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Miyabure Rabbit Escape Walkthrough

Miyabure Rabbit Escape

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Miyabure Rabbit Escape is another Japanese point and click type room escape game by Miyabure. Try to escape the place by finding items and solving puzzles. Good luck and have fun!

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83 comments:

apparently I have very short arms and can not reach the wing nut behind the cb

found three numbers so far and the snowman is sticking his arm inside the house

Oh, and I think I stole the snow man's nose

bunny slides to the side for another 4 digit code and a color code

cb opens to find square with 4 red dots and strange owl

6 at bottom of painting and angry owl int he cupboard. Can take a board with 4 spots. Not sure what or!?!?

8 at bottom of plant

Don´t do that Jo-Ann.
Every man needs a nose.

anyone else playing? language barrier may be too much for me

Also got Snowman's nose and can lift his hat up and down lol

LOL @Roberto

I also have a pink 1 from the couch

unreacheable windkey behind cb

1 on side of couch

I have 8 on the cupboard.
1 on the chair.
6 below the painting.
And 5 under the carpet.

yes Roberto... I too have very short arms and can't reach it

and orange under mat corner. I will try them in box or door (so far got 6815). Not sure of the order!!

5 under carpet

OH #5 under right corner of rug in snowman view

Maybe need screwdriver for light/skylight??

Put snowman nose in snowman hand and owl goes there

can now get stick out of cupboard and open top cupboard for hungry frog lol

nice find Paula! no idea why lol

How to get him down!?!?

did your frog jump to the top of the cb

square with 4 dots goes on colors on bottom of cb

Yep and if I touch him he opens his mouth but that's all. I was thinking he'd eat the spots on the thing we have but he must not be hungry enough lol

Ok, able to put dot thing on bottom left cupboard door now. Not sure why!

Yep Frog is on top of cupboard.

gives code for cb and gives SD

Ahhhh prob has something to do with number order, now I have to go back to the numbers and see what colours they were!

and SD removes light thing to give a .... snake?

LOL and snake scares frog, frog jumps, gets eaten by snake and give turn key!

A snake is gonna eat my frog.

what to do with the turn key?

YAY got the cupboard open. Chck out the colours of the thing the number is on and then look at the order of the sports on the left door once you put the dots on it. Got a screwdriver!!

5681 isn't working for me!?

My frog is alive and still starving. My snake is sad now, and the clock blew up!

@S-T are you using the code on the cb? Not the box on the table

what do you do with the turn key?

I upset the snake and the frog got away

Ah thanks Jo-Ann.

Haha go back and check out the snake!!! I can't remember the number order but I'm pretty sure that the pink 1 was last. Look at where the dots sit on the coloured squares from left to right (first dot is which colour).

Use the key in clock.

my poor froggy is still hungry!

Remember 1st is 5 and last is 1

and out?

Put turn key on clock. Not sure why yet!

oops I broke the clock!

that was weird

if you have any questions I will stick around for a few minutes

I used the frog on painting? Lol!

And out!

Got the frog. What am I meant to do with him?? Tried feeding him to the snake lol but no luck!!

@Jo-Ann, agreed, very weird! But fun. :D

Can't use my frog on the painting?

Me neither SM. What to do what to do??

S-T click the frog on the little grey slider on the bottom of painting

Ahhhh use him on the slider at the bottom left of painting to reveal number code! And out!!

@small-tool, I used it on the slider thing (looks like a line) on the bottom of the painting, then used the slider itself (dragged). :)

Thanks again Jo-Ann, Just found out but your comment conflicted with my comment. And you were a split second faster than me.

And thanks Feline as well.
Good to see you in a live game.
(say hi to Jon).

Out! Walkthrough coming.

You are most welcome ST, good seeing you too! I'll say hi to him when he wakes up. Lol! :P

And is there somebody here who can make up a great story about what happened?

Elmer Turnipseed,
Please do make the walkthrough about some Evil snowman, a hungry frog eaten by an even hungrier snake and the returned to us as Phoenix to use it on the painting while clocks explode all the way around wiht special effects never seen in Holywood.

I did a lot of strange things just to get the key behind cb. What for?
Just to blow up that poor clock?
I didn´t get anything from it.

A story? Erm... Let's see...
It was very cold outside, so all the animals decided to go in the house, but being wild creatures and not used to human facilities, all got trapped in different places each...
The snowman was very sad for being too big to go through the bars in the window, so he tried tricking the owl out by giving it his nose (after we saved the owl from the evil cupboard)...
The frog had no flies to eat and went very hungry, the snake was starving and had a go at the frog, but he was very dry (from the inside warmth) and the snake spit it out...
How does it sound so far? :P

Oh and don't forget that somehow the stuffed bunny and snowman come alive to seek out their true love...only to have their love lost from a horrible melting tragedy

Lol, S-T! I hadn't seen your comment, but I guessed your wishes for hungry animals? Hahaha!

What a history feline!
Much better than the game itself!
Congratulations!

@Roberto, no, you have to blow up the clock to find the hiding frog...because without the frog, you can't work the slider on the painting for the code and key....

that makes so much sense

Lol @roberto! Thank you! ^.^

Guess you´re right Jo-Ann.
I don´t remember the frog coming out from the clock.

Waiting for Elmer's walkthrough... :)

Jo-Ann,
Where did the the guest for true love come from?

But anyway, if you go that way, let's say that the frog and the snake had a wild romance and in the same way the snowman and the owl did the wild thing.
And the bunny was just put aside because he had enough of that kind of stuff in the Hugh Hefner Mansion.

Aargh, quest, not guest.

That frog should be a cat.
No frogs can survive such odyssey.
Locked in a cabinet.
Eaten by a snake.
Exploded inside a clock.

Find number clue on arm of left pink chair.

Find number clue under brown painting on right blue wall.

Go left. Find number clue on green plant holder.

Slide bunny to the right.

Open middle door of cabinet. Get red square with dots.

Click lower left cabinet door. Put square on color grid. This shows that the first number is white, second is blue, third is green and fourth is pink.

Click on lower right cabinet door and enter blue number second, green number thrid, and pink number fourth. Try a few guesses at the first number. Press the pink dot to try your code. It may be the number of fingers on the snowman's hand.

Open the door and get screwdriver. Click the lamp on the ceiling. Use SD to remove the shade and reveal, of course, a snake, because snakes live in lamps.

Go right and get the snowman's nose. Click the window until the snowman sticks out his hand. Put the
nose in his hand. The owl will perch on the hand, because no known owl can resist a huge helping of snowman's nose.

Go left and get a brown stick form the middle shelf of the cabinet. Use the stick to open the top door. Click the frog until he climbs to the top of the cabinet.

Click the light again and click the snake to make him attack the frog.

click the frog to make him hide behind the cabinet.

Pixel hunt the lower left of the cabinet to watch a gruesome duel to the death between the snake and the frog, and you'll get a clock winder.

Go right and overwind the clock by using the winder on it 4 times and clicking the pendulum. This will explode the clock, ejecting the frog from his new clock habitat.

Get the frog. Use the frog on the little grey slider button on the wall painting to reveal a number code. Because that's what frogs do. Keep clicking that slider.

Enter the code in the green box, etc...

Don't underestimate the magical powers of frogs Roberto.

Hahaha! lol ST. Maybe the game isn´t one of the best, but the comments are.

Awwww.. such a sad tale for the runny babbit... to lose such a "special friend" in the end when Mr. Frosty (known as Bucket Head) melted.

The looks on both the frog (surprise, worry & terror) - then after the clock episode was acute mental trauma.... and snake (satisfied, stricken & then heartbroken) were priceless. I'll be chuckling for quite awhile... cute game..

Best wishes to our Japanese game makers! I'll consider it a sure sign of recovery when we get lots of new Minoto, Tower Of Infinity, and food themed games where you have to make a rat climb over a cabinet.

Great little game! It really appealed to my sense of the absurd, with comments to match =)
I see no mention of the mean little tyrant-type [who is crying inside, as you can see from his tiny tears, unless it's badly-applied eye make-up] at the end, who screams at the rabbit for being sad that his snowman friend melted - but then, as small-tool plays without sound, he'll have missed that =P

Hi. I'm sure no one is here, but I'm having a huge problem. I have the wind-up key for the clock, but I don't know how/where to use it on the clock. I select it in the inventory, I click on the clock. Everywhere. But nothing. Is it a specific spot? Someone please?

DanManX - just in case you come back... you have to watch the snake eat the frog before the winder works on the clock. (I had the same problem.)

       Anonymous  3/20/11, 11:28 AM  

Frog sits on cabinet but snake does not eat the frog. What should I do? Where should I click?

       Anonymous  3/20/11, 11:41 AM  

Oh, I need to look behind cabinet before snake moves.

       Anonymous  3/10/18, 2:28 AM  

caught this one from the random section

thx for all your creations, Miyabure ☺

       Subscribe  2/4/24 12:24 PM

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