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Jolly Boy Rescue Escape 5 Walkthrough

Jolly Boy Rescue Escape 5

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Games2Jolly - Jolly Boy Rescue Escape 5 is another point and click room escape game developed by Games 2 Jolly. Our Jolly Boy has been into trouble again. The bridge has collapsed while he crossing the river and he was hanging from an edge. All you need to do is to find a way to save our JollyBoy. Good luck and have fun!

Play Jolly Boy Rescue Escape 5

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19 comments:

       Anonymous  6/6/16, 5:47 AM  

Flowers for arrows

       Anonymous  6/6/16, 5:48 AM  

Green roof right for balls

       Anonymous  6/6/16, 5:49 AM  

Hammer for pipe beside door with red hole

       Anonymous  6/6/16, 5:51 AM  

Bucket inside house for hole

       Anonymous  6/6/16, 5:52 AM  

Symbol behind blue swim set in yellow house

       Anonymous  6/6/16, 5:53 AM  

Look at objects with fogures for picture puzzle in yellow house

       Anonymous  6/6/16, 5:55 AM  

Binoculars for left window

       Anonymous  6/6/16, 5:57 AM  

Scrool for 4# that is too tiny::

3175 clockwise

       Anonymous  6/6/16, 5:58 AM  

Black toy? Under bridge for left, right

       Anonymous  6/6/16, 5:58 AM  

Lighter for beachball

       Anonymous  6/6/16, 5:59 AM  

My last symbol camefrom locked panel on red roof top

       Anonymous  6/6/16, 6:38 AM  

cute one - thx Jolly :-)

Thanks for lighter hint. I was trying to burn everything else!

James, Janice and the old bridge at Letchworth State Park

James and Janice live in a windmill in Letchworth State Park. They try to grow palmtrees in an all-four-seasons environment and it's going well as we can see.

Things are never simple with James and Janice. Doors never 'just' open, keys are never 'there'.

James got bored, growing trees takes time, so he created puzzles for Jannice inside the mill.
Look at their awesome flowers, yellow blue purple red. They grow in all directions. And look, arrows on the windmill .. with the hammer James hits the metal pipe.
The key ... inside the mill.

"Ooooh, look at the wall! James! Thank you!" Janice loves the surprise. "Let me collect some stuff first ... binoculars ..... symbol ... bucket with water ..."

Janice runs outside and pours the water in the well, takes the symbol and sees the three colours. She uses them inside the mill.
"Oh yummy! No Jolly-game without a scroll."

"Jolly ?!" James frownes his forehead ... where is Jolly ....?

With the help of the scroll Janice solves another puzzle for another key.
She goes outside and looks at the spots on black object .. left right right right ....

It's time to cross the old old bridge ... James and Janice love Letchworth State Park with its beautyful waterfall.
Lobster took them there and it was awesome.

But now .... o dear !!!! Jolly !!!
"Heeeeelp! Go go go! I created puzzles, but you can solve them!"

They run accross the bridge to the farm.
The plus-signs hold dots, James uses them on the balcony and gets a sign.
In the meantime Janice opens the door.




At the farm, accross the bridge

Inside the farmhouse, Janice takes a sign out of the left/right safe.
She finds another sign behind the flippers.

James takes the binoculars and studies the ship in the distance. He opens the top roof outside and takes a third orange symbol.
"I'll go back and place the symbols, Janice, be back soon."

There's no time to waste now. The surprise for Janice was great, but Jolly has to be saved, so hurry, hurry!
James places the symbols on the mill and takes another scroll.
"Look Janice .. where do we use the numbers? From left going round I read ... 5 ... 3 .. 1 ... 7 .."

"Upon the wall James, look" and Janice takes a lighter.
"Now let me run back!"
"Why? Where will you use the lighter?"
James is stunned, what will Janice do?

"On the ball, I think something is hidden in there."
Janice is certain of it. But .... she's wrong.
The lighter blows up the ball alright, but all she sees is a colour-order.
Luckily she can use it as well on the wall in the mill and with the key she opens the door on top of the mill.
One more sign to go!

Inside the farmhouse, saving Jolly

James studies the shapes on the vests and the hat. He especially notes the colours.
Then he turns to the wall and sets the correct shapes with the colours.

"YAY! The last sign!"
While Janice talks to Jolly, James runs back, crossing the bridge. He places the signs on the wall in the windmill ... oh so clever, there's the knife.

James runs back and cuts loose the boat.
There's dirt in the river, it doesn't belong there !
But, in this case it's very helpful and Jolly is saved.

And so another adventure has come to an end.
What will the next one bring?
We'll wait and see .....

'beautiful'.

       Anonymous  6/6/16, 7:52 PM  

LOL arrie, fun WT - thanks! :-)

Very enjoyable!!

       Subscribe  2/4/24 12:24 PM

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