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Dool Escape

RainLens - Dool Escape is another Japanese point and click type room escape games created by Rain Lens. In this game, you try to escape the house by finding items and solving puzzles. Language barrier may be a problem. Good luck and have fun!

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Dool Escape Walkthrough


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Frequently Asked Questions about Dool Escape

What is Dool Escape?
Dool Escape is a game to play and have fun while you try to escape from the room or outdoor place by using your point and click and puzzle solving skills. You may need to find and use hidden items and clues around, combine some items with other items to use them on correct places, and solve some different types of puzzles.

How can I play Dool Escape?
You can play Dool Escape game with your mouse and point and click skills to find items and clues, use them on correct places, and solve some puzzles. You can navigate between rooms or screens and you may also zoom on some places to look closer. You may select items from your inventory to use or you may drag and drop them.

How can I solve Dool Escape?
You can solve Dool Escape game by looking around to find and use items and clues on correct places, combining items, and solving some puzzles. You can also check comments section for hints or ask to other players to get help from them. If you still can't figure out any part of the game, you can also check video walkthroughs.

Can I post hints for Dool Escape?
Yes, you can post your comments to share your hints or walkthroughs for Dool Escape game to help other players. They may check your hints, if they can't figure out some parts of games. You can also reply and help other players, if they ask for help in comments section. We will all be thankful for your help and hints for the games.

Can I play Dool Escape on my phone or tablet?
Yes, like most of new online escape games here, you can also play Dool Escape game on your mobile phone or tablet. You just need to visit our website on your mobile device's browser to play games online. We also post and share new mobile escape games to download and play directly on your Android or iOS mobile device.

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55 Comments

  1. Screwdriver part or stick above the pig pic.

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  2. Hi S-T!

    SD part and coin, a bunch of letters and stuck!

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  3. Red triangle in plant.

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  4. Use coin under K pic for key.

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  5. use coin as screwdriver under picture with blue jinn for key

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  6. letters on pics stand for playing cards... (A + K =14)

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  7. Great find Emmes and zoz,
    2 new rooms now.

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  8. Place the pink circle and pink triangle on statue behind left panel to get another key.

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  9. In room with sculpture need code under last pic left. Can't read the clue. Anyone who can read it ? Stuck with watering can and stick/part of screwdriver.

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  10. I don't understand K + A = 14 Wouldn't a king be 10 and ace be 1 or 11?

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  11. I'm in the same spot as you Emmes. Not a clue what to do next.

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  12. @Jo-Ann, King is 13, A is 1. But I still can't get in the door with the clover code pad!

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  13. Don'[t know where to use the second key!? :(

    Jo-Ann:
    A=1
    J=11
    Q=12
    K=13

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  14. Jo-Ann, King is 13, ace is one. What makes that J + Q ? Follow the pic hint with the clovers, gives you numeric code for door.

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  15. Nvm. that second key was used on the door behind the round hatch on the floor (that also needs a key) to get a thrid new room.

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  16. Go through the left door and use the second key in the door in that room.

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  17. Thank you, guess I was going by poker rules.

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  18. Don't overthink the numeric code, just enter the numbers linked to the letters/animals.

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  19. Well, I guess we're now at the part where the language problem begins :(

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  20. had to go fix my temperamental washing machine. came back and QAKQJ code worked fine (PORWM) [power of repairing washing machine?]

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  21. Checked the internet for a wt, got re-directed to....... us........anybody still there ?

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  22. I'm here @Emmes. But I'm not getting anywhere. Still looking for handle for sd and a use for the blue water pitcher.

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  23. Thx GuruOne, was just about to give up.

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  24. Thanks GuruOne :)

    Now stuck with a card with a pic and still that blue watering can / yar thing.

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  25. thanks @Guru! I wonder what the clue was to get that sequence from the grid numbers??? Oh, well, got crowbar and removed nail in the left room and got sd handle.

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  26. Nvm.
    Pig card goes on that blue thing in the panel that was closed with the nail. Gives a seed.

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  27. Plant seed, use watering can, zoom in on the bush and take the end-key. Escape through the hathc on the floor.

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  28. aha! place pig/Q card on left side of blue thing and get a seed, plant the seed in the next room and water it, get a gold key.

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  29. Put cow pick in blue spoon behind brown window we opened with the crow bar.

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  30. once you fall through the hatch, you can get a bottle of pink liquid from some guy, then get on the elevator and go back to the room you just escaped from!

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  31. Thx GuruOne, without your hint we'd been stuck forever.

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  32. Lol, game goes on after escaping through the hatch. Keep on clicking on the semi end screen and you get a jar with pink stuff and use it on the tree/bush and then climb up and you're really out.

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  33. Zoz, use pink liquid on little tree, then climb up.

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  34. use pink bottle on tree to make it grow and climb up and out. Amusing story at the end, even though it makes absolutely no sense.

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  35. Lol, @Emmes, I think we got out together. Thanks to GuruOne for the spoiler!

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  36. This comment has been removed by the author.

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  37. GuruOne, where is the place to put that code?

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  38. hoping someone gives the code for the first door. all the explanations aren't helping me today
    sigh

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  39. must have been pressing the wrong number finally got it

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  40. Once you are out, be sure to keep on clicking the dialogue box so you can get "Happy pig" ending :)

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  41. Thanks GuruOne for hacking the code!

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  42. Thanks GuruOne - couldn't have done it without you

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  43. This comment has been removed by the author.

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  44. There was a picture with 6 characters on it. That must relate to the grid of numbers somehow?

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  45. For number code, it is related to Japanese chess (shogi) board. I found a Japanese forum which provide the hint. The kanji map the location of the chess board.
    http://rule.shougi.jp/rule/images/shougi_1.png

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  46. Thanks to all for all the help! It was worth it for that cute ending!

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  47. The code 387462 goes in the safe to the left of the grid with the numbers on it. Screwdriver shaft is above pig painting.

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  48. I don't know about the rest of you, but that looks like a bull to me, not a pig.

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  49. WT
    Go back to plant by door
    Get coin off floor and triangle gem from plant

    Get screwdriver bit from top of pig painting

    Look at K painting, plaque has screws, use coin to unscrew and get key

    Go forward to 2 doors
    Open left door with key to trapdoor room
    get watering can

    see painting on left wall for gem placement clue
    painting on right wall (could be numbers clue???)

    Back out
    Look at letters on painting
    (Letters stand for cards, King, Queen, Ace, Jack)
    See clue painting that A + K = 14 (therefore Ace=1)
    See painting with clover leaves for order of numbers
    (Q,A,K,A,J = 12,1,13,1,11)
    input number into right door. (12113111)

    Statue room
    get round gem from large statue
    open first panel on left wall, place gems and get 2nd key

    Use 2nd key to open door in trapdoor room, for elevator door room, see soil

    Back to statue room
    look at numbers on back wall - probably a clue to work out numbers but due to language difficulty not found
    Thanks to GuruOne who hacked it, number sequence is 387426

    Use numbers in last panel and get 3rd key
    Open 2nd panel and get crowbar
    Back to trapdoor room, use crowbar on cupboard on back wall. Open and get screwdriver handle, put SD together, go back and through right door to statue room.

    Open 3rd panel for pig card.
    Go back and through left door, put pig card on the left cup of the blue "thing" in the cupboard and get seed.

    Go to soil, plant seed, use watering can, zoom on tree get 4th key, open trapdoor.

    Keep clicking the arrow until the toy gives you a pink potion, click elevator doors and go up

    Put pink potion on tree, go up. You can keep clicking until you get to the bricks, click them to open and carry on clicking to get flying pig!!



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