Hanamai 1 Escape
Hanamai 1 Escape is another Japanese point and click type room escape games by Fuwayura. Try to escape the place by finding items and solving puzzles. Good luck and have fun!
Play Hanamai 1 Escape
Alternative Link
Hanamai 1 Escape Video Walkthrough
Play Hanamai 1 Escape
Alternative Link
Hanamai 1 Escape Video Walkthrough
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41 comments:
Please help, I don't get pass 2
And out
Totally stuck, brain not working today. Cant seem to do anything. Any hints?
Cartmansis, have you found anything?
Hi Antonia - only when I turn out lights, got memo, bag, scissors, remote with one battery, 2nd memo for TV. But dont get codes?
start with the memo from the suitcase for the second battery from the flower pot.
I'm out so if anyone needs help I'll stick around.
I only got the box with the 2 batteries left - need 2 passcodes for TV
one is from the rings (light out) and memo but the second?
pop - got passhint 2 now from tv - clue is on passhint one - after putting in the 4 digits
The passcodes for TV come from the hints not from elsewhere in the room.
The pass codes' hints for both codes are on the remote itself.
Pls spoil hints - I really dont get it
The first hint you need to look at the characters and the hint in the top right corner for what to do with them.
pass hint one is the hint turned around = 971
and the second hint - look at the top right again
then put in 6 numbers in that order - no math
then with the key you can open box left of TV and
put in number from Rings
then with that key open chest for hint of 3 animals
take the bag and leave
PANDAS! NOT AGAIN!
I have a panda-phobia since some certain time now...LOL
lol arbeitslooser - close your eyes
... or stop playing Detarou games :P
Seriously though, where's the clue for the "bear cabinet"?
read my comments above - you get that one last
OK thanks Swiss. Unfortunately I'm in a catch-22 situation here. feeling really dumb.
Suitcase, one battery (flower; put into green box which turned out to be a very bulky sort of remote), memo w/clue (did math and got code), and scissor.
Stuck...
AHHHH scissors are for suitcase!!
Stooooopid...
lol - you need more hints or you are going somewhere now?
Very nice game!
8-D
Had my alien thinking (again...! ;-P) for the colour hint (didn't get the coords first...!)
:-|
Thx, escapers above, for your hints!
☺
COLOUR AID
- on memo:
BIG - G-C-O-W
SMALL (from top to bottom) - Pu-R-Gy-Y
- from 4 round wall lamps (lights off, from inside to outside):
R/W Gy/G Pu/O Y/C
prem - read mail :)
OK, Swiss,
will do it immediately - thx for the «warning»...!
;-D
Alien thinking? I second that.
Thought the hint with the 3 kids was much more difficult...the girl held in her hand a pair of eyeglasses that looked like a '8'.
No wonder I got nowhere...
And I must have verified/tried the code from the rings at least 5 times on the TV....
This game was trickier than it looked! I thought I would be out in less than 5 minutes, but hey...there were some traps...
I really don't get it. I use the code I get from the circles on the box and it tells me it's not right. What am I doing wrong?
exelix,
with lights off, you also can see a X above door...!
;-)
Btw:
for a cacophony, click sound ON button several times...!
;-D
JUMBO-FLUMMERY-THRU
- SAVE option available
- SOLUTIONS at the bottom
INTRO
- watch OPENING for more infos about girls & story
DOOR
Note:
- locked door (mwahahahahaaa! ;-P)...
- turn lights off for HINT-1/2 (colours)...
- plant pot needs 3-digit-code...
- locked chest...
- go left or right (ony 2 views in game...!)
SHELVES
Take:
- BAG from left shelf, bottom right
- MEMO-1 under middle CB with HINT-2/2 (colours)
- REMOTE from right shelf, on top (needs batteries...)
- SCISSORS from penholder, same place
Note:
- box on top of left shelf (needs key & 4-digit-code)...
- locked CB...
- door on right shelf needs animal code...
- shelves & CB as numbers...!
- open bag with scissors for BATTERY-1/2 & MEMO-2 with HINT (A-B-C)
DOOR
- put CODE in plant pot as per ABC hint for BATTERY-2/2 from flower
(click letters & then round button at the end)
SHELVES
- put batteries in remote
- turn on TV for DISPLAY
- put in CODE as per pass-1 HINT
(click hint button)
- put in CODE as per pass-2 HINT
(click hint button)
- take KEY-1 from (now opened) CB
- activate number display of BOX on left shelf with key-1
- open box as per colour hints for KEY-2
DOOR
- open chest with key-2 for HINT (animals)
SHELVES
- open right shelf door as per animal hint for BAG & KEY
(you may read note on bag...!)
DOOR
- open door (bag highlighted)
- choose either with or without ending story to get OUT!
☺ ☻ ☺
***************
SOLUTIONS
PLANT POT CODE
2-0-8
PASS-1
- turn hint as per hint top right in hint LOL!
(90° clockwise or head to your left shoulder)
9-7-1
PASS-2
- hint:
3/3 6/6 0/0
cross-triangle-diamond
- order top right:
triangle-diamond-cross
- gives CODE:
66-00-33
BOX
- from memo (coordinates of the lamp colours, lights off):
8-9-3-4
- note cross above door=multiplication:
89x34=
3-0-2-6
Colour Aid
- on memo:
BIG - G-C-O-W
SMALL (from top to bottom) - Pu-R-Gy-Y
- from 4 round wall lamps (lights off, from inside to outside):
R/W Gy/G Pu/O Y/C
ANIMALS
Panda-Bear-Bunny or
3x 1x 4x & OK click
***************
The code given by the circles is 89 x 74 = 6586 , but it doesn't work.
Oooops, mistake on the numbers : it's 89 x 34 = 3026 but it doesn't seem to work anyway (it's hard to know what is working and not working here). I'm giving up.
pdgph/Pascale,
did you click BAR under code display on box to open it?
Cute game!
Sweet game. Puzzles were fairly easy, without being simple. And for once we have the full story if we want it!
Out with no help!
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