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Escape from Mr. Y's Room
Escape from Mr. Y's Room is another Japanese point and click type escape the room game by Tesshi-e, who is also creator of Mild Escape, Escape from the Underground Room and Escape from the Forest of the Fairy, Ground Escape games and many more. In this game, you are locked in a room and you need to escape the room by finding and using items with solving puzzles. There are three possible endings in this game. Good luck and have fun!
Play Escape from Mr. Y's Room
Posted by Shuchun
112 comments:
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I can't convince Mr Y to let me in! The game loads and I press the "start" button, and the screen stays on the title...I can't get the game to progress to beginning scene. All I am able to do is press the hot spot at left bottom screen and it flashes "start" again then back to title. Doing a loop-da-loop!!!! Did anyone else have this problem? Usually I can play Tessh-ie games.
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For the coin...drill the wood (after you saw it.) Click the candle to view, then light it. Bend the metal rod with the battery.
Insert the battery in the holes you drille don the wood.
Attatch the candle to the nail on the wood.
Sail your contraption down the hall.
Pick up the key.
Open the door.
Click the match box.
Exit..
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Walkthru (happy coin 2008 end)
1. Get the SAW at right side of green desk;
2. Go right and get a STICK over the safe. Look at left side
of the safe, get the BATTERY and note: II = left down arrow;
3. Go right, click the pig and get the CANDLE. Get the MATCHBOX
at botton right on the window. Zoom in the matchbox and read
the hint: III = right arrow;
4. Go right and note the clock's hands positions: green=11, red=8
and blue=3. Look on the ceiling and read the tip: V = right top
arrow. Open the pink room door and get the HAMMER inside. Look
the hammer and note: II = IV;
5. Go rigth and adjust the clocks hands (green=11, red=8
and blue=3) to take the BLUE PIPE. Look the saw place (right
side of green desk) and use the hammer on the nails. Get the
NAIL and open the desk. Get the WOOD and read the hint: I = up
arrow.
6. Go rigth and use the hints to open the safe to take the DRILL:
x | 1 | 5
x | x | 3
2/4| x | x
7. Go rigth twice. Use the blue pipe on the sink to fill the pink
room with water.
8. Use the matches on the candle. Use the saw, the drill and the
nail on the wood to do a candleholder. Use the battery in the
stick to make a wire. Put the candle and the wire in the
candholder (boat).
9. Put the boat on the water, inside the pink room. The fire will
cut the rope. Get the key outside. Look at the ceiling and read
a hint: coin = open the door + match.
10. Go left and use the key to open the door. Don't exit! Zoom in
the matchbox, open it and get the COIN.
11. Now, exit to the HAPPY COIN 2008 end...
If you want to more escaping fun, try Escape the Museum 2 game.
Moi?