Vector TD - Tower Defence
Vector TD - Tower Defense is another tower defense game created by David Scott, who is also creator of Flash Circle TD game. The aim of the game is to eliminate the Vectoid threat before they reach the end of the path. You do this by constructing towers along the path to attack oncoming Vectoids. Success is not based solely on the types of tower you select, but where you place them and what upgrade and bonus options you take. Have fun!
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12 comments:
I could only reach level 34....Somebody can help?
Too hard for me...
nice game.. :)
basically only use the blue towers that slow numerous objects down...
then get the red rocket (the one that only has two) and upgrade everything as high as you can.... you can win every level, every map.
It's a very fun game, but hard as hell on the two entryway maps.
A good idea I found, was to not upgrade. Use as little money as you can until you can get up 10-12 green laser 3 towers near the entrance, and use +50% range increase, and as many dmg+ as you can get. After about lvl 34, you should put up three lvl 3 purple towers near the end, and two blue towers.
If you're still alive at lvl 45, upgrade. 46-50 are a pain.
google vector TD trainer and the trainer helps u beat EVERYTHING
kevin is right with the blue towers. I only ever get the interest when I get the bonus point. From 1-25 I use as little money as possible. 36-40 I have 20k-40k credits and I only use the interest to buy stuff. 41-50 The money reachs 1 mil every time
tesco has it perfect. Beat it first try with his system.
After level 20 or so only get level three red to kill them and level one blue to slow them down. You don't need to upgrade the blues b/c all you want them for is to slow the eney down so your reds can kill them
where is Blue Tower level 3 ?
Build a lot of blue towers (the cheapest to 300 moneys) and the best reds!
Just played through it for the first time. Reached 43, but I think my moneytactic was far from perfect.
The key to this game, as previously stated, is money management. Purchase the Red Tower (level 1) to start, and then as soon as you can afford them immediately invest in blue towers (sell your first red tower to boost your initial cash level once the first red wave has passed). But only buy 3-5 (this should be done before you reach level 9). At this point all you need to do is save for a single level 3 red tower. But don't buy it until you absolutely have to. If you placed your blue towers correctly, you should be able to get to at least $2,700 before the mobs get powerful enough where you have to buy your level 3 red tower. After you purchase this damage whore, you should buy absolutely NOTHING until the health of the mobs reaches somewhere around 45,000, or until your red tower becomes overwhelmed. You basically want to build up a cash pool that increases your interest gain with each round. Basically, spend as little as possible, and when you do, make sure that after your purchase you'll still have a substantial amount of money left. To put this into perspective, by level 20 I had $100,000, and my offensive consisted of three level 3 red towers and four level 1 blue towers. If you continue to do this, you will eventually have more money than you can spend (by level 40 I had about $400,000, which escalated to $800,000 by level 46-47, even as I was buying level 3 red towers non-stop). My end results were 38 blue towers (level 1), 122 red towers (level 3), $2.2 million, and 8.93 million points.
The key to this game, as previously stated, is money management. Purchase the Red Tower (level 1) to start, and then as soon as you can afford them immediately invest in blue towers (sell your first red tower to boost your initial cash level once the first red wave has passed). But only buy 3-5 (this should be done before you reach level 9). At this point all you need to do is save for a single level 3 red tower. But don't buy it until you absolutely have to. If you placed your blue towers correctly, you should be able to get to at least $2,700 before the mobs get powerful enough where you have to buy your level 3 red tower. After you purchase this damage whore, you should buy absolutely NOTHING until the health of the mobs reaches somewhere around 45,000, or until your red tower becomes overwhelmed. You basically want to build up a cash pool that increases your interest gain with each round. Basically, spend as little as possible, and when you do, make sure that after your purchase you'll still have a substantial amount of money left. To put this into perspective, by level 20 I had $100,000, and my offensive consisted of three level 3 red towers and four level 1 blue towers. If you continue to do this, you will eventually have more money than you can spend (by level 40 I had about $400,000, which escalated to $800,000 by level 46-47, even as I was buying level 3 red towers non-stop). My end results were 38 blue towers (level 1), 122 red towers (level 3), $2.2 million, and 8.93 million points.
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