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The Last Door - Chapter 4: Ancient Shadows

The Last Door - Chapter 4: Ancient Shadows is the newest free installment in the unique point-and-click adventure The Last Door series with stylish low-res graphics and a spine-chilling horror storyline, developed by TheGameKitchen. With original pixel-art visuals and a gorgeous orchestral music score, this horror game will make you experience a really immersing environment through the stimulation of your own imagination, just like classic horror writers like Poe and Lovecraft used to. Good luck and have fun!

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Frequently Asked Questions about The Last Door - Chapter 4: Ancient Shadows

What is The Last Door - Chapter 4: Ancient Shadows?
The Last Door - Chapter 4: Ancient Shadows is a game to play and have fun while you try to escape from the room or outdoor place by using your point and click escaping and puzzle solving skills. You may need to find and use hidden items and clues around, combine some items together with other items to use them on correct places, and solve some different types of puzzles.

How can I play The Last Door - Chapter 4: Ancient Shadows?
You can play The Last Door - Chapter 4: Ancient Shadows game with your mouse and point and click skills to find and use items and clues, use them on correct places, and solve some puzzles. You can navigate between rooms or screens and you may also zoom on some places to look closer. You may select items from your inventory to use them or you may drag and drop them.

How can I solve The Last Door - Chapter 4: Ancient Shadows?
You can solve The Last Door - Chapter 4: Ancient Shadows game by looking around to find and use items and clues on correct places, combining items, and solving some puzzles. You can also check comments section for hints and walkthroughs or ask to other players to get help from them. If you still can't figure out any part of the game, you can also check video walkthroughs.

Can I post hints for The Last Door - Chapter 4: Ancient Shadows?
Yes, you can post your comments to share your hints or text walkthroughs for The Last Door - Chapter 4: Ancient Shadows game to help other players. They may check and read your hints, if they can't figure out some parts of games. You can also reply and help other players, if they ask for help in comments section. We will all be thankful for your help and hints for the games.

Can I play The Last Door - Chapter 4: Ancient Shadows on my phone or tablet?
Yes, like most of new online escape games here, you can also play The Last Door - Chapter 4: Ancient Shadows game on your mobile phone or tablet. You just need to visit our website on your mobile device's browser to play games online. We also post and share daily new mobile escape games to download and play them directly on your iOS or Android mobile phone or tablet.

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101 Comments

  1. Haha - the combined score of the five instalments of this series (five, not four, as there was a prologue) is roughly 2.5 stars, no instalment going above 3.

    I guess I'll pass on it :)

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  2. oh, you made me curious bio .... let's take a look.

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  3. It's made in the kitchen ... I love soup.

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  4. Okay, this is not your average game, more like a detective story. But, it has to do with Scotland, and I love Scotland .... and soup. So, reading on.

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  5. After all is said and done in the train, I found myself near a gate and turned left. I'm inside the house now.
    Trying to stay downstairs at first. Going forward, there's a teacup, with the tea still warm in it.
    I opened a door in that room, storage, some bottles, I took an oil lamp.

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  6. Going to the right side, found a small door, which leads into the garden. I need a key to open the cellar, but at the well I took a rope.
    And I need to dig into the ground left of it (not with bare hands).
    Back into the storage room again, on the left I find a diary, and of course, the last pages have been ripped off.
    October 12, 1887, poor mr. Du Pré fell ill.
    October 13, Jonthewatch just left, did a good job on the clocks.

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  7. Back into the hallway, I find a clock that is missing a hand.
    Going upstairs now.
    Walking to the right I take a hook and a piece of the diary in a chest.
    August 5th, 1887. The author gets scared of the statues in the house.
    Going right takes me into the library.

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  8. In the fireplace inside the library I find an envelope.
    On the desk is an invoice. The payment for the changes on the cuckoo clock. It will only give strokes at 18.15 h.
    And all clocks in the house have been synchronized.

    Also there's a letter to Alexandre
    June 8th, 1887.... an amazing formula ... a new method ... (no details of course)
    Videte ne quis sciat (See - no one - that). Perhaps a warning to let no one see that formula?
    .

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  9. Using hook and rope I took the bucket, it has a bird for the clock but nothing happens.

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  10. In the greenhouse I only saw an angel statue and a broken pane.

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  11. Coming out of the library, there's a door next to the chest, which leads into a dark room, pictures are hanging there.
    I take the light bulb with white light (too soon. I was warned not to put the black envelope in white light and of course planned to do just that, alas).
    I clean my hands with water.
    I won't take the cyanide.
    A book with chemistry recipes.
    3149 Collodion for Photography.
    3151 Positive image.
    3150 Failures.

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  12. Still upstairs entering the last room I find ... Alexandre.
    He's not responding to my questions.

    Btw, you can combine items by clicking one and onto the other.
    The cuckoo clock overhere is missing an important piece: the bird.
    The clock has been tilted to the left.
    On the desk a paper, the box is empty.

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  13. Ah thank you Magda, didn't try to get the bucket out of the well.

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  14. I finally found vitriol in the greenhouse.

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  15. There's a recently killed deer outside (in the woods in front of house)... Use the bulb on it and place it back in the lamp...

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  16. I need to put the plate in a suitable place? Trying to find it.

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  17. Put the plate in the sink and use vitrol and cyanide on it... Then clean it with water...

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  18. And there's the bird for the cuckoo clock.

    I decided to go out the front door to the gate, It can be opened.
    LOL, okay Magda, that is the greenhouse.
    Going out of the greenhouse again, moving forward, a new scene.
    With old Roman ruins.

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  19. Showed photo to Alexandre and found clock hand.

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  20. Great !, I describe the scenes, you all solve the case haha, thanks for lightbulb on the deer.

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  21. After using clue for clock I have key. Going for the cellar.

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  22. Now of course the light is dimmed enough to open the envelope.
    Take the plate out of the envelope, put it in the basin, turn the tap on, take cyanide.
    things have to be done in their specific order. Back to the recipe book on the ground.

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  23. Thanks again Magda, vitriol.

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  24. Hmm, after taking the picture, the lightbulb exploded.

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  25. This comment has been removed by a blog administrator.

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  26. I don't know what to do with the map and lens.

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  27. This comment has been removed by the author.

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  28. @arrie NL
    I Laughed for real at your comment about Scotland and soup. That made my morning. Glad you gave this game a shot. I highly recommend you play all the chapters in order to get the whole story. They are sequential and all are well done. Whatever you decide, thanks for leaving a trail here for us to follow

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  29. Please don't call other players names. You have your opinion as do they. Anything obscene will be removed so if you want your comment to be read, keep it clean

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  30. Thanks Nuckelhedd Jones, I like this comment better ... (WOW, smiles).

    Magda !! Where's the shovel to dig with ??

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  31. I found another room in the cellar that I hadn't seen. Lit the triangle.

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  32. eh .... POP of course, left of the cellar opening.

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  33. lit the triangle okay, following ...

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  34. Put the crystal and put the symbols. With the syringe I went down.

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  35. Magda, in desperate need of another pop-moment here..

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  36. Well the adventure continues...

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  37. Magda, one step back please?

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  38. Sorry, I didn't refresh. The shovel was in the cellar.

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  39. You dig and find a kind of coffin. I used the vitriol on the lock.

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  40. yes, yes, that was three steps back, I have been digging, found a rusty lock ...

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  41. You didn''t find the shovel?

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  42. I don't have vitriol at home.
    Okay, I found a map of the stars and another letter.
    Ahum : alacrity, epiphany, Raymundus Lully (a loooong Wikipedia page on him !!).
    And those of you who, like me, don't know what a hoopoe looks like, here it is : http://en.wikipedia.org/wiki/Hoopoe

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  43. The letter shows July 2nd. 1887.

    Oh dear. I walked back to the house and a scream came from the upper room .... hurry hurry !!!
    LOL, I seriously startled at the opening window.
    (Just for a second).
    I went on the balcony and got a lens from the statue.

    Back into the house, on the wheelchair are the ripped pages from the diary.
    October 31st, 1891 ... describing a stormy night.
    But for a moment so happy, the prof. is awake.
    Oh, those sweet moments never last long ... Alexandre snoring breaks the serenity.

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  44. Magda, put the crystal and put the symbols .... uhm ...

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  45. @jonthewatch
    My apologies. I took offense and over reacted. Won't happen again. Great game BTW ,it's a shame some folk don't get the beauty of these.

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  46. placing crystal, symbols .... I'm stuck ....

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  47. After gettin the symblos right open the desk take the syringe and follow the ladder down the hole. From there hand the syringe to Alex and don't forget to wait through the whole end and walk left till you can't anymore

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  48. arrie look at the map and find the constellations that look the same in the telescope and note which stars on the map are larger. Those are the stars you need to hi lite then you take those symbols and put them in the desk

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  49. This comment has been removed by the author.

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  50. they look like a does not equal sign top left, a sort of u bottom middle, and a bent man top right

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  51. they correspond to the constellations on the map of the sky

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  52. Arrie, there is another room to the left in the cellar and going right of that room there is another on. There is a telescope.

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  53. @jonthewatch
    excellent game again. Look forward to playing season 2 which I understand has the first chapter out according to my email. Also bout a witnesses tshirt today.

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  54. Got to go meet a friend. hope i was able to help you arrie.

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  55. You have to lit the stars as in the map and then you get the symbols for the desk on right of the telescope.

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  56. There is the syringe that you take down. Alexandre injects you.

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  57. Ahhhh THANK you both, I didn't find that third room, Going there now.

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  58. OK, after a long day's work..let's do this

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  59. So, to complete it in style :

    Back into the cellar, what's that noise ? I hesitate, then go forward.
    (I seriously doubted my brain here ... my goodness.
    That third room, sigh, endless search, it's left of the table with stuff on the far right.
    Pffff ...)

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  60. lol Dazz, welcome.

    After the whole experience the police comes searching.
    They find a letter by mr Beechworth ....

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  61. Clap clap clap to Magda and Nuckelhedd. Hats off : how on earth you two found out how to use everything .....

    Okay, on to the grocery-store now. Need some food for the weekend.

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  62. First: I really like these games.

    Second: HELP! I can't figure out how to set the clock downstairs. Where'd that clue go? :)

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  63. NotYou.
    On the desk in the library is an invoice.
    It tells us that the clock is set at 18.15 h.
    Unfortunately the cuckoo clock is tilted.
    So if you change the clock downstairs run upstairs again to see what the time you got on that clock. That will tell you how to set the time on the clock downstairs to make the cuckoo-clock hit 18.15 h.
    Do you understand ?

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  64. Ahhh, got it. Clue in library. Clock face turned...have to adjust clock downstairs so that the cuckoo clock upstairs does its thing.

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  65. NotYou.
    I didn't understand what I just wrote myself, so here it comes again.

    On the desk in the library is an invoice.
    It tells us that the clock is set at 18.15 h.
    Unfortunately the cuckoo clock is tilted.
    So if you change the clock downstairs run upstairs again to see what time the cuckoo-clock shows. That will tell you how to set the time on the clock downstairs to make the cuckoo-clock hit 18.15 h.
    This is better I think ... hope ...

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  66. Thanks arrie NL! I figured it out then saw your post. :)

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  67. And you just said it all in two sentences. right.

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  68. That was fun! Thanks for the hints, y'all...would've been lost without you!

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  69. Waited for your 'out' comment NotYou.
    Great.

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  70. i cant find any rope for now,where to look??

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  71. i am in the obscure room with red light,but he dont open the envelope to take the plate out,i have the 2 liquids but....

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  72. oh,my heart!!! pfffuj :)))))

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  73. continue PeteBarbu, you're doing just fine ... lol ...

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  74. need help with the 3 symbols

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  75. Great game ! Anyway, I'm stuck : I've placed the bird into the clock, shown the photo to the man in the wheelchair... Now what ? I need a key for the cellar, a shovel to dig with...

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  76. you need to adjust clock downstairs (put clock hand from Alexander) in order that (turned!) clock with bird shows quarter past six

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  77. @AlphaOmega, thank you ! I didn't see the clock hand on the floor !

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  78. Now I've got the lens... but where is the telescope ?

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  79. Sorry, I've just seen Magda's comment explaining where the telescope is.

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  80. This comment has been removed by the author.

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  81. Finally found the telescope but I can't get the triangle or the symbols right. Help anyone?

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  82. put lense on, then you'll see symbols thru telescope - light stars acc. to map, i.e.

    bottom right star at top left sign (diagonal like)
    bottom left star at top right sign (bowl like)
    top right star at bottom middle sign (aeroplane like)

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  83. The graphics are too awful to play, is it supposed to look like a bad commodore 64?

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  84. I love this series! Can't wait for the next one :D

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  85. andromeda: it reminds me of an early Leisure Suit Larry, without the leisure, the suit, or the Larry.

    I liked graphics before everyone had to look like real people. It's about the game, not about some screaming giant monster guy or disproportionate women like I see in many of the ads leading up to games on this site.

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  86. This comment has been removed by the author.

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  87. If it wasn't already obvious, DO NOT PLAY THIS GAME BEFORE GOING TO BED!

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  88. Great game, like I was in 80's again :)

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