New Escape Games

Show more

Adventures of Veronica Wright - Escape From The Present

Advertisement
Adventures Of Veronica Wright - Escape From The Present is another point and click room escape game developed by Abroy. 21st Nov 2034 ... What are these things attacking the world? Veronica has been warned! She must escape! Guided by her great great grandfather she may succeed. But... is that all? Does Fate have a larger plan for Veronica? Have fun and enjoy!

Play This Game
Advertisement

Post Your Comment

189 Comments

  1. Don´t you get tired? lol

    ReplyDelete
  2. found a shovel in coservatory

    ReplyDelete
  3. got torn card and matches in game room. placed 8 ball. need order for balls.

    ReplyDelete
  4. played this in another site,quite confusing but good

    ReplyDelete
  5. Got a sword, getting tired of the Use menu coming up whenever i click on something.

    ReplyDelete
  6. use logs in fireplace
    matches on logs
    parchment on fire

    ReplyDelete
  7. ok brass key. got a hammer, the amulet sword torn card ,shovel placed the black pool ball but not sure what the order is. used the door knob upstairs for a clue

    ReplyDelete
  8. got weights in library using clue from note on fridge

    ReplyDelete
  9. hacksaw behind one of the bricks behind door upstairs

    ReplyDelete
  10. got machine part one from weights machine. where to use key??

    ReplyDelete
  11. got a machine part from scale

    ReplyDelete
  12. use hacksaw on picture in hall

    ReplyDelete
  13. used hacksaw on picture to get a hammer

    ReplyDelete
  14. got hammer behind picture with hacksaw

    ReplyDelete
  15. ok got two machine parts 1 and 5. cut down the curtains to make a rope

    ReplyDelete
  16. secret passage in garden with hammer

    ReplyDelete
  17. Where´s conservatory? Piano room? Can´t find the shovel

    ReplyDelete
  18. use shovel on plants in library

    ReplyDelete
  19. got a copper key and a film reel in the library

    ReplyDelete
  20. copper key is used in the conservatory for another machine part.

    ReplyDelete
  21. grrr colors on wine bottles do not match balls.

    ReplyDelete
  22. mrtelcom, i clicked on the blue flowers then the hammer but nothing happens

    ReplyDelete
  23. my key wont work in conservatory

    ReplyDelete
  24. it should work big tank. You should get a zoomed view of the floor first, try using shovel maybe.

    ReplyDelete
  25. got a rope from curtains in library.

    ReplyDelete
  26. somehow got pool balls, transformed into jewel

    ReplyDelete
  27. Colors of bottles in cellar DO match pool balls. Got jewel.

    ReplyDelete
  28. made a queen/king card in basement.

    ReplyDelete
  29. got a copper key in plant in library.

    ReplyDelete
  30. for weights in kitchen, put 425 and 175 on scale.
    600 is code for machine

    ReplyDelete
  31. the hammer is used on the floor just to the right of the blue flowers.

    ReplyDelete
  32. OK, COPPER key is used in conservatory for machine part 5.

    ReplyDelete
  33. ty that helped got down the cellar, fitted film reel but i think it needs something else

    ReplyDelete
  34. the king of diamonds and one of the queen of hearts match up to make a wierd card.

    ReplyDelete
  35. Where to use brass key?

    ReplyDelete
  36. Found parchment on piano, put in fire for music. I hope I dont have to play it.

    ReplyDelete
  37. Would someone please tell me where the shovel is located in the conservatory.

    ReplyDelete
  38. the wine bottle colors do work on the pool balls.

    ReplyDelete
  39. on the right had side in the flowers somewhere lamb 777

    ReplyDelete
  40. lamb, click in plants on right side I think.

    ReplyDelete
  41. Somehow I lost my copper key? I don´t remember having used it.

    ReplyDelete
  42. @lamb777n not really sure. Maybe behind a plant pot. I just clicked, clicked...

    ReplyDelete
  43. film reel under mat in library

    ReplyDelete
  44. i think the shovel was somewhere on the right side of the conservatory.

    ReplyDelete
  45. got into attic from door in basement.. plus sign and 5 petaled flower, insert card.

    ReplyDelete
  46. mrtelcom - film reel under rug in library

    ReplyDelete
  47. Thanks jbg for the post. Found the shovel.

    ReplyDelete
  48. robot played music and scared cat in attic. Used rope, heading down to garage.

    ReplyDelete
  49. I GOT A SD! Nanana na booboo

    ReplyDelete
  50. got garden shears too, heading to blue flowers.

    ReplyDelete
  51. got blue flowers, heading to nursery with SD.

    ReplyDelete
  52. mrtelcom did you just guess that thanks anyway.use the card in the slot

    ReplyDelete
  53. got machine part two from jack in the box.

    ReplyDelete
  54. got car key from vase, off to the garage.

    ReplyDelete
  55. got doll from car. Solven code using graph in basement, got a code and heard something open.

    ReplyDelete
  56. pu the animals heads in order for another part of the machine

    ReplyDelete
  57. fired up projector with battery

    ReplyDelete
  58. got grammaphone needle from using doll.

    ReplyDelete
  59. Would like to know where the clue for shapes is.

    ReplyDelete
  60. How did you brake the vase?

    ReplyDelete
  61. got part 6 from grammaphone.

    ReplyDelete
  62. edgar it is the movie. how do you mess with animals?

    ReplyDelete
  63. This comment has been removed by the author.

    ReplyDelete
  64. ah, glovebox was opened for part 7 when I did dials in car.

    ReplyDelete
  65. grr - trying to work the dials in the car

    ReplyDelete
  66. opened the machine with code from car. Hint : backwards.

    ReplyDelete
  67. is there a clue somewhere and how did you break the vase

    ReplyDelete
  68. Used directions and steps from poster in cellar inside the car.

    ReplyDelete
  69. sorry you do not break the vase cut the blue flowers with the sheers and put in vase

    ReplyDelete
  70. Hi everybody,

    A detail that might be useful - this game is auto-saving and you can manually save as well clicking the menu button.

    Good luck escaping!

    ReplyDelete
  71. Machine door opened here too.

    ReplyDelete
  72. ok, cant mess with animals, have brass key, 9 colored jewel, and amulet. what next? Also have a lot of machine parts, missing a few.

    ReplyDelete
  73. brass key goes in teh chest in the bedroom

    ReplyDelete
  74. found silver key where cat was.

    ReplyDelete
  75. So I put the film reel but didn't have any film. Did I miss an item? It seems it still needs one.

    ReplyDelete
  76. I can't figure out the dials in the car. Is there a clue for it?

    ReplyDelete
  77. still have my brass key also.

    ReplyDelete
  78. @jbg - the clue is on the wall in the basement

    ReplyDelete
  79. got part 4 from sliders in bedroom, off with animal head.

    ReplyDelete
  80. i put my film reel in and got a projection of shapes on the wall

    ReplyDelete
  81. are the shapes the clue for the keypad in the basement?

    ReplyDelete
  82. got part 3 from animals, off to machine.

    ReplyDelete
  83. ok i have the amulet and missing piece 7. got the order from putting the battery on for the film

    ReplyDelete
  84. shears on blue flowers in conservatory

    ReplyDelete
  85. finally got the dials in the car.

    ReplyDelete
  86. ok i have placed all the machine parts i have , still space for another

    ReplyDelete
  87. What did we got from slide puzzle?

    ReplyDelete
  88. mrtelcom they go in order of 123 etc, just follow the lines from the dials. i am stuck now

    ReplyDelete
  89. ok did you have all 7 pieces

    ReplyDelete
  90. @roberto, slide puzzle gave the part 4.

    ReplyDelete
  91. click the dials in order of the movie, place amulet and you are out.

    ReplyDelete
  92. what do I need for the animals? Missing something ...

    ReplyDelete
  93. and out. Nice game but a little confusing at times.

    ReplyDelete
  94. annaby, you need to get in trunk in bedroom.

    ReplyDelete
  95. LOL. My missing part 7 was in waiting for me inside the car all this time. Silly me!!

    ReplyDelete
  96. for the animals you have to place them on the correct date. The clue is in the chest in the bedroom.

    ReplyDelete
  97. annaby, open chest in the bedroom.

    ReplyDelete
  98. Yep Edgar. I missed the spot to use the jewel in slide puzzle. That was my machine piece 4. Thanks.

    ReplyDelete
  99. @Edgar: I did the exact same thing. I was looking all over for that last piece and it was right in front of me. Lol.

    ReplyDelete
  100. I had to go back into car a 2nd time too.

    ReplyDelete
  101. Where was the clue to open the attic door? I did it by try and error.

    ReplyDelete
  102. AH - I missed the stuffed head!!

    ReplyDelete
  103. Anyone still here? I can't find the library, the weights for the kitchen, what to use on any of the toys in the nursery. only have 2 machine parts. Have no clue what to do with the diagram in the basement or the phonograph in the attic.

    Please help!

    ReplyDelete
  104. @Lamb, enter the library through an open door by the left in the corridor. Be careful not to click the navigational arrow by mistake. They are very close.

    ReplyDelete
  105. ack - I'm missing piece 3?

    ReplyDelete
  106. I guess the weights you get by solving the books puzzle in library. Read the note in fridge.

    ReplyDelete
  107. Nevermind!! had it all along, lol

    ReplyDelete
  108. I brute forced attic door.

    ReplyDelete
  109. Does anybody knows where was the clue to open the attic door (those 2 disks??

    ReplyDelete
  110. hmm! I will play again to check! lol

    ReplyDelete
  111. Hi! Out w/ help of the attic code spoiler :)

    ReplyDelete
  112. Thanks Edgar! found the library.

    ReplyDelete
  113. @mrtelcom, those are exactly the shapes I was asking you about a while back when you replied something about the film. LOL.

    ReplyDelete
  114. Found it! The clue is the back of the playing cards.

    ReplyDelete
  115. I don't think there was a clue to open the attic door. I couldn't find anything for it.

    ReplyDelete
  116. oops nevermind I guess edgar found it. I should have refreshed before posting. Lol

    ReplyDelete
  117. Nice going @Edgar - and very nice to see you here again:)

    ReplyDelete
  118. Ok! I know where garages usually are, but can't find this one. So sad, I know. But I'm begging. I will not let this game defeat me!! (maybe?)

    ReplyDelete
  119. Right @jbg, that's why we could still zoom in them after taking the king torn card.

    ReplyDelete
  120. Nice Edgar! Now I can R.I.P.!

    ReplyDelete
  121. Use the rope in attic window to go down to garage.

    ReplyDelete
  122. LOL @roberto... en el buen sentido, eh?

    ReplyDelete
  123. So very nice to play live with you @annaby. Missed you all, and you too absolutely :)

    ReplyDelete
  124. http://img23.imageshack.us/img23/355/colorvz.png
    http://img201.imageshack.us/img201/8306/color2x.png

    have tried several order,..just not working:(

    ReplyDelete
  125. Parecio, muchas gracias, Roberto!

    ReplyDelete
  126. @hue
    try with white ball on top

    ReplyDelete
  127. Spoiler for car dials:
    (since it's a bit cumbersome to suss them out)

    SP20eOIL10sERSPOI15eLE25nRSP40wOIL10sER

    ReplyDelete
  128. from top to bottom:
    white
    brown, red
    blue,orange,green
    yellow, black
    purple

    ReplyDelete
  129. Additional hint: think of ordinary cartesian coordinates in your maths class. That is, if you go from 15 to 55 (length units), the actual distance you've traveled is 40.

    ReplyDelete
  130. I just found out there is a video walkthrough for this game. Just click the ? at the bottom left of the game screen.

    ReplyDelete
  131. Wow, match now, thanks for the order=]

    And where's the bedroom

    ReplyDelete
  132. lol! cartesian coordinates took me 20 years ago.

    ReplyDelete
  133. I have put my film reel in...well, more like it disappeared when I used in on the projector...the girl didn't say anything about it. There are no shapes on the wall. I don't want to cheat and open the door in the cellar without seeing the clue first! Help anyone?

    ReplyDelete
  134. Have you got the silver key yet? You got it where the cat was.
    It opens the locked door in corridor (all the way right). There you´ll find the bedroom.

    ReplyDelete
  135. You don´t need the clue from projector to open that door. The clue you need is on the back of your playing card. Projector only works after you conect the battery on.

    ReplyDelete
  136. Just seen your post about the back of the playing cards Edgar...but I can no longer look at them :( This game seemed relatively logical until now!

    ReplyDelete
  137. oh more random clicking does the trick, thanks

    ReplyDelete
  138. But I can no longer look at the cards, Roberto...

    ReplyDelete
  139. Yes!!! I am out! Thanks for all the help!

    BTW - if your not that good with math or you've been away from it for many, many moons (I can claim both) you can also count the blocks on the grid, each one is worth 5.

    ReplyDelete
  140. @Divinyl
    Do you mean you cannot longer look at the ones on the table where you took the king one from?

    ReplyDelete
  141. Divinyl - pick a character on the left side of the wheel. Click the right side of the wheel until it goes around one complete time. If you don't find the code that time, click the left side to the next character and repeat. I did that until I got the match required.

    ReplyDelete
  142. Yes Edgar...she just says 'I have already looked at that stuff', or whatever it is she says each time...no picture of the cards any more.

    lamb777...that is *exactly* how I have just done it, out of sheer frustration! Ha ha...the whole 'sod it' effect!

    ReplyDelete
  143. http://img4.imageshack.us/img4/594/projector.png

    ReplyDelete
  144. Divinyl - "Great minds think alike" or "Desperate times require desperate measures", however I fall more into the category of "desperate minds require great measures.

    Hope you enjoy the rest of the game.

    ReplyDelete
  145. film wheel and then car battery

    ReplyDelete
  146. Ha ha. Thanks lamb777 :) I'm actually rapidly growing bored of it, despite my progression. It's running reaaaaaally slowly (in Chrome), so taking ages to move between rooms...which is a pain indeed when having to go right from one end to the other!

    Thank you nice people for helping btw...much appreciated :)

    ReplyDelete
  147. @Divinyl I think the slowness is also due to the ads using 1786136 billion colors. Sometimes it helped on my (likewise slower) machine to right-click the ad and set Quality to Low.

    (Unless you already use AdBlock Plus, but not everyone does)

    ReplyDelete
  148. @Abroy: If ever there is a further episode planned, please let Veronica find a "room transmitting device" or something of that sort so we do not have to take the long route via "kitchen-conservatory-cellar-attic-garage" each time!

    Since you have to visit many rooms several times (e. g. attic once for cat/robot and later for gramophone) this would be a huge improvement! Thanks!

    ReplyDelete
  149. That game was different...but I liked it. The going from room to room wasn't bad except waiting for the steps etc...I'm looking forward to the next one!

    ReplyDelete
  150. good game. I enjoyed this one a lot.

    ReplyDelete
  151. Yea Looser, carry over our "room transmitting device"
    from a Selfdefiant Asylum, nice thought !

    Ya never know ;p

    ReplyDelete
  152. man - 2 things really hung me up - the access to the library was not obvious, and the key in the attic was covered by the "?" icon - otherwise, nice game

    ReplyDelete
  153. WALKTHROUGH Part I

    I'll try to make this as easy as possible but the game is quite long and detailed. Here we go!

    KITCHEN: Take logs, take strainer. Use strainer on flour for brass key. Note the numbers on the fridge.
    Go right to ...

    NURSERY: Take the black pool ball.
    Go right to ...

    GAME ROOM: Take the matches. Take a torn card from the cards on the back table and note the pattern on the back of the cards. Take the door knob. Note the pool balls - we can't use those yet.
    Go right to ...

    DRAWING ROOM: Take a sword. Take the parchment (paper) from the piano. Put the logs in the fireplace and use the matches. Put the parchment onto the fire to see music notation.
    Go right to ...

    CORRIDOR: take the left door to ...

    LIBRARY: Take the film reel from under the rug. Use the sword on the curtains for a rope. Zoom in on the books and click according to the numbers on the fridge for silver weights (solution below).
    Return to the ...

    CORRIDOR: Click on the middle door up the stairs. Use the door knob to open it. Read the message on the stones and remove the middle stone which is blank for a hacksaw blade. Return to the ...

    CORRIDOR: Use the hacksaw blade on the painting. Read message on back of painting and take the hammer.
    Go left to ...

    KITCHEN: Use the weights on the scales. Switch around the weights until the arrow points straight up. Use the total weight as the code on the red box for Machine Part 1 (solution below).
    Go left to the ...

    CONSERVATORY (I've always wanted one of these): Take a shovel from the hanging plants. Use the hammer on the floor below the blue flowers to go down to the ...

    CELLAR: Zoom in on the bottles and Note the pattern on the bottle tops. Take the torn cards and match a Queen with your torn King to create a weird card. Zoom in on the door enter the symbols as per the backs of the cards (solution below). When you've got it right a slot will appear. Put the weird King/Queen card into the slot to go down to the ...

    ReplyDelete
  154. WALKTHROUGH Part II

    ATTIC: Give the sheet music to the robot - he will scare the cat and you can take the silver key. Use the rope on the window to go down to the ...

    GARAGE: Take the screwdriver and the garden shears (both on the cupboard). Open the hood of the car and take the battery. Go back up to the ...

    CELLAR: Attach the battery to the projector and put in the film reel. Note the order of the shapes in the movie. Go back to the ...

    CONSERVATORY: Use the shears on the blue flowers. Go left and right to the ...

    NURSERY: Use the screwdriver on the drummer boy for a handle. Use the handle on the jack-in-the-box for Machine Part 2. Go right to the ...

    GAMES ROOM: Use the black pool ball on the group of pool balls and arrange them as per the bottle tops in the cellar (solution below). Go right to the ...

    DRAWING ROOM: Put the flowers in the vase for a car key. Go right to the ...

    CORRIDOR: Take the left door to the ...

    LIBRARY: Use the shovel on the pot plants for the bronze key. Go back to the ...

    CORRIDOR: Open the right door with the silver key and go into the ...

    BEDROOM: Open the chest with the brass key. Note the dates and the animals and take the bison head. Click on the picture and rearrange it. Add the jewel for Machine Part 4. Go out and left to the ...

    DRAWING ROOM: Put the bison head with the other heads and organise them as per the dates in the chest (solution below). Go left to the ...

    CONSERVATORY: Open the cupboard with the copper key for Machine Part 5. Go down to the ...

    CELLAR: Go right and not the directions and measurements on the map. Go left and down to the ...

    GARAGE: Open the car with the car key. Take the doll. Set the compass and speedometer according to the map for a code (solution below). Take Machine Part 7 from the glove box. Go up and across to the ...

    NURSERY: Use the doll on the stand with the other doll for the gramophone needle. Go left and down to the ...

    ATTIC: Put needle on gramophone for Machine Part 6. Go up to the ...

    CELLAR: Go left to the machine. Enter the code on the speedometer to open the machine (solution below). Put the machine parts in (as far as I can tell there's no clue to the order so from left to right they are: 4, 7, 3, 1, 6, 5, 2.
    Switch on the parts as per the shapes on the movie (solution below) and ... then it all goes horribly wrong. To be continued ...

    ReplyDelete
  155. SOLUTIONS:

    Library books: The code is: SP27O5I29L62ER. In roman numerals that is spXXVIIoViXXIXlLXVIIer.

    Kitchen weights: Use the following weights: SP175OIL425ER for a total of SPO600ILER.

    Cellar door: The left symbol is a SPOdiamondILER and the right is SPOrisingsunILER or you could just click each side SPO6ILER times.

    Pool balls:
    Top row: SPOwhiteILER
    Second row: SPmaroonOILredER
    Third row: SPblueOorangeILgreenER
    Fourth row: SPOyellowILblackER
    Fifth row: SPOpurpleILER

    Animal heads:
    Deer: SPO1903ILER
    Small horned antelope: SPO1911ILER
    Bear: SPO1914ILER
    Bison: SPO1917ILER

    Map and speedometer code: On the map look at each direct the lines go and how long they are according to the scale. SPOeast20ILER, SPOsouth10ILER, SPOeast25ILER, SPOnorth25ILER, SPOwest40ILER, SPOsouth10ILER.

    Machine code: The code on the speedometer is upside-down, therefore the code for the machine is: S9P8O0I1L5E7R.

    ReplyDelete
  156. Just played and really liked this one :)

    @ Emily what a wicked walkthrough!! It really helped me at some points :)

    ReplyDelete
  157. LOL - what auto brand it's supposed to be?

    Nice game & puzzles. Liked the graphics.
    Lot of detective skills needed to find out, where to use what (not always logical...).
    A bit tedious, scrolling thru the inventory (& even to reopen it several times) to find the right stuff to use...
    Great WT job, Emily,
    TVM!
    Had to peek from time to time...

    ReplyDelete
  158. How to arrange the pool balls:
    (click right to open link in a new tab)

    BOTTLES & POOL BALLS

    (with aid for colour challenged pple)

    ReplyDelete
  159. As I had another switch order (hint: from shapes in movie), here my solution:
    (click right to open link in a new tab)

    MACHINE PARTS

    ReplyDelete
  160. Emily
    @your comment about putting the machineparts together in your walkthrough, there is some logic to it:
    follow the lines from each switch. At the end of the line from the 1st (most left) switch comes part one etc.

    ReplyDelete
  161. Where in the world is Machine Part Two?!

    ReplyDelete

You can post your comments to share your opinion about games, share your hints to help other players or ask help from them. If you can't sign in with your Google account, when you try to post your comment, you have to allow cookies on your browser for this website.
You can also check recent comments to help other players, if they need help about games.

Emoji
(y)
:)
:D
:(
hihi
:-)
:-D
=D
:-d
;(
;-(
@-)
:P
:o
:>)
(o)
:p
(p)
:-s
(m)
8-)
:-t
:-b
b-(
:-#
=p~
x-)
(k)

Close Menu