.
15. Use the key to open the door.

And as Bugs Bunny would say "That's all folks!" (for now)


Cheers
Rich
The Beer Glass Collector

       Anonymous  11/15/06, 5:12 PM  

can't figure out the seventh room :( did anyone else get stuck on the box-code? or better yet, has anyone figured it out???

       Anonymous  11/19/06, 1:27 AM  

This is all I've figured out for the 7th room:
1. Turn the light on where the SMILE is.
2. Go right, right and you can turn this light off.
3. Go right and click on the bear head and get a piece of paper. Click on it again and you get another piece of paper. One more click and the head is yours. Read both papers.
4. To use the bear head [mask], go right, right to where the numbers and lines are. click on the bear head to put it on and use your keyboard arrow keys to move the mask up and down. You need to line up the lines in its eyes to make crosshairs. Then you'll have a number to use the phone. To take the bear head back off, hit your space bar.
5. Go back to the original SMILE screen and turn off the lights. You can enter an URL here, but note what it says before you type it in - about CAPS.
6. Type that word into the phone.
7. Find the ladder and climb it.

       Anonymous  11/19/06, 2:33 AM  

8th Room:

1. Go right, open closet and get TNT. Notice the triangle with an X which is a clue to multiply.
2. Go into the other closet and see the triangle with arrows. This is a clue that you need to add the corners.
3. Click on the yellow light and find 3 boxes. Put the TNT on the top box and go hide in the closet.
4. Go back in the room and you'll see the top box is blown up. Click on the grey square and now you have to enter a code.
5. Go left, left, left and look at the wall. We know we have to add the corners so this is what we get:
[5+4]+3-6/3+4
remember the multiplying in the first closet, so the equation now is:
[5+4]+3x3-6/2+4
9+ 9- 3+4
18- 3+4
15+4
=19
and since we need a 3 digit number: 019
VOILA! You're done :)

       Anonymous  11/19/06, 2:35 AM  

ooops, that was me *blushes*

       Anonymous  11/22/06, 2:27 AM  

help! im in the 7th room and all thats showing is a light with smile written on it! i cant get away from it!

       Anonymous  11/27/06, 2:20 PM  

click next to the big circle that says smile. There is a switch next to it--if you look very closely you can see it.

i've typed the password in many times but all it ever does is send me back to the first level.
HELP.

i've typed the password in many times but all it ever does is send me back to the first level.
HELP.

how do you free the pandas to get the ladder.

This comment has been removed by the author.

I'm stuck!!! i called the number 38 969 and then i got a URL! i visited the URL and it is an animal page! HELP!!!

hey!
how do i click out of the grey thing where i type in the address?
i can't click out of it.


help.

Code for ninth room: phgfprarq

Okay...room 7 - once you have correctly entered the address into the light switch, it will give u a word in capitals - spell the word on the tel and done =)

       Subscribe  2/4/24 12:24 PM

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