Victorian House Escape
WowEscape - Wow Victorian House Escape is another point and click room escape game developed by Wow Escape. You are a house keeper of Victorian house. Today you have so many works to do. So you are doing your work till night and after finishing your work you started to your home. But when you try to open the door of your room it’s not opening. You are locked inside the house. It's too late and no one is there except you. This big royal Victorian house is looking scary now. You want to escape from there to using hints and some useful objects. You need to find the key of door. Click on the objects to interact with them and solve simple puzzles. Good luck and have fun!
Play Victorian House Escape
Play Victorian House Escape
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32 comments:
4 bear. I do not know where to apply the torch.
1346 and 3526 won't work on any of the pads..
Understood) It is necessary to highlight, and then paste the bear)
what bear Bhecbr312 ?
And also> 3x3 grid hint from book won't work either..
1346 works on dies upstairs where dolls go
ooh! placed the pen and got another code! moving foward!
Can someone help me with the grid? I think it's all I have left..
found the last cube also . 1346 works there
Never mind I got it. You have to use the squares with the lines in them that are on the window upstairs. The numbers attached are throughout the house
still need 2 bears..
nvm... got all
and out.. just a pain finding some scenes..
Cubes-1346. Net -Hints in the book. Book in a dark room in sector B. Then on the grid in the order of the figures. press 3526.
Key one on the far left under the carpet in the room where C-6. Code in the chest by letter -2445 and 8626 below.
Where is this chest?
Anyone still here? I need 2 bears. Haven't used flashlight or the 2445-8626 code from the towels
OK, use flashlight where bears go....still can't find a chest and I have the 2nd key...unused.
Dual code in a stand in front of the projector. Flashlight - over bed shine into squares.
The language barrier. It is impossible to explain correctly ((
Found the chest...must have clicked there a dozen times....in the room with the sliding doors where you see N-8. Out now!
Place for bears not on the arrow, and the crack opening. Visible part of the room.
Thanks, I finally found it on my own. Lovely game...
I am missing 2nd bear and have no idea what to do with towel code
found it just beside the chest. now I see what double code referred to.
Trying to write a WT on this one. Not easy.
Okay, checking one last time, for the right key at the right lock.
That double code was extremely hard to get. Other than that great game!
Walkthrough for this nice game.
Hall :
There’s a dice on the chair and a safe at the wall.
The door on the left leads to the bedroom., go through, clue at the ceiling /-VI.
Dice go on the cushion, frames at the wall, safe at the ceiling.
Back to the hall (down-arrow), click up-arrow.
Living room :
zoom in on cushion, click it = 1.key.
Another safe in plain sight, two clues on the chair (C-6) + \-III.
Back to the hall, click down arrow.
Stairway :
dice at the stairs, two clues on the stairs (N-8) and =-V. Click the drawers at the backwall (thank you Caroline),
upper-drawer : need a key.
lower-drawer : letter-number combination is needed.
Box on the table, need a key. Go upstairs.
Reception room :
Linesclue for the roman numerals on the window. Clue on the wall (S-2). An opening on the shelf. Click the door, go through.
Library/Study :
John Ross was found here .... click presse-papier on the desk, move it (B7).
A dice on the right side. Click the Readers Digest Series up high, see the letters, take volume B7,
Click the brown frame, move it = pencil.
Down arrow, click the opening on the shelf, place pencil = number (for safe in livingroom).
Down arrow, turn right.
Bath :
dice in the water, two clues on the wall (T-5) and square-II, the clue for the letter-number combination we need for the drawer.
Turn right.
Bathroom :
zoom in on the block, click the towel = 2.key.
Clue on the towel (E-4), a grid on the wall.
Put roman numerals in their correct order, as shown on the window in reception room. Click the book, look at their place in the book, click those 4 numbers in their right order in the grid = bear.
Stairway : use 2.key on the box = number (for the dice in bedroom).
Use letter-number clue on the drawer = bear.
Back to hall, go through the door.
Bedroom :
place the dice on the cushion on the left.
Use number from the box in the stairway on them = 3.key.
Click the safe at the ceiling, use 1.key = number (for safe in hall).
The bears go in the four frames on the wall, but not yet.
Back to the hall. Number from safe in bedroom goes here = bear.
Livingroom : number from pencil goes here = flashlight.
Stairway : 3.key from bedroom safe goes in drawer = bear.
Bedroom :
Zoom in on the 4 frames. Use flashlight on them to see the outline of the bears.
Place the bears in their right frame = exitkey.
SSSSSspoilers.
number from placing pencil = 45762 to safe in living room.
number on box in stairway = 1346 for the dice in bedroom.
number from safe in bedroom = 8321 for safe in hall.
number from linesclue = 3526 for grid in bathroom.
letter-number combination C-6, N-8, S-2, T-5, E-4.
Combined with clue in bath:
2 4 4 5
8 6 2 6 to be used in the lower drawer.
Thanks Arrie for the walkthrough. I was missing the flashlight.
Terrific WT @Arrie! I never would have figured out that grid without it.
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