Sherlock Holmes 2
SnapBreak - Sherlock Holmes 2 is another point and click adventure escape game developed by Carmel Games for Snap Break. The police is convinced Charles Williams has murdered Jimmy Johnston, but Holmes thinks otherwise. Can you help him prove Charles' innocence? Good luck and have fun!
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Sherlock Holmes 2 Walkthrough
Play This Game
Sherlock Holmes 2 Walkthrough
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36 comments:
I'm in...
I am stuck lol
I have 2 white pieces of paper, cane, burned clothes, magnifier, yellow note and a bottle. And found a safe under a picture left of door in crime scene.Used SD on alarm and need 3#s...
Matches from under stairs lit candle, used it upstairs on the wall patch, there is a crack, but now what ?
from now I tell you this: i'm suspecting of the maid
Count the legs of the creatures on the two pieces of paper for safe # and get blueprints. Then you can be stuck like me.
Completely nonsensical but quite fun.
funny, the cane belongs to the suspect but written it's for the victim
why would there be a bottle on the fire bell?
Agree with Strayf. Random clicking, but out anyway. Thanks for the candle clue!
Zazie,how did you get the bottle?
Use the candy cane from his office.
thanks Zazie for the first clues,gave the blueprints file to the suspect,he tells you the 3# clue
thanks Josh
I was away from keyboard sorry Dazz ley.
great! used the bottle on the leaves but no match or any source to start a fire
I am still stuck, i gave the blueprints to the guy, now what ?
Btw i bruteforced the 3#s before i have got the blueprints lol...
I cannot use the bottle on the leaves...And what is the yellow paper for ?
Dazz you've got the magnifier......
Have to go and do some work. Good luck everyone.
help,please? how do start the fire on the leaves?
thanks, Emmes
Zazie,activate the fire system first ,then click on the window
how do u get blue prints and activate the fire system?
Zazie,are you out?
blue prints come from the safe down behind left picture,use the legs of the 4 drawings as clue for that,yellow note hints you that
Ok i am out too....
The blue prints are in the safe behid picture by door, type 4# (the legs of the creatures on two papers)
oh didnt see that thank you
The bottle works only when you talked to the policeman in the left room downstairs and you also have to examine the fingerpprints on the curtain first.
out now thanks so much for the paper clue for blue prints was easy after that
wrong assumption here...but hey! nobody's perfect
Excellent game, with some good puzzles requiring lateral thinking.
doesn't load for me
First Snap Break ever that I got through alone. Almost checked the comments on how to start a fire until i realized I had a magnifying glass. The overcast sky background stopped me from thinking about it at first.
Good one - too bad it's based on a real Sherlock holmes novel, so some of the things can easily be anticipated if you know the novel.
Still a good one though.
What a shame. So many of these games are 404.
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