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Futurama Saw Game

InkaGames - Futurama Saw Game is another point and click type adventure game developed by Inka Games. In this game, you try to help Fry rescue Leela! Can you able to do this? Good luck and have fun!

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42 Comments

  1. I like InkaGames but somehow their last games are slowing down my pc big time. Only 20 minutes of playing and Fry is already walking like an old man from one side of the room to the other.
    Too bad, but quitting :(

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  2. i am stuck after i put fuel in the ship....

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  3. any idea for sleeping monster on top right planet?

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  4. I stuck, so I can give some hints so far:
    - give t shirt + cap to elf, who wants new clothes.
    - give sandwich to elf with wheelbarrow, after that use bag on wheelbarrow.

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  5. - pillow is for sleeping elf in front of factory, you will get a bottle, use it on meat for dog...

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  6. if the dog is sleeping, you can use wood on rotating saw..

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  7. to get dragon egg from bad santa:
    - give dog poisoned meat
    - use hook to deactivate canon tower
    - put bomb on sled (you need detonator from freezing professor)
    - use melon on dragon egg

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  8. give rabbit teddy to 2 elves, who want something to eat, to get pigsaw mask

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  9. Game doesn't work here....sigh

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  10. Lookin for a surprise attack for the robot devil. Any ideas?

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  11. place dragon egg under burning lamp in starting scene and bring newborn dragon to sleeping monster on top right planet.

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  12. Dabbeljuh, for robot devil put Hermes in front of the door, give radio device and go in...

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  13. use battery, wires and glove on sign next to stabbing robot..

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  14. Do I need keyboard pwd to pump fuel in ship?
    I put hose in pump but nothing happened

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  15. Jon D, in spaceship scene go through right door and use the keypad upstairs

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  16. Jon, it took me a while to realise where the code was (get the mop off man when you find his dog, and use it on the side of spaceship)

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  17. bug: clicked on detonator while in the bag, after placing the bomb - game stuck

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  18. Iknew it! had the same issue, zhiglove while trying to activate the spaceship, the clue was right and I double-checked but it froze, not restarting.
    Hi codeman! I meant at my place

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  19. thanks
    Tried to clean with sac (i thought it was rag), hat, everything but mop

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  20. I have peace of meat with soniferous.
    But when I enter in dog scene, I can't use it

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  21. This comment has been removed by the author.

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  22. Jon for the dog scene, I think you have to get the elf to push you in (hidden in the sack)

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  23. Ok, I hit the detonator and robot santa comes out and gets me. It says I missed one small detail, but I've tried everything and I can't figure out what to do. It won't let me hit the detonator while hidden in the sack.

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  24. Kieran, it took me a few attempts before I realised what to do... when in the sack, click the 'go forward' arrow and the elf will push you into robot santa's room. Then swap the watermelon with the egg, open the door and when outside again you click the detonator before santa comes out :)

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  25. Thx. I didn't think to try the "go forward" when I was in the sled.

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  26. What does the magigian need? I got spoken to as he said that and now the game refuses to tell me again.

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  27. Thanks, smokehalo!

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  28. BTW, should we worry about the Inka Game Team that releases a Christmas Game in the summer?

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  29. Aaaand game crashed after i hatched the egg. Will play tomorrow again.

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  30. it is a try and errors game

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  31. whenever i mop the ship, the code is just 0

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  32. help me i cant get the code

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  33. WALKTHROUGH
    1. Pick up the pillow and paper.
    2. Go down. Pick up the sandwich, meat, paint, and laser heater. Talk to Scruffy. Click on the switch.
    3. Go left. Talk to Amy and the professor.
    4. Go right twice. Talk to Hermes.
    5. Go left. Pick up the dog.
    6. Go forward. Pick up the explosive, wand, and hat. Go back.
    7. Go back, the down. Talk to Zapp. Go back.
    8. Go right (the upper street). Pick up the cap and hose. Go back.
    9. Go inside. Give Scruffy the dog.
    10 Go left and down. Use the hose on the fuel pumps, then click on it. Use the mop on the gray stain on the ship. Go forward, pick up the sach and click on the keyboard next to the door. Input the code from the ship. Do down, click on the hose, enter the ship.
    11. Pick up the shirt and combine it with the cap. Check the piece of paper to set the buttons and handles next to both chairs to match it (if a button is green on the drawing, it should be pressed). Then click on any of the chairs to travel.
    12. Go to the magic planet. Pick up the scarf and rope. Talk to Maurizio, give him the wand, and talk to him again. Get the rabbit andtalk to him one more time. Go back.
    13. Go to the wild planet. Pick up the log and watermelon.
    14. Go to the ice planet. Pick up the hook, metal plate, brush, and paper. Combine the brush and the paint. Give the elf the pillow. Use the liquid on the meat.
    15. Go right. Pick up the coat, combine it with the hat and the scarf. Talk to the elf on the left, give him the T-shirt and cap. Talk to the elves in the back, give them the rabbit. Talk to the elf on the right, give him the sandwich, then show him the sack.
    16. Give the dog the piece of meat. Use the hook on the laser tower on the left. Use the log on the saw the metal Santa is holding. That's all for now, go back to the ship.
    15. Go back to the ship. Go to Earth. Go left, give Amy the coat. Put the firewood in the fireplace, use the laser on it. Pick up the remote.
    16. Go right twice, then down. Use the Pigsaw mask and red paint on Maurizio. Use Maurizio on Zapp.
    17. As Maurizio, talk to Zapp. Go inside. Oneof the pieces of paper in your inventory has dot on them, recreate the patterns from it by clicking on celebrity heads to light up the dots or turn them off. When you recreate all the patterns, pick up the money, propeller, and battery.
    18. Go left. Give Hermes the money.
    19. Go left. Use the hook on the door. Then use Hermes on the door and give him the remote radio.
    20. Go in. Say 'everyone is brave when talking from a distance'. When the timer starts, use the radio.
    21. Pick up the pitchfork. Use the metal plate on the pit. Use the pitchfork on the chains tying down Bender. Give Bender the propeller. Click on Bender to get out.
    22. Talk to Bender.
    23. Go to the ship. Go to the ice placet. Go right twice. Put the explosive in the sled. Get in the sack. Go forward.
    24. Click on the sack, use the melon on the egg. Input the code from the paper on the keypad. When you're outside, use the detonator.
    25. Go back to the ship and on Earth. Go left, up, and down. Put the egg under the lamp. Pick up the creature.
    26. Go to the ship and on the wild planet. Give the creature to the monster. Pick up the glove. Go back.
    27. Go on Earth. Go left, right twice, and left. Use the key on the metal boc, then the glove on the pieces. Pick up the wire.
    28. Go right, the upper right. Use the coil of wire, battery, and the glove on the pole. Then use Bender on the bars and rope on the open window.

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