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Kitsutode - Ra - Reru Walkthrough

Kitsutode - Ra - Reru

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Kitsutode - Ra - Reru is another Japanese point and click type room escape game by Nifty. In this game, you need to escape the place by finding and using items with solving puzzles. Language barrier may be a problem in this game. Good luck and have fun!

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Kitsutode - Ra - Reru Video Walkthrough [6 endings]

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82 comments:

Middle button to start, left to load game, right is a "how to play" instruction.

Started playing but I have to leave OTL

let´s give this one a try

p.s when you get into the game there are 2 buttons bottle right, DON'T click the left of the 2 or you start from the beginning!! The other button is save.

I think you may have to use that "start from beginning" button though...

below inventory, left button starts you over, right button just takes you back to game. to look at items in inventory, double click them. there is a flashlight (with batteries!) in the backpack

live game!
used torch, got a sharp stone
note on stone saying "climb the moon 4 times, burn 2 wings, get 3 eyes, and the Earth becomes prosperous"?? what's that mean?

got lots of stuff, first have a look in your bag, you might have something useful in there :-D

My item bar is full except two spots and stuck with a wall safe with a star on it and a door where is a code panel, but can´t keep the door open.

got stone, fossil nautilus shell, skull of animal with fangs, and an eyedropper filled with water?

stuck with chemicals, trying to figure that out

Got door open
Cut rope with sharp thing and use it on door ans big diamond

Put skull on red buttons

got it now, anyone needs help?

Yep with doorcode please

you can feed the dragon water over and over and over

zazie, which door you mean? I still haven´t done anything with the rope

       Anonymous  3/11/10, 5:35 AM  

take skull in the room with the 2 red buttons an place in that hole it opens another door i think it was back one left / move the skelton the same one you got the skull from an use your stone to dig a hole . you get a book

where is the rope?

POP got rope!

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stuck with chemicals and door. used one dropper red to fill circle halfway, now stuck

not yet :-D what is the thing you get from the dragon painting? it says N1gg73-M6, I thing that has something to do with the code

ya... don't know that dropper code yet

The code is written on the grey stone

Ahhh you can fill the starsafe with liquids, but whichones ?

For star door it's blue then yellow then click door

And........out

trial and error... put blue first, then yellow.... opened safe and got card

Put dropper full of blue and yellow liquid in point at top of star on safe, turns green and opens. I@ve got all items, tied rope to door that was behind scratches on wall, now stuck

@cherry, my star needed yellow first, then blue

Opened the star safe

Ah ok Zoz my mistake I have just been playing again I do apolagise

cherry how did you get the stardoor code? and how to move the big diamond?

Well done, rayendeb, so what do you do after tying rope to door? Share!

Code on stone !

Rarita it was Brute force for the the starcode I'm afraid

And out :)
Cool game


You does not have to move the diamond, just attach the rope first at the door, then click the shell on the wall and then diamond.

put nautilus shell in circle on wall (sorry if someone said that already)

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grhhh, after attaching the rope to the door, you still need to have it highlighted in your inventory if you want to attach it to the shell and diamond, otherwise it wont work

out...never used the embryothing in my inventory, but I think we only had to take it out with us. I ll be here if someone needs help

still live? ...gonna jump in fast( as fast as I can)

The embryo thing comes up outside when you click the pink button at the end.

ok, here's my dumb club question: what door are you all talkiing about?

lol...got the light finally...:))

The big door with the code panel behind (where you fixed the rope)

The code for panel is written on the stone on the wall read numbers from up to down.

oh, the POP! click on the wall beside the diamond (I had the key card highlighted) and the door appears! Thank goodness!

If you did not yet find this door :
Use your sharp tool several times on a big dirty spot on the wall where diamond is

I had the door already when i had not the keycard, so i had to use this tool instead :)

thanks Zazie, and ev1! cool game, is anyone doing a WT?

okay..now I am stuck...

robe is on door...and now?

I will scroll up ..to see if something is posted about it...

got it!

Can't find Keycard :(

       Anonymous  3/11/10, 6:17 AM  

I was doing so well.. then I got stuck, came here for hints.. and you've all got a rope!!?? Curses! A clue to where to find that please...

the robe is a green plant....you have to cut it with the stone

Rope must be cut on walls.

yes!! I see the sun!! thanks for the code hint!

Walkthrough, Part I

first off, this information from Rin: Middle button to start, left to load game, right is a "how to play" instruction.

also Rin tells us that the left button at the bottom of inventory is to start over, and the right button there is to save.

to look at items in inventory, double click on the item


1. double-click on the backpack that is already in your inventory. click the top flap and then click the inside. You get a flashlight! And it doesn't even need any batteries! Click the switch on the flashlight (aka, torch) and put it back in inventory. Now you can see what you're doing.

2. Pick up the grey stone on the floor.

3. click on the wall above where you got the stone and a dark grey door will appear. You can click on the door to open it, but it closes right away. Leave it for now.

4. go left and click on the nautilus shell fossil on the wall to take it

5. go left and take the skull with fangs

6. click on the skeleton several times to move it. Use the grey stone to dig a hole and find a book. If you are like me, you can't read the book, but you've got it anyway.

7. click on the pool of water and get a nice clean eyedropper filled with water. You can click on it in inventory to empty it.

8. go left to the wall with the dragon on it. Have a look at the stone on the wall (lower left) and make note of the numbers on it.

9. use the grey stone from your inventory to cut the large vine on the left

10. go left to the original scene and place the nautilus shell in the circle on the wall to the left of the diamond

@zoz..great.. you are working on it!!

1. take a battery out of a backpack in your inventory, turn it on
2. grey sharp stone on the floor, take it
3. use the stone on the wall next to the diamond, door will appear
4. turn right, notice the dragon painting on the wall, notice the grey stone on the left, there are four numbers in the text, write them down
5. go right again, take a skull, take a panel of the wall, use skull on the red buttons, take dropper out of the water, move the skeleton by clicking on it, dig a hole in the ground with sharp stone, find book
6. turn right, take chemicals and the shell of the wall, note in the safe
7. notice the symbols on the note, go to the dragon painting, use the dropper + colored substances (red on the sun, blue on the drop, yellow on the moon), receive a strange embryo ???
8. use a sharp stone to cut the green climbing plant rope
9. go to the star safe, use dropper and chemicals again (yellow+blue), got card
10. 9. go to the diamond, put the snail shell in the wall, tie rope to the door, then to the shell, then diamond, open the panel
11. use card and code (it was on the grey stone) and out

Walkthrough, Part II

11. go left twice, to the place where you got the skull, and use the grey stone in your inventory to open the square brown door on the wall. You will see two red buttons. Place the skull over the buttons. and you'll hear something slide open

12. go right and see that there are three flasks of chemicals: blue, yellow, and red Take the flasks and take the note under them.

13. when you take the note, a door with a Star of David on it slides up. The Star has a large circle in the middle and small circles at each star point.

14. empty the water from the eyedropper and fill it with one of the colored liquids. You want to achieve the right mix so that the Star of David door will open (codes follow). The liquids are added through the small round hole at the top of the Star. Once the right mix is achieved, the other round holes light up and you can open the door by clicking on the handle.

15. take the keycard with the Star of David on it

16. back up and go left twice, to the wall with the dragon. Looking at the piece of paper with the clues, we see that red should fill a circle, yellow should fill a crescent, and blue should fill a triangle.

17. fill the dropper with red, and add it to the sun beside the dragon. Then fill the moon with yellow and fill the drop over the dragon's mouth with blue (it seems to me that the clue means we should fill the star with blue, since it is made of triangles, but it doesn't work that way!)

18. take the petri dish with a glob in it and "N1gg73-M6" on the label.

19. go left to the grey door and diamond. take your vine rope and attach it to the door (at the bottom), then the nautilus on the wall, then the diamond. The door opens and stays open.

20. zoom on the keypad and use your keycard on it, then enter the code from the stone on the wall. Back up and click the door and you're out!

SPOILERS

the order of chemicals to add to the Star of David is yellow, followed by blue. I don't know why, so if anyone else knows the clue that leads to this, please post!

the code for the door is 4237

@zoz
You may put the "N1gg73-M6"globe in the backpack before out the door --end 2

       Anonymous  3/11/10, 7:00 AM  

Thank you, Alkmar & Jerome - finally got the rope and got somewhere. Still needed to peek at the walkthrough in the end too.. so thanks to zoz as well. Nice game!

thanks @Shuchun!

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so far, I found 6 endings.
1.escape with the petri dish in the backpack, with the blue book.
2.escape with the petri dish not in the backpack, with/without the blue book.
3.escape with the petri dish in the backpack, without the blue book.
4.escape without the petri dish, with the blue book.
5.escape without the petri dish, without the blue book.
6.keep clicking the hole where you fell from

1 is the best ending, I think.

wow, Xenon! who knew there were six endings!

you don't happen to know why we had to add yellow, then blue to the Star of David, do you?

When you turn off the flashlight you can see the note on the the Star of David.
(The note says a swank stork lives in the water)
This seems to be the clue for the dropper in the water.
But look at the note closely, and read the first letters of each line.
You will see "みどり". "みどり" means green.

6 endings in total, I found this in the "how to play(あそびかた)" section.

@Xenon, thank you so much. It's always nice to know there is logic behind the game.

@Xenon you are a real "zampano" ..it is incredible how quickly you find out things. Thumbs up !

As for the green liquid, i had no hint...i just thought that green is missing lol.
And yellow with blue = green and it worked by chance of course.

And many, many thanks to zoz and rarita who wrote the WTs.
In this game i found out all alone, but this is very rare !
Normally i am using your WTs with pleasure !!!
Keep up the good work !

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A nice game! I found out most of it on my own, but was stuck with the star safe because I had already filled it with water from the pond and couldn't go on after that. I restarted after reading your hints about the green color. Thanks!
Thank you @xenon for the 6 endings and other explanations!
Thank you @zoz and @rarita for the walkthroughs!

Had to play this game in chapters (sort of saying) and went unstuck after the hint of using the shell on wall for the rope. Thanks for the Walkthroughs :D
And about all those endings, I might come back for them later if I have the time... IF! :S

BTW, I think I ended up swallowed by the embryo-thing!

@Ellie, if you add another liquid (a false one) it vanishes, the star is empty again...so there not a big prob to find the colours which works.

Hugs to you all

Thanks @Zazie!
It wasn't that easy for me... I couldn't add another liquid because I had the dropper filled with water from the pool as well.
I used to empty the dropper on the shape above the dragon and thought that was how it was supposed to be done. It was no longer possible after I colored the shape, so I couldn't get rid of my water.

Now I learnt that to empty the dropper I just had to open it and press the rubber part of it, like in normal life rofl! Didn't think of that at all :)

I also found this just by chance lol

But a great game....and thank you for all your help always (in all the games we are playing!)
I really appreciate this very much.

Many hugs and cu soon !!

Thank you @Zazie for YOUR help always :)
I too really appreciate helpful persons like you! That makes it much more fun to play the games!
Many hugs to you too!!

Language issue for multiple endings.

The blue book:
"Diary; The plan to conquer the world"
We created monster-seed N1gg73-M6...
The doctor in photo disturbed our plan...
N1gg73-M6 grows up in the sunlight...

When you click N1gg73-M6: Is this alive? ...
When you click the hole above: you shout 'someone, help me!' ...
---
The petri dish and the blue book are completely useless to escape.
They are items only for the story and ending.
As for the green liquid, I didn't notice the clue at first.
This game is created for 6-12 years old kids. Only three combinations are enough for kids.

btw the title is the word pun of "Yes, I can escape".

cute game! It isn't hard to find one ending, but thanks to Xenon for all 6. also, thanks to angelinuri for telling me where to find the book.

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