Lift for Life is another Japanese point and click type escape the room game by 45rpm. You are trapped in the house and you have to search around to find items and solve puzzles to escape the house. Good luck and have fun! [Subbed by Martin]Play This Game
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Frequently Asked Questions about Lift for Life
What is Lift for Life?
Lift for Life is an escape game to play and have fun while you try to escape from the room or outdoor place by using your point and click and puzzle solving skills. You may need to find and use hidden items and clues around, combine some items with other items to use them on correct places, and solve some different types of puzzles.
How can I play Lift for Life?
You can play Lift for Life game with your mouse and point and click skills to find items and clues, use them on correct places, and solve some puzzles. You can navigate between rooms or screens and you may also zoom on some places to look closer. You may select items from your inventory to use or you may drag and drop them.
How can I solve Lift for Life?
You can solve Lift for Life game by looking around to find and use items and clues on correct places, combining items, and solving some puzzles. You can also check comments section for hints or ask to other players to get help from them. If you still can't figure out any part of the game, you can also check video walkthroughs.
Can I post hints for Lift for Life?
Yes, you can post your comments to share your hints or walkthroughs for Lift for Life game to help other players. They may check your hints, if they can't figure out some parts of games. You can also reply and help other players, if they ask for help in comments section. We will all be thankful for your help and hints for the games.
Can I play Lift for Life on my phone or tablet?
Yes, like most of new online escape games here, you can also play Lift for Life game on your mobile phone or tablet. You just need to visit our website on your mobile device's browser to play games online. We also post and share new mobile escape games to download and play directly on your Android or iOS mobile device.
118 Comments
Loading. Anyone coming?
ReplyDeleteHammer behind trash bin, used on chair to see letter for STAR.
ReplyDeleteKnob from green door. Used to get a lever in a drawer.
ReplyDeleteI'm here!
ReplyDeleteMy help will be minimal, at best.
The other game's link isn't working. :-(
*loading*
(and, wow, what loud wallpaper)
Lever used on the table to get a DISC.
ReplyDeleteAlso, got a JOYSTICK from solving the green digital number.
got a book...that appears to be telling me to hit a chair with a mallet...?
ReplyDeleteHi @Amanda.
ReplyDeleteFor JOYSTICK (forgot to say), hint is under the baseball pic.
Funky sound effects.
ReplyDeleteI'm digging it.
Hi, Edgar.
ReplyDeleteGeez, you're speeding along.
Geez! Used the joystick and the disk. Mini game on TV is hard to solve...
ReplyDeleteYay! A view behind the TV to show me that...it's already plugged in.
ReplyDeleteWell, quit for a moment on the TV game.
ReplyDeleteSolved the 3-letter code using the letters around standing for sun, moon ans star. Used it to press a switch close to the ceiling (green door view) and opened a new drawer... got a SEAHORSE... not exactly what I was looking for...
i cant get the key card wtih the stick =.=
ReplyDeleteLol, I'm about to delete all my comments and pretend I was 'never here'.
ReplyDeleteI have no clue what I'm doing.
But I DID get that number code opened on the cabinet w/ the baseball.
I just pressed the buttons until a '9' was formed.
So, now I have the game controller.
(Still need the Sun symbol numeral for the wall code.)
No @Allen, it seems we need to attach the rod there first.
ReplyDeleteFinally solved the TV game. Sheer luck and random clicking, sorry. Got a bottle thingie.
sun symbol, press the stand like looking thing at the corner of the room. not the one with the sun logo
ReplyDeleteI probably don't need to list things I'm finding, because Edgar is 20 steps ahead of me, I'm sure. :-)
ReplyDelete@Amanda, when facing the cupboard with baseball stuff, zoom on the left pedestal and click on top to see (in another pedestal) the value for SUN.
ReplyDeleteHi too @Dark.
@edgar: cant seem to attack the rod to anything. stuck atm:)
ReplyDeleteBUT...I took the doorknob off the green door.
ReplyDeletePut it on the TV cabinet door.
Opened it to retrieve...
I don't know what that is.
btw, cd can be retrieved after the game
ReplyDeleteOh, the thing from the Tv cabinet goes on the coffee table to lift the glass.
ReplyDeleteGet the game cd.
Where is the joystick, guy, help
ReplyDeleteThat's a lever Amanda, Use it on the table in the middle of the room.
ReplyDeleteNow I need to fill my bottle with something to use it on the sun pillar.
POP... Got it
ReplyDelete@Dark, solve the green digital number to get the joystick. I think Amanda got a 9 under the baseball pic, but mine was a 3. Maybe numbers change.
ReplyDeletePOP does it again :)
ReplyDeleteAnd for me too! Used the seahorse on the hook to retrieve the CARD with the rod.
jug goes on stand with the sun symbol. needs to fill her up with something. probably water from one of the locked rooms
ReplyDeleteHoly juniper!
ReplyDeleteThis mini-game was manufactured in Hell!
Used the card and solved the "INNINGS" code. Red door opened now.
ReplyDeleteany help with the dice puzzle??
ReplyDeleteSorry @Jennifer. Lucky clickings did it for me.
ReplyDeletewats innings code? i'm stuck at the red door
ReplyDeleteWell, I need a hint for the safe inside the red room, but at least got to fill my jar with water there.
ReplyDeletenevermind. somehow I actually got it lol
ReplyDelete@edgar, how did you solve the innings puzzle? i have no idea...
ReplyDeleteAh, just scanned up to see what to do with the rod/stick from wall. Because I can't get it to lift the wall block long enough to grab the keycard.
ReplyDeleteEdgar, I haven't solved the TV game yet.
It's frustrating, to put it mildly.
@Allen, the hint is the numbers in the score board portrayed in the pic. Click on the buttons in a 1 to 6 sequence.
ReplyDeleteAnd thanks, guys, for the sun value comments.
ReplyDeleteI did come across it right after I posted. :-)
I clicked that thing at the beginning of the game...then, obviously, spaced out about it.
same goes for you @dms6
ReplyDeleteBad new here. Used the jar with water to retrieve... another disc! :(
ah. now it makes sense :)
ReplyDeleteah new game. 3 corridoors. LOL
ReplyDeletePlaying it too @Allen.. hmmm!
ReplyDeleteWhat is the seahorse that was mentioned?
ReplyDelete@Jennifer, is just that... a seahorse. Have you used the stick on the switch near the ceiling in green door view?
ReplyDeleteIs it sad that I;m STILL on the dice game?
ReplyDeleteI have died.
And this is hell.
I can't get the access card. Any help?
ReplyDeleteSolved the corridors minigame. The 3 corridors are in fact the numbers you need for the 3-digit code. Got a bowling ball.
ReplyDeleteThanks Edgar, didn't even notice that!
ReplyDelete@Jannifer, to get the card you need the seahorse, but first use that stick on the switch to reveal the drawer it is in.
ReplyDeleteUse the hammer on the bowling to get a remote.
ReplyDeleteUse the remote and the bowling pin will turn into a robot, lol!
@edgar: yep. 3 doors are the 3 digits. but i cant figure them out. wats urs?
ReplyDelete@Allen, mine were
ReplyDeleteSPOILEREIGHTEIGHTFOURSPOILER
i got 341
ReplyDeleteBowling pin gives the missing car for the... thing. Got a paper with a code from that... thing.
ReplyDeletehi everyone
ReplyDeleteHOLY SMOKES bowling pin robot HAHAHAH
ReplyDeleteHi @Michelle, we're all still in!
ReplyDeleteI think my code note is missing another half. Maybe from the safe, but I don't have a clue for it... do I???
Hey, Michelle!
ReplyDeleteI'm an animal lover, too!
And I'm 'thisclose' to giving up on this game!!
Dice game is just toooo frustrating to keep trying.
I can get it down to one die left, but that's the best I can do!
Bash like crazy on the dice, game will switch to easy mode :)
ReplyDeleteThere's only the 3 men in the pic by the door, but can't figure it out... IF that's the hint for the safe!
ReplyDeleteOhmigosh, Guru!!!
ReplyDeleteI could HUG you!!!!
The dice game DID turn to easy mode!!
Thank heavens!!!
(and it was actually in a 'cross' shape, too)
of course, my guy calls me now.
ReplyDelete@edgar: paper+ferris wheel shld be the key to safe
ReplyDeleteOK, drop the pic idea. Looking closer at the paper, the half words are actually colors. Trying to use those from the--- thing, to get directions for the safe.
ReplyDeleteP.S. Someone remind me how is that mechanical game called? :P
Ha, @Allen! same idea, any luck with you?
ReplyDeleteI saw the hint for the red door but I can't get it to work. Any other help?
ReplyDeleteIt tells me Homerun but I don't know what that did :(
ReplyDeleteGeez, now it finally tells me it opened.
ReplyDelete@edgar: so far no luck. i tried 2 ways
ReplyDeletei'm gonna call them by time:
3, 12, 2, 1,11
9,12,8,1,11
neither worked
Tried to use the safe dial to the left OR right according to the halves of the colors... no go yet :(
ReplyDeleteHi Amanda, i closed the game might play it tomorrow
ReplyDeleteI fear different codes again @Allen :(
ReplyDeleteMy note says:
--NK
BL--
-ED
--LOW
PI--
Solver for the dice. Like a lights out puzzle but with 3 state logic.
ReplyDeletehttp://www.ueda.info.waseda.ac.jp/~n-kato/lightsout/index.html
set this to 3 colors, 3x3 grid, click solve
That should come VERY handy @Andrea :)
ReplyDeleteThanks!
yep different codes. i'm
ReplyDeleteue
whi
re
low
PI
guess i'll give it another try
ReplyDeleteOpened it!!! But... I'm sure I tried the very same thing again!! Gimme a minute to explain. :)
ReplyDeleteCool little game. The half-word note is the clue for the safe. Match the word with the colour on the ferris wheel on the wall - each word is half a colour. Count how many to that colour, moving clockwise for words on the right half of the note, anti-clockwise for those on the left. Turn the safe handle to match the direcion and number...
ReplyDeleteI'm sure that makes no sense :s
To explain better the safe dial, compare with what I had in my note. Notice the RIGHT or LEFT parts of the half-words
ReplyDelete--NK
BL--
-ED
--LOW
PI--
So:
-R at 5 (pink)
-L at 3 (blue)
-R at 2 (red)
-R (again) at 1 (yellow)
-L at 5 (pink)
THAT was great!!
ReplyDeleteThank you @Shuchun!! :D
oh yea. exit hahaha finally. thanks edgar!
ReplyDeletegiving up on this game, to frustrating for me
ReplyDeleteThanks back. Nice playing with you!
ReplyDeleteWell, midnight here. Busy Monday awaits, so... nite @world :)
Ok, off the phone and now I'm back. And you guys are just now getting out of the game.
ReplyDeleteIf I don't skip through it on yall's hints...I'll be here, til sunrise.
@Michelle,
ReplyDeletethe dice game...Guru said to just click away like mad on it and it will switch to 'easy mode'.
Took forever, but it did.
Then it was easy to beat the game.
Great game!
ReplyDeleteThe trick with the safe, is to only turn until whichever arrow is closest.... DANG!!!
Cheers
I can't make out the numbers in the corridors ? it just makes me dizzy trying ? any clue what to do to figure it out?
ReplyDeleteWell, seeing as I've read about all the puzzles whilst looking for this mythical "access card", I don't suppose I need to play this now =(
ReplyDeleteI was doing so well on my own, too.
I hate pixel-hunts, but I'm sure it's just that I missed a view somewhere...?
Well, guess who was looking all over the ceiling.
ReplyDeleteFor anyone else frustrated by the glaringly obvious, you need to use the seahorse-hook device [combined with rod, I mean] on the small hoop on the floor by the "R" door.
Well, I'm definitely leaving this now.
ReplyDeleteWhat the heck is that green squares puzzle?
I can see something relates to the E and C scores [I think that's what they must be] on the picture, but I have no clue what to do.
I assume it's a sport, but have no idea which one!
Should I be seeing characters when I click the squares?
[Just in case anyone's still here, haha]
@Rookwings. The solution to the green square puzzle is the scorecard on the cupboard...it shows the order to push the buttons
ReplyDelete@ Amanda and Guru: I clicked the dice over 400 times but still no easy mode for me. Do you select anyting in the inv or just click away for 15 minutes? Gosh...don't like this.
ReplyDeleteCatqueen, restart the dice game. You get the option easy or hard.
ReplyDeleteAargh, my safe behind the red door won't open.
ReplyDeleteOn my paper I have
Red-right
Green-left
Yellow-left
Pink-right
White-left
So I did
2 right
2 left
5 left
5 right
6 left
But it won't open, do I have to click something after I did the code or isn't white 6 ?
Wel, this is embarrassing. I managed to solve the dice game, but the letter code from the moon-star-sun won't work. I have letters J C V. Tried them on al positions. Help!
ReplyDeleteNvm. I opened the safe now.
ReplyDeleteYou don't just do (in my case with my numbers on the first 2 steps) 2 right and then 2 left, but after 2 right you go 4 left to go to the position of 2 left.
Speelteveel,
ReplyDeleteIt should work. I think the order was Sun, Moon, Star. (Don't forget to click Enter).
Oh, after finding the key in the safe I thought there was a lot more to come, but you just go out.
ReplyDeleteAnyway, really great game, loved it.
Lol Smalltool, I did press enter! But ofcourse, it wouldn't work until i posted for help. So thanks anyway!
ReplyDeleteLol Speelteveel,
ReplyDeleteBut it's a little bit different then you thought; It only worked after I posted back to you :)
Just kidding, POP is great
@ Yvon, thanks. I will start to push 'restart' untill I drop :)
ReplyDeleteWALKTHROUGH part 1
ReplyDeleteCABINET
- Zoom in on the books, open the right one, go through the pages and see the hint to use the hammer on the chair.
- Zoom in on the picture on the top left of the cabinet and see the SEQUENCE HINT (different every game so, write it down, but it's always the numbers 1-6). Don't zoom out yet, but click the picture to lift it and see the GREEN DIGIT (different every game, so write it down).
- Zoom in on the right door of the cabinet and make that green number with the 3 green buttons (clicking a button once does make the top part, twice the bottom part and 3x top and bottom part) and click 'enter'. If done correctly it says OK. Zoom out (1x) and open that door and take the JOY STICK DEVICE.
- Zoom in on the white pillar in the left corner, click (and hold) the top part of it to see the SUN LETTER (different every game, so write it down).
- GO RIGHT.
TV
- Zoom in on the bin, click it and then take the HAMMER from behind the tv-cabinet.
- GO RIGHT.
DOORS
- Go in the hallway, zoom in on the green door and take the KNOB from that door.
- Out the hallway and GO LEFT.
TV
- Zoom in on the cabinet and put the knob on the drawer and open it and take the LEVER.
- GO RIGHT.
DOORS
- Zoom in on the table at the bottom, put the lever in the bottom left of the table to lift the table, zoom in under the tbale and then take the RED CD.
- GO RIGHT.
TV
- Zoom in on the cd-player (2x), open the tray, put the red cd in, attach the joy stick device on the slot below 'input' and click 'play'. Your task is to make all dice with a red dot. It's a lights on (or out) puzzle, but a little bit more difficult, because every button does 2 steps (from 2 to 3 and then to red), but don't let it confuse you it's still the same method. If done correctly it says 'excellent' and the cabinet door can be opened. Zoom out (1x) and open that right door and take the JAR.
- GO RIGHT (2x).
CHAIR
- Zoom in on the chair and then zoom further in on the left side to see the star. Remember the hint in the book, so hit it with the hammer. Zoom out (1x) and zoom in on the right side of the chair and see the STAR LETTER (different every game, so write it down).
- Zoom in on the thing on the left side of the chair and zoom further in on the gap in the wall and see the MOON LETTER (different every game, so write it down).
- GO RIGHT.
CABINET
- Zoom in (1x) on the code device right on the backwall, click the stick to see the order (sun-moon-star), zoom further in on the code panel and put in your sun-moon-star letters and then click 'enter'. If done correctly it says 'ok' and you can take the STICK.
- GO RIGHT (2x).
DOORS
- Go in the hallway and zoom in on the top right of you screen to see the handle, use the stick on it and the cabinet will go higher.
- Out the hallway and RIGHT (2x).
WALKTHROUGH part 2
ReplyDeleteCABINET
- Zoom in on the cabinet and open the bottom left door and take the SEAHORSE.
- GO LEFT.
CHAIR
- Zoom in on the hoop in the floor and put the seahorse on it and then use the stick on it. Nothing seems to happen, but if you zoom further in on the white box thing in the wall, you can see and take the KEY CARD.
- GO LEFT.
DOORS
- Zoom in on the code pad next to the red door and put the card in. Now remeber the sequence hint from the picture, so click the boxes according to where the numbers on your picture were (start with 1, then 2 etc) and after that click the E. If done correctly it says 'homerun' (with 'out' you did wrong, so try again) and the red door will be open.
- Go in the red door.
YELLOW ROOM (ferriswheel)
- GO RIGHT.
YELLOW ROOM (table).
- Zoom in on the water dispenser on the left and fill the yar and now you have a YAR with WATER.
- GO RIGHT and OUT and RIGHT.
TV
- Zoom in on the pillar on the right and put the yar with water on it and a box will pop up.
- GO LEFT.
CABINET
- Zoom in on the pillar on the left (with the red box on it now) and click the yellow button and take the BLUE CD.
- GO RIGHT.
TV
- Zoom in on the cd-player, take the red cd out and put the blue cd in and play the new game. It's not really a game, but it's 3 doors/hallways you can go in. The trick here is to write down how you can walk around in thopse 3 hallways. If you could look at it from above you could see all 3 hallways make a number. But you can't so you have to walk around. Again, different every game. But remember up button is just walking up, bottom button is not walking up, but turning around. And if you did the right or left button, you turned 90 degrees (right or left). So if you did right and then up you're walking further right. Also the numbers can be sideways or turned upside down (just draw every step you make). And something that could help too, is when you walked one direction (and wrote it down) and got confused, just go out, and in again in the same door and do the other direction Anyway, if you walked all the halls you have the 3-DIGIT CODE.
- GO LEFT.
WALKTHROUGH part 3
ReplyDeleteCABINET
- Zoom in on the cabinet and zoom all the way in on the bottom right door and put in your 3-digit code. If you did it right, you can't change the numbers anymore. Zoom out (1x) and open that door and take the BOWLING BALL.
- Look at that bowling bowl and use the hammer on it and take the REMOTE.
- GO RIGHT (2x) and through the red door into the...
YELLOW ROOM (ferriswheel)
- GO RIGHT.
YELLOW ROOM (table)
- Zoom in on the bowling pin and use the remote on it, wait a while and then take the little FERRISWHEEL CART.
- GO LEFT.
YELLOW ROOM (ferriswheel)
- Zoom in on top of the ferriswheel and put your cart in. Wait a while and then open the little door and take the CODE PAPER and look at it. Again it's different every game, but it's always about colors (and the only colors there are, are red, pink, yellow, blue, green and white). You can only see half of the words, but it shouldn't be a problem to figure out what color the word is. Also pay attention if the word is on the right or the left.
- Now look at where those colors are on the ferriswheel and notice how many steps it is to go to a color (steps to the right if the color was right and left if it was left).
For example, I had.
----pink
blue----
----red
----yellow
pink---
So it was for me;
- 5 steps right
- 2 steps left (from that new position)
- 5 steps right (,, ,,)
- 5 step right (,, ,,)
- 2 step left (,, ,,)
- GO LEFT.
YELLOW ROOM (dumbell)
- Click on the poster and then zoom in on the safe and do the steps you had. But beware it's not just those steps right and then the number of steps left (but after right it's going left till you're at the left position and also notice that you have two pointers on the safe so look at wich pointer reaches the color you need first (t doesn't have to be the same pointer you started it with) . Here again how I had to do it with my steps.
- 5 times right arrow.
- 2 times left arrow (to go to the position blue with both pointers).
- 5 times right (to go to the position red with both pointers).
- 5 times right (to go to the position yellow with both pointer).
- 2 times left (to go to the position pink with both pointers.
- And the safe opens a bit, click it to open it further and then take the KEY.
- GO OUT and to the HALLWAY.
HALLWAY
- Zoom in on the blue panel next to the green door and use your key in it and you're out.
Good WT s-t, thanks for it.
ReplyDeleteJust one extra explanation, which pillow managed to clear it out to me, about the apparent red herring with the green man portrayed on the pic in the hallway. It's actually saying something like "stop - step back - look up" to find the switch high on the wall. :)
had to give up on the corridors - just can't get my head around that.
ReplyDeleteThanks to everyone for the comments that allowed me to get this far!
That is one of the coolest games I have ever seen here! I am sorry to say that I had to use the WT for most of it!!!!!
ReplyDeleteTY so much @small-tool!!!!Excellent guide! Almost never got a couple of the puzzles...would have given up if not for the WT!
What a great game! Loved it! I have to say, the dice was just mean, but the rest was fun and clever. Thank you very much! :D
ReplyDeleteTHANK YOU @small-tool for the excellent WT!!! I agree with @nokra - there's just no way I would have made it through the game on my own. As it was I still had to do a bit of brute-forcing on the Diabolical Corrider Code.
ReplyDeleteAnd THANK YOU @Martin for bringing such a cool game to us!
fun game. good use of clues and codes
ReplyDeleteGreat game...only needed a little hint about how to solve the baseball score puzzle...thanks to Edgar.
ReplyDelete@ Martin:
ReplyDeleteIn case you look back in here, THANK YOU!!! Why didn't I see that myself?
So it wasn't sport-related at all, haha. Silly me! Over-thinking at 6 a.m. again, haha.
[Yes, I know, PyrateKirk! SHUSH!!] =)
@ small-tool:
Thank you for the walkthrough. I may come back to complete this game now, thanks to you and Martin. =)
Just let me mellow a bit after the new Sneaky, first, haha.
Haha! Not a bad little game, with a walkthrough!
ReplyDeleteEspecially the little sparrow at the "out" scene! He's sort of relevant at the moment.
A small patient. If he can do well, he puts my feeble whining at this game to massive shame =D =D =D
[zoz knows ;)]
Plus I love the sound effects, haha.
I couldn't open the safe either and I had WHIte as the last one. I see S-T had trouble with his as well with WHIte as the last clue (but the clever guy figured it out).
ReplyDeleteI started a new game with a complete set of different codes and this time the safe opened straight away. So if you have WHIte as the last one for the safe and it won't open you may have to restart. :(
At least Out !!
ReplyDeleteThank you for the Walkthrough Small-Tool !!!
* Link Update *
ReplyDeletehttp://45rpm.natsu.gs/lfl.html
Still fantastic 9 years later (using link just above)! Only pixel hunts are up on ceiling near door (above picture of 3 guys of which one is looking up), and left and right of blue chair.
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