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Frequently Asked Questions about Kara One Scene Escape 2
What is Kara One Scene Escape 2?
Kara One Scene Escape 2 is a game to play and have fun while you try to escape from the room or outdoor place by using your point and click and puzzle solving skills. You may need to find and use hidden items and clues around, combine some items with other items to use them on correct places, and solve some different types of puzzles.
How can I play Kara One Scene Escape 2?
You can play Kara One Scene Escape 2 game with your mouse and point and click skills to find items and clues, use them on correct places, and solve some puzzles. You can navigate between rooms or screens and you may also zoom on some places to look closer. You may select items from your inventory to use or you may drag and drop them.
How can I solve Kara One Scene Escape 2?
You can solve Kara One Scene Escape 2 game by looking around to find and use items and clues on correct places, combining items, and solving some puzzles. You can also check comments section for hints or ask to other players to get help from them. If you still can't figure out any part of the game, you can also check video walkthroughs.
Can I post hints for Kara One Scene Escape 2?
Yes, you can post your comments to share your hints or walkthroughs for Kara One Scene Escape 2 game to help other players. They may check your hints, if they can't figure out some parts of games. You can also reply and help other players, if they ask for help in comments section. We will all be thankful for your help and hints for the games.
Can I play Kara One Scene Escape 2 on my phone or tablet?
Yes, like most of new online escape games here, you can also play Kara One Scene Escape 2 game on your mobile phone or tablet. You just need to visit our website on your mobile device's browser to play games online. We also post and share new mobile escape games to download and play directly on your Android or iOS mobile device.
36 Comments
yes, language barrier is a problem (of course unless u speake that language).
ReplyDeleteokay, so far, pretty lost. anyone else here?
ReplyDeleteyeah, but I think I'm gonna bail. not really my kind of game where u just mindlessly click.
ReplyDeletefound 4 keys & used 2 of them. not sure what happened, didn't see any real results.
ReplyDeleteI've found and used 5KEYS.
ReplyDeleteWhat's next?
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ReplyDeleteI got it!
ReplyDeleteAnd OUT!!!
weird. have two keys that don't appear to go anywhere.
ReplyDeleteone key is in blue book
ReplyDeleteit looks like a easy game...only..I think I need some strong coffee :D
ReplyDeletestill got 2 keys..a number 2, and clues in a book..did I used 3 keys already? lol...cant remember that
ReplyDeleteThe # for the codepad on the blue desk is found if you first count the number of corners from the 4 shapes in the green book
ReplyDeletesp5o3i6le4r
Than above the shapes in the green book you have the numbers 1 to 6 at the left and at the right.
Start with the first number (5) and go right at the pattern by taking every first corner so you´ll end up with the number 2
Do the same with the 3,6 and 4
And stuck now with the moon-2, triangles-0, stars-3.
ReplyDeleteDoesn´t fit at the second codepad though
Greetings from Turkey
ReplyDeleteCode table 2413
@full, can you explain that to me again?
ReplyDeletethe 5=2...
I did have 2132...but nothing works :))
aha..think our turkish friend gave me the answer!!
ReplyDeleteteşekkürler!!!!
( aha..I got it too!)
And now time for work... =)
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ReplyDeleteStill haven't opened rug safe, have used all 5 keys, haven't used the ;) ;P clue, haven't used the diary clues.
ReplyDeleteAnd haven't used the 2-3-0 clues.
ReplyDeleteI came back..got some minutes...and now i am in the same position like you @Puzzle :))
ReplyDeleteMissing something, but must get to bed (it's almost 0100/1am). I tried all combinations of 230 on the "rug" safe, so must be missing a number.
ReplyDeleteSure would be nice to know what the orange X key did!
Good morning, alkmar!
ReplyDeleteIf you figure this out, please leave me a nice clue (not just a spoiler, if possible).
ReplyDeleteI wish i could do that @Puzzle..but I am sure i need help =)
ReplyDeleteGoodnight for you!! sleep well and have nice dreams , hugs
At 08:00 in the morning at work I've tried to decipher it was 11:00 am but still does not look promising =) I give up!
ReplyDeletein the diary we see the date ---the order so sun,moon,star
ReplyDelete-in the diary:sun:1 moon:7 star:4
and from the closets we got sun:0 moon:2 star:3
so add them each
197 as the pw for the floor
For the LAST CODE
ReplyDeleteLook at the diary.
Note the Date ,the Mark and the Number.
Look at 3 ornaments and notes each number.
Add the diary's number and the ornament's number
by each marks.
The diary's date is the order.
Sorry my poor English.
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ReplyDeleteShuchun and Crooks Thanks!!!!!!
ReplyDeleteCould someone please explain ladder code transformation a little better? I found Full's explanation too confusing: "Start with the first number (5)" - does that mean start at one of the 2 fives at either end of the ladder? or start at the top or bottom or somewhere else and count 5 corners? Or just start with the pentagon-derived 5? "and go right at the pattern" - does this mean starting at the left side and go right? Or start at the right side? Or by 'right' does he mean 'immediately'? "by taking every first corner" - each T-junction is a corner, offering 2 directions to turn. How do you know which way to turn? "so you´ll end up with the number 2" - actually, if i start at the left 5 take every first right-hand turn, i end up with 6.
ReplyDeleteEven knowing the answer, I can't make sense of the explanation!
@pommygranite, Here´s an example;
ReplyDeleteExample for the # 5
Thanks @Shuchun and @Crook for help with the diary!
ReplyDelete@Full, I'm sure your example of #5 is a great one, but I can't open it. There is a very high possibility my work computer is the problem.
Anyway, if not... @pommygranite,
the puzzle is called Ghost Leg, and you can read more in wikipedia if you like to.
-When moving you start at one number, for example number 1 in the left side.
-Move towards the right side along the horizontal line, until it reaches a vertical bar(pointing up or down).
-Follow that new bar until the next horizontal line, then always move on towards the right side (which means there will be some left and some right turns).
-You'll end up at number 6.
If you start at number 6 in the right side, you'll end at number 1 in the left side, always moving left on the horizontal lines, and going up or down whenever there is a vertical bar.
So: number 1 on the left side is connected to number 6 on the right side, wherever you start. Then it's a matter of knowing if you need to transform 1 into 6 or the other way around, which is different in different games.
@Full: Thanks! I was able to understand how it works from the image you provided.
ReplyDelete@Ellie: Thanks for the name of it and other info, I had not heard of this before
:-D
ReplyDelete@Suchun & Crook, thanks for the addition tip -- I've tripped up on this before. (Were the smiley faces the clue to add?) And I completely missed the numbers in the middle of the text (just wrote it off as something I couldn't read!)
ReplyDelete@Ellie, thanks for the name for the transformation. You explained this once before (Sakura, wasn't it?) I remembered the method but not the name.
WALKTHROUGH
ReplyDeleteRead the books for clues
Green book, top shelf
- ladder code for number transformation ("Ghost Leg" method -- thanks @Ellie!)
Ghost Leg transformation gives 1 <> 6, 2 <> 5, 3 <> 4
- Sun = light switch
- face clue: (star, star in gray circle) :), (X in orange circle, X) :)P
- Pentagram-triangle-hexagram-diamond = 5364 (counting sides) <> 2413
Blue book, bottom shelf is a Diary
"gray circle" month
3 day - stars with 4 in text
2 day - trees and moon with 7 in text
1 day - an 8-pointed orange star (this is a sun) with 1 in text
"X" month
74 day - green dots -- Pick up the pink crab key
Collect remaining keys
- brown flower -- blue cupboard (right)
- orange x -- top door of orange cupboard
- pink star -- right blue blob
Use number code in parallelogram safe on top of blue cupboard to get green dragon key
Open remaining safes
Inside the parallelogram safe is another lock clued by orange stars
Open with pink star key, get 3
Turn off lights -- 2nd blue blob is highlighted
Inside is a lock clued by 3 crescent moons
Open with brown flower key get 2
Turn lights back on.
Open orange cb key with green dragon key
Get pink octagon surrounded by little triangles (this is a sun)
Open with dark pink crab key, and get 0
Open rug/floor safe as follows:
Use the days in the diary for the order (sun,moon,star)
Use the face clue to add the numbers from the diary and the safe.
sun = 1 + 0 = 1
moon = 7 + 2 = 9
stars = 4 + 3 = 7
(optional)
Open "Orange X" on book case with orange X key -- nothing happens
Thanks again to Shuchun and Crook for cracking the final code.
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