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Memory Projections Escape Walkthrough

Memory Projections Escape

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NinjaMotion - Memory Projections Escape is another new Japanese point and click type room escape game from Ninja Motion. In this game, you try to escape the room by finding items and solving puzzles. Good luck and have fun!

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Memory Projections Walkthrough

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51 comments:

another!

do we really have to memorize those 16 bleeps

I hope so SwissMiss, because I just did.

wow - got the key finally

Yep a key from the bleeps.

Can´t find a clue for nº1

but where is the clue for the second

there are shades but it doesnt make sense
like 8,6,?,3

Solution for the bleeps:

4 12 14 7
15 10 5 2
8 1 16 11
13 6 3 9

Roberto,
I think it's above the door, but there's green too, so maybe not.

       Anonymous  7/1/11, 8:11 AM  

Hey all. I hope this is a good one.

the key opens panel at bottom of machine - switch for no 1

Hi everyone! You can turn a switch to no 1 with the key. I thought the sign above the door might be a clue... but n isn't a number

Got 2995 but it´s wrong?!

Hm... No.1 gives numbers to add and substract, but if I do that I end with 2995, but that opens nothing...

lol Roberto - also got 2995
I think I got
+999 +375 +92 -528 +3 -59 +814 +317 +982
not necessarily in this order

       Anonymous  7/1/11, 8:18 AM  

@escapeism. thank you for the button code. I hate games that make you do that.

turn switch to number 1 and press play again for new code

Same here!?

hmmm I must be doing the math wrong...got 2995, not working

Does anybody see something different?

+999
+375
+814
+92
-528
+3
-59
+317
+982

1st number is +999, so maybe we have some extra number?

lol... guess I'm not the only one!I should refresh before posting!

nope exactly the same here Escapism

@alice: you're welcome. I thought that I have wrote it down anyway, so why not post it?

Stuck with the second number, like many here...

the same

@roberto: thought that too, but the only number that came into my mind is no.1, and 2996 isn't working too...

well that would be one mean bug

I hope the game makers didn't make a mistake with their math! We'll be here forever!

       Anonymous  7/1/11, 8:26 AM  

Well, my lunch is over, Good luck to you all. Hope there isn't a bug.

Its 2107
on the ceiling there is a marking - 888

no, I think is the starting number and then everything else

you see? I 86_8? or something

Look up at door view...

Just thought I would add I tried 5662 (mirror image) but nope!

...and play projector for a third time to have Perfect End :)

Thank you Killer Beast!!!!

Hola Edgar I think the door is telling us it is half unlocked...

Tried adding 4307 from the door (upside down) and addind 14 from puzzle 2. Nada!

Thanks Killer Beast, great find.

@Leroy, that's right. If you look at the door from start, it says LOCK.

ahh, that's it, nothing, out, short

normal end?

play again

Thanks Killer Beast! Great find!

Thank you all for the helps!! I needed to peek several times - navigation was bad for me but finally I am ouT! But with normal end. I do not think I will play for another ending.... there was too much math & it was very hard to see the bar for above view (ended up clicking on ads twice)

Am I missing a view? Dont get it

Bah! I knew this game always have clues on ceiling.
Tried to find but didn´t find it until Killer post it.
Thanks anyway!

LOL now I got it!

For perfect end, swith on the projector again before leaving... Happy coin!

LOL Congraturations? Isnt there an L on japanese keyboards?

WALKTHROUGH

- Zoom in on top of the machine/projector and click the play button and memorize in what order the lights go in the grid. But actually you don't have to memorize it, because it's written here;
4 - 12 - 14 - 7
15 - 10 - 5 - 2
8 - 1 - 16 - 11
13 - 6 - 3 - 9
- Zoom in on the grid panel on the left wall and click the dots in that order. If done right, a green light goes on and you can take the KEY. The door lock is also half open now.
- Zoom in on the bottom left of the red part of the projector to see the door to open that red box. Use the key to open it and put the switch on 1.
- Zoom on the top again and click the play button again. Now you can see numbers. Again you should be memorizing them, but since you're reading a walkthrough you don't have to. It is;
+ 999
+ 375
+ 814
+ 92
- 528
+ 3
- 59
+ 317
+ 982
Do the math and you get 2995, but that's still wrong.
- So go to the door view and there click at the top of the screen to see the ceiling and there you see -888. So do the math again and you get 2107.
- Go to the number code panel and put that number in (with the little red dots on the right) and if done right that green light goes on too and the door is open and you can go out for the NORMAL END.
- You don't want that, so go to the projector again and click play again and now it's congrats with an arrow. Zoom in to where the arrow is pointing and take the THANKS COIN.
- And now you can go out for the PERFECT END.

WALKTHROUGH
This game has 2 endings

Zoom on the top part of the big projector.
Click the play-button to see a sequence of 16 red dots.
Remember them and zoom out.
Click the left wall and zoom again on the 16-button panel.
Guess what… click them in the same order you just saw.
Get a KEY from the red thing in the wall.

Zoom out and turn right to see the big projector again (start view).
Click the left side of the red part of the projector-“leg” to see a locker.
Open the locker, using your key.
Click the red switch to move it from NO.2 to NO.1.

Zoom on the top part of the projector again.
Click the play-button to see another clue… lots of numbers.

Turn right.
A code panel in the wall.
To change the numbers, click the 4 small red buttons on the NO.1-sign.
When correct, the red button on lower part of the NO.1-sign, should turn green.
But… just doing the maths using the numbers you got from the projector will get you nowhere.
You have to find another number in the room.

Turn right to see the door.
Find a navigation bar on top part of the screen to have a look in the ceiling and see your last number there.
Now, the code should work if you got your + and – signs correct.
After entering the code you can choose to turn right and click the door to escape for the NORMAL END.
If you want the PERFECT END, you have to go to the projector once more and click the play-button.
You will see “congraturations”, and an arrow.
Zoom on the floor where the arrow points and find a small red THANKS COIN.
Bring the coin to the door and leave.


SOLUTIONS
Clicking order of 16 dots
4, 12, 14, 7
15, 10, 5, 2
8, 1, 16, 11
13, 6, 3, 9

4-digit code
The projector gives you:
+999
+375
+814
+92
-528
+3
-59
+317
+982
And the ceiling gives:
-888
This makes a total of: 2107
Code: 2107

"EGDALTWs"
:D

I kept trying to zoom in on the light over the projector. So fixated on that, I didn't think to look up in the door scene. Duh! -__-

Anyway, out with help. Congraturations to Killer Beast and Edgar (and any others) for finding the hotspot!

       Subscribe  2/4/24 12:24 PM

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