
Play Lesson 01: Escape
Frequently Asked Questions about Lesson 01: Escape
What is Lesson 01: Escape?
Lesson 01: Escape is a game to play and have fun while you try to escape from the room or outdoor place by using your point and click and puzzle solving skills. You may need to find and use hidden items and clues around, combine some items with other items to use them on correct places, and solve some different types of puzzles.
How can I play Lesson 01: Escape?
You can play Lesson 01: Escape game with your mouse and point and click skills to find items and clues, use them on correct places, and solve some puzzles. You can navigate between rooms or screens and you may also zoom on some places to look closer. You may select items from your inventory to use or you may drag and drop them.
How can I solve Lesson 01: Escape?
You can solve Lesson 01: Escape game by looking around to find and use items and clues on correct places, combining items, and solving some puzzles. You can also check comments section for hints or ask to other players to get help from them. If you still can't figure out any part of the game, you can also check video walkthroughs.
Can I post hints for Lesson 01: Escape?
Yes, you can post your comments to share your hints or walkthroughs for Lesson 01: Escape game to help other players. They may check your hints, if they can't figure out some parts of games. You can also reply and help other players, if they ask for help in comments section. We will all be thankful for your help and hints for the games.
Can I play Lesson 01: Escape on my phone or tablet?
Yes, like most of new online escape games here, you can also play Lesson 01: Escape game on your mobile phone or tablet. You just need to visit our website on your mobile device's browser to play games online. We also post and share new mobile escape games to download and play directly on your Android or iOS mobile device.
54 Comments
Played that one before - a really great game!
ReplyDelete☺
BTW:
A WT is already ready & I'm sticking around, if so. is desperately stuck...!
☻
hi @premiere...going in...looks new and different , this game...
ReplyDeleteI have a few items...clock, backpack, chalk, chair, paper and paperclip...have not solved anything so far....lol
ReplyDeleteIs there something to wipe the windows to make the other clues clear when you turn out the lights?
ReplyDeleteyep, nokra,
ReplyDeleteyou will find 2 items (from 2 cupboards)...
then...I need a clue for the 7 letters cabinet....lol a name or a school subject
ReplyDeleteI thought paperclip would open the key cabinet...but no....
ReplyDeleteGood morning Nokra and Premiere! I have the same Nokra, plus a key, class list and spray. I need a cloth I think.
ReplyDeleteNokra,
ReplyDeleteUse the clock-time (after you took it), combined with the note, for that.
nokra... look at the clock again
ReplyDeletety...I was trying to change clock with paperclip as well....lolol
ReplyDeleteLOL, now I can lean back - s-t & miles1 are here...!
ReplyDelete;-P
Don't know what to do with the ruler, class list, chalk or spray... lol.. I don't know what to do with anything!
ReplyDeleteno, no premiere!!! Sit back up - I'm stuck!
ReplyDeletehmm... 80114 doesn´t open cb?
ReplyDeleteHa ha ha ...got key now!
ReplyDeletecloth in cabinet with numbers. Combine colors of the drawings (borders), class list and colors of cut out people
ReplyDeletematching cubby names with window clues.....?
ReplyDelete& class list, nokra...!
ReplyDeleteTY!! Great, @miles!
ReplyDeleteDo I have to combine cloth and spray? I can´t.
ReplyDeleteHave a projector now from combining class list with shapes on window and cubbies
ReplyDeleteRoberto - first fill the bottle with rabbit's water
ReplyDeletenope, roberto,
ReplyDeleteuse first spray & then cloth.
OK! Now I am getting annoyed! lol
ReplyDeleteCan't use cleaner or cloth either or both on the window, with or without chair! GRRRR.....LOLOL
It´s full already, but can´t combine both.
ReplyDeleteOH....lolol...just a couple of minutes behind....
ReplyDeleteI can't figure out the safe. the cable for the projector must be in there. Still haven't used the ruler
ReplyDeleteDid you guys use the chair to clean?
ReplyDeleteOh! light must be on.
ReplyDeleteFill the bottle, put the chair on the cabinet below windows and spray the windows (lights on). then use cloth. Turn the lights off and take a look
ReplyDeletemiles1,
ReplyDeleteno cable for projector :-o & use ruler on names under window for part of safe hint...
You can put the ruler on the wall with the four names, but still can't open the safe!
ReplyDeletelol Premiere... how do you turn on the projector? And what to do with the chalk?
ReplyDeletemiles1,
ReplyDelete- combine ruler hint with class list
- chalk is used later after projector hint
& for projector, you need the item from safe first...!
ReplyDelete☻
thx premiere! make sure to go left first
ReplyDeleteI have numbers , direction for safe...how to get order, please?
ReplyDeletegot it...ty, @premirere
ReplyDeleteOut - thanks for the help premiere!
ReplyDeleteWhat does DM+EK means? 64+72?
ReplyDeletea new ainars is out! I'll switch back and forth in case anyone needs help... that is, if premiere doesn't stay :)
ReplyDeleteroberto... add the numbers and you're out
ReplyDeleteLOL miles1,
ReplyDeleteI'm here & also at Ainars...!
☻
136? Doesn´t work!
ReplyDeleteWOW....you dragged us all the way @premiere.... lol...TY!
ReplyDeleteCute game!
Joining you in ainars.....
ReplyDeleteroberto,
ReplyDeletecheck you 2nd number (64 + ?)
middle digit wrong, miles...
ReplyDeleteAh! Thanks. 2nd number was wrong.
ReplyDeleteSorry - Nokra, didn't look carefully at what roberto wrote
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteRABBIT-THROUGH
ReplyDelete- SOLUTIONS at the bottom
DOOR
Note:
- KEYPAD, LIGHTSWITCH, PAINTINGS with HINT (coloured frames & names)...
- locked CB (key & letter code needed)...
- go left
BLACKBOARD
Note:
-> movable SCREEN...
- take CHAIR & CHALK
- go left
WINDOW
Note:
-> NAMES under right window corner...
-> SAFE in shelf...
-> on window (lights OFF): 1/2 HINT (shapes)...
- take PAPER-CLIP left in upper shelf
- unbend paper-clip
- go left
CUPBOARD
Note:
-> DECORATION with HINT (colour order)...
-> locked CB (number & shape CODES needed)...
-> RABBIT in terrarium with WATER (poor creature)...
-> labelled shelf compartments...
- take red BACKPACK
- open bottom compartment of backpack for SCHEDULE PAPER
- put chair on red MARKS on CB to get CLOCK
- turn clock & use unbended paper-clip on hole for HINT (time)
- take chair BACK!
DOOR
- look at schedule for HINT (subject)...
- open right CB according time/subject hint for CARROT & CLASS LIST with HINT (numbers)...
(click round button at the end)
CUPBOARD
- give carrot to rabbit for CARROT KEY 8-D
(zoom out & in again)
- open left CB door with number CODE for RAG
DOOR
- open left CB door with carrot key for RULER & empty SPRAY BOTTLE
CUPBOARD
- fill WATER in spray bottle from rabbit's water
WINDOW
- put ruler at names for HINT (numbers)
- open safe according number & name hints for SLIDE
(click left & right of number wheel)
- put chair on shelf
- wet 2 windows with spray
(the ones, you didn't see the shapes...!)
- clean wet windows with rag
- take chair back!
- look at window for full shape HINT (lights OFF!)...
CUPBOARD
- open right CB door with shape CODE for PROJECTOR
- put slide in projector
- put projector with slide on red marks on CB
- click BUTTON on projector to turn it ON
BLACKBOARD
- look at screen for place HINT (lights OFF!)...
- move screen up & use chalk on blackboard for HINT (initials)...
(spot where cross on slide has been...!)
DOOR
- put CODE in keypad & click E(nter)
(look at class list again...!)
RABBIT CONGRATULATIONS!! (TL)
☺ ☻ ☺
***************
SOLUTIONS
- click right to open link e.g. in a new tab
- with aid for colour-challenged folks
SCHEDULE CB (door)
- on clock after using paper-clip:
09:30
- on schedule paper:
09:30
ALGEBRA
- SAFE
- NUMBER CODE CB
- SHAPE CODE CB
DOOR CODE
- on blackboard:
DM+EK
- on class list:
Don/Margaret + Elizabeth/Kenneth
64 + 52 =
116
*****************
HINT for the non-WT readers:
ReplyDelete{SAFE}
Imagine the safe dial to be a circle with a vertical SEAM through the middle.
Clicking in the left half-circle area will turn the dial COUNTER-CLOCKWISE.
Clicking in the right half-circle area will turn the dial CLOCKWISE.
- When you have the combination, start COUNTER-CLOCKWISE!
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